Brink achievements


2.8 from 4811 votes

There are a maximum of 43 Brink achievements (36 without DLC) worth 2,342 (1,250)

63,237 tracked gamers have this game, 5,261 have completed it (8.32%)

2.1 from 40 votes

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8,035 tracked gamers have this dlc pack, 4,455 have completed it (55.44%)

There are a maximum of 7 achievements worth 497 (250)

There is 1 review | Estimated completion: 2-3 hours

Achievement Details

A burning Thing in Brink

A burning Thing42 (20)

This is a rare achievementKill an enemy with a Napalm Grenade

  • Unlocked by 5,080 tracked gamers (63% - TA Ratio = 2.10) 8,035  

Achievement Guide for A burning Thing

Zombie Deej
170,554 (108,374)
Zombie Deej
Achievement won on 03 Aug 11
TA Score for this game: 2,342
Posted on 03 August 11 at 19:51, Edited on 27 May 12 at 16:12
This solution has 41 positive votes and 5 negative votes. Please log in to vote.
~#~ A Burning Thing ~#~

This achievement requires you to score a kill with the soldiers Napalm Grenade. (You can kill either a human player or a bot, it doesn't matter.)

First of all, you'll need to purchase the Napalm Grenade skill and equip it to one of your D-Pad buttons. With that done, it's a simple case of finding the most effective spots to employ your new incendiary.

Now, napalm grenades can be basically described as a combination between a Molotov Cocktail and a Caltrop Grenade. It is thrown in a similar arc to the Molotov, explodes on contact like a Molotov, and leaves a flaming damaging residue, similar to (yet more visible than) Caltrops.

I would recommend attempting to Napalm Grenade a weakened, standing enemy. Use your Napalm Grenade like a Molotov Cocktail and you'll have this achievement in no time,

~ Hirsute Dave ~ also recommends using the Napalm Grenade on players who are close to walls - the knockdown and splash will floor enemies in the area-of-effect, for an easy confirmed. Thanks Dave!

If you want to boost this achievement, it is one of the simpler achievements to boost. You require only one friend. Simply meet up in a Private Freeplay match (Min/Max players 1v1), fire at your enemy to weaken half their health or so, then Napalm them quickly after. Simply set up a Private Freeplay match with 1 Minimum/Maximum players.

Edit: I can only assume the negative is because I'm extolling the use of these grenades like Mollies. Just to be clear - the Napalm grenade is more than capable of killing a full-health player. It just relies on them being dense enough to remain in the Area-Of-Effect until they die - like a Pyro Mine. Shooting them a little first just removes this choice from their hands.
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