Homefront achievements
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(1,000)

Homefront

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There are a maximum of 47 Homefront achievements worth 3,400 (1,000)

68,501 tracked gamers have this game, 501 have completed it (0.73%)

Achievement Details

Expert Of War in Homefront

Expert Of War1,108 (100)

This is a rare achievementComplete all challenges for weapons, drones, vehicles, and modes in Xbox LIVE

  • Unlocked by 556 tracked gamers (1% - TA Ratio = 11.07) 68,501  

Achievement Guide for Expert Of War

AuthorSolution
Cenrail
310,683 (159,605)
Cenrail
Achievement won on 04 May 11
TA Score for this game: 3,400
Posted on 30 April 11 at 18:12, Edited on 22 December 15 at 13:28
This solution has 140 positive votes and 1 negative vote. Please log in to vote.
UPDATE:MAY13
This achievement and all other online achievements for Homefront are currently UNOBTAINABLE because the online servers for this game are currently closed. At this point it is unlikely that the servers will ever be online again.


[Introduction]

There is no known glitch, bug or exploit that will result in you getting this achievement so unfortunatly this guide will be one of advice and giving you a strategy on how to go about this. I hope it is helpfull nevertheless.
This achievement will take a very long time and there are 3 ways to get it :
A) Playing legit
B) Boosting ( using TA sessions for the weapons and rubberbanding the game modes)
C) A combination of both
I won’t pass judgement on whatever method you decide to use but i will focus this guide on using method A.
When you start playing homefront you should be aware that this achievement is likely going to take you over 48 hours of online gameplay. It requires you to get an expert rating on all challenges listed in the challenges tab., this takes a while so playing this smart is going to help.

[ Making it into a project]
First of all you should adopt the mindset that your weapons are going to be projects and that when a project is finished you immediatly move on to the next one. This means that if you have a weapon on “Expert” that you will replace with a new one and start working on that one, regardless whether or not you liked the old one more. Stick with this weapon untill you have it completed, it is a bit of a psychological aspect to the achievement because this way you will have the feeling you are actually working towards the achievement and that you are closing chapters that are part of the achievement. It will feel a lot more like a grind if all weapons slowly crawl towards the expert rating at the same time.

[Priorities ]
If you are going to play this legitimatly you are going to play at least 300 matches, possibly more because it is likely you are also going to lose a match occasionally. If you switch weapons each time you completed one then you are going to get all your primary weapons on expert easily, however..the special weapons and the secondary weapons are going to be more complicated.
That is why it is important that you prioritize right. When you see a sniper in front of you who is unaware of your presence and you have all possibilities in the World to kill him ( this is a situation that you will encouter in this game as well in many many many other shooters) then you shouldn’t be gunning him down with your primary weapon. Instead pull out your pistol and execute him with that, or any other weapon that you consider hard to get.

Basically it looks like this
You have 3 levels of priority while playing:
1: Your main weapon, you will make the most of your kills with this weapon. This should be your primary focus weapon . Get as many kills as possible with it
2: The special weapons or vehicles that you buy for battlepoints. While making kills with your primary weapons you will earn battlepoints. You can spend these points on vehicles or special weapons. Well depending on what game mode you are playing you should use these points whenever you have the chance. If a game is about to end you should spend all points you have left on whatever you want. You can get two of these special weapons , i recommend picking one primary one that you focus on getting expert and another long term one that you only use when the situation warrants it. Specifically the Rhino drone, pull it out when there is an enemy vehicle but do no bother with it when you are facing nothing but infantry. This priority level is one where you do not have to sweat about whether or not you are going to get your kills but you shouldn’t pass on the opportunity to get them. When you see a chopper, focus on taking it down with the rhino, if there are a bunch of snipers then grab a Wolverine, drive over there and exterminate them. Every point left unspend is a waste.
3: The free kills ( aka, snipers and afk people) , make sure that you have something in your class that you are not comfortable with using at all. Well fortunatly, you don’t have to. Just keep it in your class and use it on the free kills ( i got my pistol kills this way). Don’t be concerned about these kills , if you don’t get 10 pistol kills in one match then that is fine, if you just take advantage of the free kills you will get there eventually. Don’t sweat it.

[Planning your Achievement]

You have to win 100 games of Ground Control, 100 games of Team Deathmatch and 100 games of Battlecommander.
These 3 game modes will provide you with different settings, amount of enemies and sections of the maps. Team Deathmatch will have less enemies compared to ground control , the enemies are also more likely to be spread out instead of clusterred around an objective. It is important that you take advantage of the situations you face and more importantly : don’t waste those chances on weapons that can be done elsewhere. I have made a list of all weapons and where they are best used. It should also be noted that battle commander allows you to play both ground control and team deathmatch. Here you have to figure out what you like because ground control allows you to kill more but they might take twice as long as the team deathmatch ones .


* ( Disclaimer: The notes are based on my own personal experience with those weapons as well as the opinions voiced by friends of mine who had simialir opinions. Our observations may not correspond with the statistics listed in the pictures) *

[Assault Rifles]

Weapon: M4
Unlocked: level 1
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note:An all round assault rifle. It works both on long range and short range, it really doesn’t matter where you use it. Recommended for use on all game modes.
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Weapon: M16
Unlocked: level 27
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Average
Note: One of the two burst firing rifles, it is excellent at long range and would be well suited for a primary weapon in ground control. You are probably going to be losing most close range duels though so it’s not the best suited weapon for the CQB maps, however there are opportunities to create long range situations on all maps. It’s recommended for ground control
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Weapon: T3AK
Unlocked: level 40
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note: Automatic assault rifle, Works very well on both long and short range. Accuracy is a littlebit less than with the other rifles but it’s also slightly more powerfull. Argueably the best weapon in the game ( my personal opinion) . Recommended for use in all game modes.
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Weapon: ACR
Unlocked: level 3
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note: Fully automatic, it’s a bit of the spray and pray rifle. You are likely to win most of the close range duels and some of the longer range ones. It Works well on short to mid range. It can be used in all game modes although Team Deathmatch is recommended.
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Weapon: Scar-L
Unlocked: level 14
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Average
Note: Burst firing weapon, you are probably going to lose most of the close range duels and win the ones at long range. Recommended for use in ground control.
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Weapon: XM10
Unlocked: level 46
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Average
Note: This weapon should have the ability to throw it at enemies in battle as that would probably double the range of the weapon compared to firing it. You will not get a hit marker at enemies that are beyond mid range, it fires very fast and is relatively inaccurate. You are however going to win most very close range duels so focus on creating that situation. Recommended for use in team deathmatch.

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[Sniper Rifles]

Weapon: M110
Unlocked: level 1
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note:Semi-automatic sniper rifle, can be used in combination with the thermal sight goggles that you can buy for battlepoints. This sniper is very easy to complete. Recommended for use on ground control.

Update: This rifle has been nerfed. It has a longer firing rate and more recoil ( so no more double cap insta-kills). Thank you to imnotGEOFF for pointing that out.
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Weapon: M200
Unlocked: Level 19
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Hard
Note: Single shot sniper rifle, ( has to reload after each shot), one shot isn’t lethal unless it is a head shot. Reloading allows your enemy to crawl away and take cover. The weapon comes with a thermal sight but it’s the hardest weapon to complete. Recommended for use on ground control and more specifically on Angel Island.

Update: This rifle has been updated by Kaos to have more ammo capacity, faster aiming and less sway. Thanks to imnotGEOFF for pointing that out.
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[Light Machine Guns]

Weapon: M249 SAW
Unlocked: level 1
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note: It’s an LMG which means that you can rack up 3-4 kills without having to reload. It has a decent range for an LMG and all in all it feels like a regular assault rifle although it off course has a longer reload and has less accuracy. Nevertheless, you can keep going when others have to reload. No need to strafe away from the fight with this thing.Recommended for use in Team Deathmatch.
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Weapon: Scar-H LMG
Unlocked: level 32
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Average
Note: Major Con on this weapon is that it does less damage than most of the assault rifles and M249. There is little that makes up for it so it’s really a weapon that you grow to love for it’s imperfections or you hate it for them. Nevertheless, you have a decent chance of winning close-mid range battles with it. It’s recommended for ground control instead of team deathmatch ( despite being stronger on short range) because your best chances of getting kills with this weapon is by picking enemies off guard. You absolutely have to be the first one to start firing because a duel where you will start firing at the same time as your enemy when he is holding an assault rifle is going to result in a death.
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[Sub-Machine Guns]

Weapon: PWS Diablo
Unlocked: level 1
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note:It’s an SMG. You are going to win most of the Close quaters situations as well as a decent amount of mid ranged ones if you have the time to aim down your sight and actually take the time for your shot. It’s a rather powerfull weapon but it does have a small magazine and therefore you have to make your shots count. If you spray and miss half your bullets you don’t have the chance to make up for it as you do with the LMG’s or Assault rifles to some extend. Recommended for team deathmatch.
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Weapon: Super V
Unlocked: level 9
Killstreak Required: Yes
Expert: 200 kills
Difficulty: Easy
Note: [See diablo ]
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[Secondary weapons]

Weapon: M9 Pistol
Unlocked: level 1
Killstreak Required: No
Expert: 200 kills
Difficulty: Hard
Note: It’s a pistol and therefore the obvious underdog compared to pretty much every primary weapon in the game spare the sniper rifles. Recommended for use in Ground control because you can catch enemies off guard with it , flank around and behind snipers and assassinate them. I strongly recommended against using it in team deathmatch because you are going to lose your duels this way and help towards losing the match. When you do see a situation where you are 99% sure to get a kill, such as an enemy that has his back towards you, you should quickly change to your sidearm and unleash your clip in his back.

Weapon: Knife
Unlocked: level 1
Killstreak Required: No
Expert: 200 kills
Difficulty: Average
Note: Chances are you end up getting this eventually. No need to aim for this one, if you don’t have it after 300 wins then i recommend flanking snipers in ground control . You will get it during panic knifing or regular combat. The knife has a fairly decent range and it takes a bit of practice but after playing homefront online for a bit you will get a decent grasp on when to use the knife over a weapon in combat situations.
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Weapon: C4
Expert: 200 kills
Killstreak Required: No
Difficulty: Average
Note: Carry this with you at all times and whenever you see a vehicle ( preferably a humvee) use it to blow it up. It only takes one satchel for a humvee ( which is usually 2 kills) . Throw it on the road you expect the vehicle the ride on and detonate it when he is on top of it , place it on objectives and wait for the “Objective is being captured” message or just place it around a corner and wait for an enemy to come around it. It’s not really a hard one but you have to adopt it among the weapons you frequently use whenever the situation warrants it.
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Weapon: White Phosphorus grenade
Expert: 200 kills
Killstreak Required: No
Difficulty: Hard
Note: It’s an incendiary grenade with a relatively short throwing range ( i am assuming it’s very heavy? ), so it's best to strafe backwards after throwing it. Throw it around corners or in the path of enemies so they will walk through the flames. This is not an impact kill grenade but rather one that enlights a certain area for a few seconds and kills everyone in it. A less classy but very effective way to get this is to throw it in front of your own feet at the moment you are going to die. The grenade takes a couple of seconds to detonate and enemies tend to run over your corpse for ammo or whatever reason, they are a littlebit distracted by the +1300 that shows up in their screen and usually notice the grenade indicator to late. This is one of the weapons i recommend for all your free kills. ( use in ground control and spam objectives with them)

Weapon: Frag Grenade
Expert: 200 kills
Killstreak Required: No
Difficulty: Average
Note: You will probably get this eventually. Just like with the WP grenade, throw it in front of your own feet right before dieing when you know that is going to happen. Throw it in relatively crowded area’s or buildings. You can also use them against vehicles. You are probably close to this by the time you have finished 300 wins. Recommended for use in all game modes as you will always have this with you. In ground control, throw them towards objectives that are being contested, in team deathmatch try to use them in buildings.
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[Vehicles]

Weapon: Humvee
Expert: 200 kills
Killstreak Required: No
Price: 400
Difficulty: Average
Note: Do not go for the humvee, always pick “Team Vehicle “when you have the chance. Chances are it is a Humvee. Unlike all other vehicles is the Humvee a vehicle that does not have a primary weapon, only the gunner can get kills unless you are going to splatter with it. I recommend against buying Humvee’s yourself but instead have your more generous teammates buy them for you. Killing with the Humvee is very easy, just make sure the driver keeps moving as the Humvee is the weakest vehicle of them all. It can be killed with only one C4 or Rocket ( with Boomer perk) , so be on the look out for that notorious red blip . The one hard part is that you also depend on your teammates, if they don’t buy you humvees you are not getting those kills. It’s the one vehicle you cannot easily influence.
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Weapon: Piranha ( Light Tank)
Expert: 200 kills
Killstreak Required: No
Price: 1400
Difficulty: Easy
Note: Generally considered one of the easiest vehicles to get 200 kills with. Unlike the Humvee this is a vehicle you should try to buy yourself as the driver seat allows you to make a lot more kills than the secondary gunner who operates an anti vehicle rocket. This rocket has an auto-lock on other vehicles so it’s usefull for taking out other vehicles. The primary gun is well suited for both light vehicles as infantry. Recommended for use in Team Deathmatch due to the lower amount of enemies which gives you more time and opportunity to kill them. In ground control you might get blown up because enemies come out of all directions.
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Weapon: Abrams ( Heavy Tank)
Killstreak Required: No
Price: 2000
Expert: 200 kills
Difficulty: Easy
Note: The strongest vehicle in the game. The driver gets to operate the main gun which has a fairly large radius and allows you to simply blow enemies out of their cover, shred other vehicles to pieces and generally survive for a very long time. The secondary weapon for the passenger is a turret that does an average amount of damage and is best suited for direct protection of the close proximity of the tank itself. The wheels and back of the tank are it’s weak spot and you should try to keep that protected from incoming rocket fire at all times. Try to face your enemies head on.
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Weapon: Scout Helicopter
Killstreak Required: No
Price: 2000
Expert: 200 kills
Difficulty: Average
Note: A small and vunerable helicopter. It has dual machine guns and is the only vehicle that does not provide a second seat for a passenger. This is the only vehicle you cannot take advantage of others with. You have to buy this yourself or have a friend buy it for you, land it on the ground and give it to you. The Scout helicopter is rather faster, manueverable and above all..has a clear view on the battlefield. It is easy to spot your enemies from within the scout helicopter and take them down. The Scout helicopter is best suited against infantry or Humvee’s as all other vehicles are being able to takei t down, the dual machine guns are no match for any of the weapons that the other vehicles are equipped wit hit. Recommend for use in Team Deathmatch because vehicles are less common there and enemies are less likely to have a Rhino, you are also being able to keep a better eye on the battlefield because it is smaller.
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Weapon: Attack Helicopter ( Apache/Chimera)
Killstreak Required: No
Price: 2800
Expert: 200 kills
Difficulty: Average
Note: The most deadly vehicle among them all, the main pilot has the ability to fire a series of rockets that are lethal to pretty much everything and everyone else. It can cover mid sized areas in a cloud of death, it is fast and manueverable. The passenger seat has a thermal vision gunner which allows easy target identification and kills. This helicopter would be a beast in team deathmatch but it will cost you 2800 points and is way more easily earned in Ground Control where the matches last longer, where you have more enemies and where they are all bunched together around the objectives. Be on the look out for missiles flying your way as Rhino drones are common in Ground Control. Your apache is equipped with flares to dodge these. You can only take two series of Rhino missiles so be carefull.
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[Drones]

Weapon: Wolverine
Killstreak Required: No
Price: 500
Expert: 200 kills
Difficulty: Hard
Note: The difficulty varries from average to hard. Your done has approximatly the same amount of health as your character does but it does not regenerate. This drone has a machine gun attached to it and will win most of the duels, however this drone has to stick to the ground and is made to take down infantry and therefore it is rather hard. It goes down very easily and is relatively expensive for a drone this weak. Nevertheless, if you use it to flank the battlefield and take down snipers it’s a pretty neat tool. Recommended for use in Team Deathmatch because if your drone dies it will not count as a point towards the other team so it’s a safe way to kill enemies without risking death.
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Weapon: Buzzard
Killstreak Required: No
Price: 800
Expert: 200 kills
Difficulty: Average
Note: The most expensive ones of the drones but also one of the easier ones. This is a flying helicopter that shoots rockets. You need two salvo’s ( one salvo fires two rockets). To kill an enemy. This drone is very well suited for flying over to the enemy sniper line, taking them all out or just hovering over the battlefield and picking off random targets. Be aware, this drone has very little health and enemies that dedicate themselves to it will takei t down easily. If you get shot it it is best to take cover and wait for the enemy to pursue other interests in life rather than taking him on.
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Weapon: Rhino
Killstreak Required: No
Price: 400
Expert: 200 kills
Difficulty: VERY HARD
Note: This is the hardest drone to get 200 kills with [period]. It is an anti vehicle drone which is completely unsuited for killing infantry, especially if they are walking. It takes about 3 rockets to take down infantry however it’s main strength is taking down vehicles. When a chopper enters the field all you have to do is aim at it and wait for the lock. When you got the lock you can unleash a series of homing rockets that will cut this vehicle to shreds. Recommended to Carry with you in ground control . Jump on every possible opportunity you can get to take down enemy choppers with it or scroll down the the class set-up section in this guide to learn about a glitch ( the part in the quote box)
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Weapon: Parrot
Killstreak Required: No
Price: 250
Expert: 200 spots
Difficulty: Very Easy
Note: The easiest drone to complete as you do not have to kill with it but get 200 spots with it. Just fly above the battlefield or enemy spawn and mark them for your buddies. You probably need 2-3 games for this tops, depending on how much your enemies are irritated by being spotted. Recommended for use in ground control as you will have more enemies here that are probably distracted by other things. However, it’s more usefull for your team in team deathmatch. I have seen a droner win the battle for his team without killing anyone.
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[Rockets]
Weapon: RPG-7
Unlocked: level 1
Killstreak Required: No
Price: 250
Expert: 200 kills
Difficulty: Easy
Note: Make a special class for your rockets with the Boomer perk and the perk that increases the explosive range. Use your rocket as a primary weapon instead of a support weapon. That means “Carry it around with you instead of your standard weapon”. When you see an enemy try to aim at his feet. This has 2 reasons, the First one being the obvious one: If you miss you might still kill him with the impact, a Floor is easier to hit than a person. The second reason is that occasionally rockets simply fly right through enemies due to a glitch or bug in the homefront servers. The RPG is more powerfull than the proximity rocket launcher and if you use the perks i just mentioned you will take down a humvee in one shot. There is one important thing to note: Your rockets will do less damage over longer distances so try to create close range situations for yourself. It may seem like an expensive hobby to make all your kills with a rocket launcher but it is very profitable, most of the shots you fire will be kills. 2 kills out of the 4 shots you have already pay for the rocket launcher. Recommended for use in all game modes
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Weapon: Proximity Rocket Launcher
Unlocked: level 31
Killstreak Required: No
Price: 250
Expert: 200 kills
Difficulty: Easy
Note: Same story as for the RPG-7. Carry it around as a primary weapon.The proximity Rocket Launcher is less powerfull than the RPG-7 however it has one unique ability: It explodes when it registers that an enemy or vehicle is in range, thus actually hitting the target is no longer a necesitty. This makes it usefull against helicopters. ( THE ROCKET LAUNCHER IS NOT HOMING) . Recommended for use in all game modes
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[Aistrikes]
Weapon: Hellfire
Killstreak Required: No
Price: 1300
Expert: 200 kills.
Difficulty: Easy
Note: It’s basically a rocket you get to fire from an airplane and get to steer after launch. You get 2 shots and they are basically free kills. They have approximatly a 4m range so usually you will get one or two kills tops with it, regardless what game mode you are playing with. That is why you should use this thing in Team deathmatch , 2 kills in teamdeath or 2 kills in ground control are all the same except that in ground control the other 2 airstrikes(WP and Cluster) have way more potential while those are considerably less effective in Team deathmatch due to enemies not being clutched together.
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Weapon: White Phosphor Strike
Killstreak Required: No
Price: 1600
Expert: 200 kills
Difficulty: Average
Note: It has a larger range than the hellfire and creates fire for a couple of seconds after impact. It is less powerfull than a clusterbomb but has a larger duration., the missile also flies faster. Use this on objectives in ground control because enemies will be running towards that. Now, unlike the clusterbomb this is a singleshots bomb that creates fire at random locations that kills even after the airstrike is over( this also means that you can simply walk around the flames ). This airstrike has a higher chance of not killing the targets within it's range for various reasons, in contrary to the clusterbomb that simply fires another shot a milisecond later that does kill and makes it effectively insta-kill at all times, this is NOT the case with the white phosphorus. Simply getting 0 kills while you have 5 people in your marking circle is a very real possibility here. Also this missile , just like the clusterbomb glitches occasionally resulting in simply not getting the missile even though you are actually in the plane vieuw.
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Weapon: Clusterbomb
Killstreak Required: No
Price: 1600
Expert: 200 kills
Difficulty: Average
Note: It is relatively easy to kill with the clusterbomb, it has a very large range and fires a lot of missiles in rapid fire, effectively creating a circle of death for a few seconds. After the missiles are gone the danger is gone, unlike the white phosphor strike. The reason why this is listed as average instead of easy is because the clusterbomb is relatively expensive. Best used in ground control due to enemies bunched up together, you don’t want to waste a clusterbomb on a single enemy. The clusterbomb can kill every single vehicle in one single blast radius. I't is probably the most effective way to take down a heavy tank.
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That concludes the weapons.

[Killstreaks]

All killstreaks are best obtained in ground control. In addition to the danger of getting shot is there the danger of running out of ammo so make sure that you either have the Graverobber perk to refill ammo or the Ammo refill option for battlepoints. Hang around the objectives and stay out of the hot zones. Using a silencer on your weapon is very usefull if you are going to operate behind the enemy Lines and take out campers and rubberbanders. Be aware that dead enemies are rarely forgiving and they have bird eye to home in on your location so when you are behind the enemy Lines you should stay on the move at all times. . The weapons you have to get a 10 killstreak with are all the assault rifles, submachine guns, LMG’s and sniper rifles. The secondary weapons or special weapons don’t have killstreak rewards. Learn your weapon, find out what its strengths and weaknesses are and how to use those in your advantage ( with the XM10 i would stay around a building so i would never get confronted with a long range situation for example).

There are a couple of things that might help you with the killstreaks. I got most of my killstreaks when one of my teammates was causing chaos with another vehicle. The whole chaos because of the immediate threat that an apache poses towards your enemy will probably distract them from focussing on you.

Now, this is very important: DO NOT PROCEED INTO THEIR SPAWN ZONE! Enemies have spawn protection the first few seconds, they know it when you are close to them and they will turn around and shoot you down and you can't do anything about it. I had many of my killstreaks ended simply because 3 enemies spawned right in front of me. Keep an eye on where your teammates are and stay relatively close to them, both for distraction and because enemies are not likely to spawn in the area where all of your team is located.

Do not try to take on vehicles. They might appear to be in a weakened state but they might hold up just long enough to blow you to elysium.

Using different weapons while going for your killstreak does not interrupt the killstreak, it does not count towards it either. Picking up a different weapon does interrupt your killstreak.

Ps: the level related camo's do not count towards this achievement , in other words : You do not have to be level 75 however you will very likely be level 75 when you are about halfway with these challenges.

A new perk that could be recommended for the smaller ( non vehicle maps) is "Ice Cold". It makes you invisible on the radar for airstrikes and since the lack of vehicles generally makes people lean towards airstrikes is this a usefull perk

[ 2 Birds with one stone]

It is possible to have your kills count towards multiple challenges at the same time. This takes a littlebit of practice but it's certainly worth it.

Very usefull tip posted by "Trivolt" Thank you and Kudos for finding this out.
Good solution. I somewhat use the same tactics.

There is however one glitch/bug/exploit for the drones. If you have a drone equipped at the moment you kill someone, it will count as a kill with the drone. So if you throw an airstrike and quickly equip the drone, the kills be will counted towards the airstrike AND the drone. You just have to be quick with equipping the drone.

The best way is:
1. Purchase the drone and place it (pressing right trigger)
2. Than leave it by pressing X
3. Purchase the airstrike (Cluster or WP)
4. Launch the airstrike and immediately leave the airstrike by pressing X again.
5. Now simply press the purchase button for your drone.

If your drone is still where you left it, you will equip the drone again in stead of purchasing a new one. At this point the airstrike will hit the ground and hopefully make a good number of kills.

I've used this method to get all my Rhino kills and I haven't even finished all my weapons yet...

One note though, using this glitch/bug/exploit can result in other bugs. For example it sometimes happens that I want to purchase an airstrike, the required number of Battle Points will be deducted from my total, but I don't get the airstrike. I'm not sure why this happens though...
Note: The same trick works with grenades instead of airstrikes. Whatever combination you wish to use. ( This is rather helpfull if you are going to boost this because you can work on multiple things at once when it is your turn) Thank you to XManiaX for pointing that out.

[[Getting closer]]

When you get closer towards the achievement you will start completing primary weapons and some of the special and secondary weaponry. Now you have to start making classes that emphasis on the stuff you still need. So here are some classes:

[Rocket Class]

* use the rocket as your main and primary weapon*

- Boomer ( for increased damage)
- Blastwave ( for a larger radius)



[Drone Class]
Now there are 3 drone perks that you can have ( Thick Skin, Drone be Gone and my Buddy)

The "My Buddy"perk increases the battery duration of your drone but with the exception for the parrot you are not going to need this perk. Your drone will get destroyed way before it's battery is empty, partially because the default battery already lasts a very long time. If you use the drones in battlecommander it's battery will regenerate everytime you get an extra star. So needless to say...don't bother with "My Buddy"

Use:

-Thick Skin ( increased drone health, this one is really important)
- Drone be gone ( the increased speed does help, especially with the buzzard)
-Penny pincher( this makes the drone cheaper so i can afford them more often)


[Airstrikes]
These are relatively easy, all you have to is play regularly and they will come eventually. The only perk you want to use is :
- Penny Pincher - reduced cost for the airstrikes

[Secondary weapons]

For the secondary weapons you do not need a special class, hopefully you will have made progress with this before you had to start working on this solely. What you want to do is grab your pistol as primary weapon. At this point you should no longer care for your K/D ratio or whether or not you win the game, your only interest is getting a few kills with those weapons. So..switch to your pistol and start engaging in duels and actively seek out snipers and other campers, flanking will be your new hobby. It is not impossible to win a duel with a pistol , especially if your enemy is really bad at shooting or is already weakened. A good shot can pull it off, 2 headshots are lethal with a pistol.


[Statistic Resets]
This is currently a work in progress so this paragraph is only going to be temporarily ( hopefully). There is a chance of having your stats reset. This happens in 3 situations

1: You skip the "Select Memory device" after pressing start in the title screen. This happens when you immediatly join session in progress from the dashboard or prior to selecting it. The game has an autosave feature so making a kill or getting a death is going to result in this autosave. You can avoid the stat reset by dashboarding as soon as possible. ( if the match is over you are screwed)

2: Joining Session in progress to often: You try to join a friend whos lobby is already fully or doesn't let you in. At this time i would advice against joining session in progress in general but never attempt it more than 2-3 times just to be safe. This causes a glitch that resets your stats

3: Boosting, more specifically..using the 5k exp glitch. (You get a weapon to 199/200, make the last kill, get 5000 exp, then you join a friend in progress and leave from there, you will have recieved the exp but the counter is still at 199/200) You are likely going to be reset for this.

If you notice that all your classes have their default names , default set ups and weapons in them ( Class one is Assault with an M4 for example), then do not spawn but dashboard even before you selected a class. This happened about 3 times to me. It's better to be safe than sorry i guess.


All pictures come from the homefront wikia.
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