Crimson Alliance achievements

Crimson Alliance

3.6 from 767 votes

There are 15 Crimson Alliance achievements (12 without DLC) worth 461 (250)

10,576 tracked gamers have this game, 703 have completed it (6.65%)

Achievement Details

Rampage in Crimson Alliance

Rampage26 (10)

Achieve a score multiplier of 8X on at least normal difficulty.

  • Unlocked by 1,624 tracked gamers (15% - TA Ratio = 2.55) 10,592  

Achievement Guide for Rampage

15,799 (8,450)
Achievement won on 13 Sep 11
TA Score for this game: 461
Posted on 13 September 11 at 17:38, Edited on 14 September 11 at 00:16
This solution has 11 positive votes and 0 negative votes. Please log in to vote.
This one seems tricky. Actually, it was impossible for my fiancé and me as we'd make it through levels without getting hit but still be just shy (one more kill... I swear). I just did it easily today though. After trial and error, we figured out the trick.

This does not work with a lesser geared Mage.. You need stronger, faster fireballs. Also, couldn't get it to work as well on the assassin since the ability to teleport under mobs isn't there for easier gathering. For the assassin, see FlipTriq's great guide. It probably wouldn't work well on mercenary either.

The secret is killing enemies in a rhythm. About 2 per second worked well for me. I used the first level (Fall of Byzan). I played the mage and have played through about 3/4 of the game so I have better gear. I played on normal difficulty. I only used fireball and block.

Also, it is easier solo because killing too fast or slow between mob deaths makes a huge difference on score. The more enemies you string together in rhythm, the faster the gauge goes up.

More specifics:
*Gather mobs together, close together so you can hit them one shot one kill per mob with no stray shots. Do not save any humans, you need to lure the mobs into a group, away from breakables, so you can rhythmically kill them.

*Speed in killing is important, rushing through the rest doesn't matter. Strings of mobs are the only thing that counts so if you need to go slower to calm your nerves or gather loot, by all means, do so.

*After the first two mobs you should have 2x. If not, restart.

*After next three mobs you should be at 3x. If not, restart.

*I used no bomb barrels until after the third checkpoint.

*The most important area is the one after the first checkpoint. Gather all the mobs in the four rooms before the locked door. Once they are all together, pick them off. I hit 7x after this fight and the rest was cake. I took it slower after this just doing a room at a time.

I hit 8x in the fight just before the fifth checkpoint (just after the two bridges) so it should be easy to repeat on this level.

Good luck!
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