Guilty Gear 2: Overture achievements

Guilty Gear 2: Overture

2.9 from 235 votes

There are 43 Guilty Gear 2: Overture achievements (41 without DLC) worth 4,087 (1,055)

3,817 tracked gamers have this game, 52 have completed it (1.36%)

Achievement Details

Sol-ism in Guilty Gear 2: Overture

Sol-ism79 (15)

Finish all of the default Free Missions using Sol

  • Unlocked by 138 tracked gamers (4% - TA Ratio = 5.25) 3,818  

Achievement Guide for Sol-ism

LV 1 Blue Slime
816,824 (374,065)
LV 1 Blue Slime
Achievement won on 17 Mar 11
TA Score for this game: 4,087
Posted on 20 March 11 at 00:18
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
Yes, this is copy and pasted from my guide on finishing all free missions with any character, since it obviously applies

PAINFUL AS SHIT. This achievement requires you finish all the free missions with one character. You can do this on easy difficulty, which would make you think this achievement is easy. That would be false.

Every stage is easy except for the two survival missions. For these, you'll need 190 kills in the first, and 500 kills in the second.

The first one is a bunch of standard HP enemies of varying type. Each wave gets progressively harder. Every once in awhile you'll get a wave that has a swarm of smaller enemies. You'll be wanting to kill all of these, as they have a chance to drop a life potion. On top of that, they disappear after a time, and every kill you miss means longer you have to survive. They are also massively easier than most waves, so take advantage.

There are two alcoves with chests, and the chests in the front have life potions, the ones in the back have battery rods and bombs and the like.

The main problem is most of the later waves have elite enemies in groups. The problem with that is in the campaign and other free missions, elite units are capped at one because they are cheap as fuck. Not here. You'll be faced with as many as four of them, and sometimes they will be grouped with smaller enemies. Have fun with the wave that has three of the dragons.

After you have over 190 kills, you can keep going (why?) or die and win the stage.

The second one requires 500 kills, but unlike the first survival stage, it ends once you finish the last wave (you'll have around 500 kills). In this stage, the enemies start out being one hit kills and gain more and more HP as waves go by. Like the first, they get progressively harder.

You'll eventually be fighting waves with these stupid fucks (why yes, I am raging a bit : p) that can cast a curse on you that disables ALL YOUR ATTACKS. You could dispel it, but you'll have it cast on you so many times you'll run out of dispels way before you finish the stage. Your other option is to kill them, but since they can curse you, and a bunch of other strong types spawn along with them, it's nigh impossible to kill them before the horde comes down on you.

I've found Sol to be the easiest character to do this with. You'll want to keep your distance and use his gunblade attack (Neutral stabce + Y, neutral meaning you aren't moving the left analog stick). It hits multiple enemies for good damage, knocks most enemy types into the air, and is a ranged attack. You'll want to run around building tension and spamming this attack at the hordes.

Use your dash attack to escape when necessary, or just to get some room for tension to build up. Ratio your potions. Learn enemy patterns and such so you can dodge their attacks and keep your damage low, this is key, as you have a finite number of potions to do this with. I think counting small enemy drops and the chests you have 10-15 (S) potions total.
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