Zombie Attack 2 (WP) achievements

Zombie Attack 2 (WP)

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There are 20 Zombie Attack 2 (WP) achievements worth 315 (200)

1,620 tracked gamers have this game, 322 have completed it (19.88%)

Achievement Details

Aerial Assault in Zombie Attack 2 (WP)

Aerial Assault18 (10)

Earn a grade of 'A' or higher on the 'Aerial Assault' Challenge.

  • Unlocked by 480 tracked gamers (30% - TA Ratio = 1.83) 1,621  

Achievement Guide for Aerial Assault

Avenged Remains
196,733 (115,100)
Avenged Remains
Achievement won on 19 Sep 11
TA Score for this game: 315
Posted on 22 July 12 at 15:31, Edited on 07 September 15 at 18:20
This solution has 19 positive votes and 0 negative votes. Please log in to vote.
To earn an A grade on this challenge you must reach a score of at least 16,000 points.

Details: No special zombies other than Winged Horrors spawn and they appear every 3 zombies instead of 5.

I only tried one method on this and it worked straight away so I’ll just explain what I did. If you use the whole phone lock trick then this challenge would be played very differently, but I don’t see any reason to do so as the challenge is easy enough as it is and with Winged Horrors spawning every three zombies things could become very tedious.

Another thing to note about this layout is that you have to be very careful with your positioning of turrets as you will need to maximise the available space to fit everything in as described.

So, you want to start by placing a Rifle turret in the small space between the spawn and gap and then two Quakemakers above the spawn. Then build another Rifle turret above the first, or to the left of the mud patch. Begin upgrading the two Rifles to level 4 and then the two Quakemakers to level 4 afterwards. After this build a Flamethrower above these and upgrade it to level 4. Whilst doing this you may have a little trouble with a couple of Winged Horrors flying off towards the shack, but all you need to do is move slightly right and slash them a couple of times.

Next you need to build three sets of two Rifle turrets heading towards the shack. Build a lower one then an upper and alternate levelling them up to 4, then continue to move right to the next column (use the diagram if that sounds confusing). Once this is done build another column of rifle turrets (but three this time) and again upgrade them to level 4.

You will notice that some Brutes have begun to get past your initial defences. Push them back a bit more by building another Flamethrower to level 4 above and to the right of the original. Note that at this point you should be giving the furthest right turrets 1.5x damage multipliers until you have enough money because new turrets will be costing a lot.

Now upgrade the middle right turret to level 6 and the ones above and below to level 5. Once you’ve done this build two Pulsewaves to the right and upgrade them to level 4 to slow any stray Winged Horrors that might be making their way through. Build another rifle turret to the right of these and upgrade that to level 6 (it should be almost central to the Shack).

Finally, upgrade the level 5 turrets to level 6 and build a level 6 rifle turret as far right and as low as possible. Before you manage to finish this turret however you will reach 16,000 points. If you wish to continue for an S rank this layout makes reaching the Shack almost impossible for the Winged Horrors as I struggled to let them destroy it quickly.

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