Zombie Attack 2 (WP) achievements

Zombie Attack 2 (WP)

3.1 from 263 votes

There are 20 Zombie Attack 2 (WP) achievements worth 315 (200)

1,620 tracked gamers have this game, 322 have completed it (19.88%)

Achievement Details

Poor Equipment in Zombie Attack 2 (WP)

Poor Equipment21 (10)

Earn a grade of 'B' or higher on the 'Poor Equipment' Challenge.

  • Unlocked by 380 tracked gamers (23% - TA Ratio = 2.06) 1,621  

Achievement Guide for Poor Equipment

Avenged Remains
197,343 (115,480)
Avenged Remains
Achievement won on 24 Sep 11
TA Score for this game: 315
Posted on 22 July 12 at 15:18, Edited on 07 September 15 at 18:31
This solution has 15 positive votes and 0 negative votes. Please log in to vote.
To earn a B grade on this challenge you must reach a score of at least 5,400 points.

Details: Turrets that are not being boosted by the survivor deal half damage.

To start this challenge I built the ever useful three Quakemakers around the spawn and one Flamethrower in between the middle one and the bottom left corner of the mud patch. Normally you wouldn’t need the Flamethrower this early but it was to help with any Winged Horrors that spawned. I upgraded the three Quakemakers to level 4 starting with the middle, then the left and then the right. Whilst waiting for enough money I made sure to boost the damage of the middle Quakemaker. It is very important to concentrate on this as whichever turret you power up will remain at 1.5x damage whereas the others are only at 0.5x.

After this I upgraded the Flamethrower to level 4 and began to boost that instead of the Quakemaker. Once at level 4 I built a Rifle turret (again to help with Winged Horrors) up to level 4 at the bottom left corner of the mud patch. I then continued to upgrade the Flamethrower all the way to level 6. Whilst still boosting its power I built two more Flamethrowers either side of it up to level 4.

At this point the zombies will most likely be breaking through a little so once I had enough money I backed off towards the shack and built another Flamethrower to stand on next to the top right corner of the mud patch. Before upgrading it to level 4 I built two Quakemakers either side of it to slow any Skinnys down that managed to charge through. After the new Flamethrower I upgraded both of these Quakemakers to the level 4. Finally I finished getting the new Flamethrower to level 6.

This will be enough points for the challenge achievement but it’d be pretty easy to continue for a higher grade. The only problem might be a Flesh Beast getting to the Shack as they do not get distracted by you, but this would be an acceptable time to use a shack defence.

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