Lists Game
Red Faction: Armageddon
tracking their Red Faction: Armageddon achievements.
Click here to track your progress.

Lock And Load achievement in Red Faction: Armageddon

Lock And Load

Keep Berserk active for at least 21 seconds in one use.

Lock And Load0
Hide ads

How to unlock the Lock And Load achievement

  • GanluanGanluan
    11 Jun 2011 11 Jun 2011
    This is much easier with Berserk fully upgraded.

    Berserk, while active, puts a blue light around you and causes you to fire/reload quite a bit faster. Each time you kill an enemy, Berserk's "timer" will slow down a bit. You can tell Berserk is about to run out when the high pitched sound gets louder, and it finally "explodes" off your character.

    The easiest way to get this achievement is to use any place where there are a lot of enemies (the final parts of the game for example). Then, activate Berserk, kill an enemy, wait a second, kill an enemy, and repeat. If there are at least 6-8 enemies nearby this should be no problem with Berserk upgraded (the last upgrade isn't neccessary, but it does give you unlimited ammo while in Berserk which can be handy for saving time).

    The achievement will pop when Berserk ends after successfully keeping it active for 21 seconds or more.

    Guide not helping? View 2 more guides for this achievement.

    Showing both comments. Leave a comment.
    Calex dEUSEasy place for this if you have not already passed it , is right when you get to the surface and are ambushed with red faction, there is an upgrade machine there , and loads of aliens, but they are at a bit of a distance so you won't get swarmed or lose track of the next target, which was my problem trying to get this inside in tight spaces.
    Posted by Calex dEUS on 13 Jun 11 at 20:51
    BlackyUYIf you Spam the left trigger right after killing each alien it works like a charm, since it will lock on the next alien, just to keep it coming.
    I finished the game on hard by doing that on the harder sections.
    Posted by BlackyUY on 20 Oct 11 at 12:04
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Add a guide
  • JayStenJaySten
    09 Nov 2011 09 Nov 2011
    I did this without upgrading Beserk at all. In the level after the flyer cutscene when Kara is getting 17 generators back online (about 75% of the way through), you will come to a spot where SAM says the creepers are using a bridge to get into the caves and to go destroy it. Here you have an unlimited amount of creepers to practice this on. Simply trigger Beserk (RB+X) and fire away at all the creepers with the Singularity Rifle picked up earlier in the same level. Pick up some spares with melee or any other form of destruction and you should be set.
  • OtakuPaulOtakuPaul
    24 Jun 2012 22 Jul 2012
    In my video i show you how to get Lock and Load and a few others but Lock and Load is the third achievement and it starts at :56.
Do you have a question about this achievement? Please post it in the Red Faction: Armageddon Forum