Distress Call achievement in Green Lantern: Rise of the Manhunters

Distress Call

Clear mission 4.

Distress Call0
3 guidesOffline Game ModeSingle PlayerCooperativeHost OnlyMain Storyline

How to unlock the Distress Call achievement

  • EffordEfford707,145
    07 Aug 2011 07 Aug 2011
    13 2 2
    Assuming you are playing the on emerald night, my advice would be to have 2 controllers. If youre low on health press start on the other controller. You can then let your 1st player die. After 10 seconds he will respawn with full health. After that you can press start on controller 2 and press "Drop out" You can do this whenever you have low health. Makes this game a breeze.

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    Showing both comments. Leave a comment.
    TinCannEdThanks Efford.. Everybody says to use 2 controllers, but you are the first person to actually explain it in detail.
    Posted by TinCannEd on 16 Sep 11 at 19:52
    Posted by SecondOne on 06 Nov 16 at 22:50
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  • reclaimer8265reclaimer8265153,861
    11 Jun 2011 12 Jun 2011 19 Mar 2012
    4 1 0
    This mission has a lot of bouncing around, with a few different enemy types to deal with. A notable addition is that some ranged types will now have a hold/capture component to their blast (if they are using yellow energy). You can shake free of the hold by wiggling the LS side to side.

    The final boss (no spoilers to the plot) has a limited move set, so it is pretty easy to get into a rhythm to avoid their attacks. The first is a slow ranged blast, which is easily avoidable. The second is an area of effect hold, which you break out of by wiggling the LS as mentioned before. You'll see a yellow circle appear on the ground just before the attack hits. RS out of the way and attack to get some free hits in.

    If you're like me and like to close to melee range, it should be noted that the boss will take some damage and then burst into a red aura. The boss then goes on the offensive using solely melee attacks till the aura dissipates. After you take their health down to 75%, they will back off and summon a few underlings for you to whoop on, while they shoot random hold AoE's. The holds also affect the minions, so you can use this to your advantage.

    After you've gone back and forth a few times, and the boss has around 25% health they will start spamming the AoE holds, which now have less of a warm up from yellow circle to attack. After a few misses or a successful hit, the boss will close to melee. You don't want that. Once they get in close, immediately RS away. You'll see the boss do a few spins with a red circle around them. If you're in the circle, you get sucked into a fairly painful combo. I found that the Rocket Punch construct did a decent amount of damage each time, but I'm sure any tactic should work.
  • mongrominetmongrominet778,618
    30 Apr 2017 30 Apr 2017 30 Apr 2017
    0 0 0
    achievement "" DISTRESS CALL "" unlocked after wining the FIGHT with QUEEN AGA PO -- unlocked in this YOUTUBE VIDEO = at 8 MINUTES AND 12 SECONDS (( at 8 ' 12 " )) =
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