Divinity II: The Dragon Knight Saga achievements
1,956
(1,000)

Divinity II: The Dragon Knight Saga

3.7 from 371 votes

There are a maximum of 50 Divinity II: The Dragon Knight Saga achievements worth 1,956 (1,000)

4,055 tracked gamers have this game, 485 have completed it (11.96%)

Achievement Details

Secret Achievement in Divinity II: The Dragon Knight Saga

Secret Achievement21 (20)

Continue playing to unlock this secret achievement. (Secret)

  • Unlocked by 3,680 tracked gamers (91% - TA Ratio = 1.04) 4,055  

Achievement Guide for All Aboard!

AuthorSolution
Lord Retro
117,501 (79,275)
Lord Retro
Achievement won on 12 Apr 11
TA Score for this game: 51
Posted on 12 April 11 at 23:16, Edited on 13 April 11 at 07:45
This solution has 4 positive votes and 0 negative votes. Please log in to vote.
Achievement "All Aboard" for completing Farglow, the prologue. Can't be missed.

After talking to Rhode, run up the hill and into the town. You will be greeted at the gate by Edmund. After his conversation, cross the bridge to the left and follow the path past the shops and through an arch to alongside the river. Continue on until you're stopped for a cutscene with Morgana and gain your Slayer powers.

Head back into the town proper and as you cross the bridge you will be stopped by Isobel who will grant you your next power.

Turn left after the bridge and there will be 3 men with quest markers over their heads. They are the archer, mage, and warrior trainers. Pick your class with one of them and then head to the glowing gate.

Speak to Sonja to have the glowing gate removed and enter the area for combat training against goblins. After the goblins are dead you can jump up on the rocks in the middle of the area for a skill tome.

You can speak to a different trainer to change class and fight the goblins again by speaking to Sonja.

When you are ready, leave the village and you will be stopped again by Edmund. He can be mind-read to learn about a key, which will appear in the fire pit of the training goblin camp and opens a chest behind a house on the other side of the bridge.

Go back down the hill to the Zeppelin and speak to Rhode to head to Broken Valley and out of the Prologue.
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