Fight Game: Rivals (WP) achievements
260
(200)

Fight Game: Rivals (WP)

2.7 from 191 votes

There are a maximum of 20 Fight Game: Rivals (WP) achievements worth 260 (200)

956 tracked gamers have this game, 273 have completed it (28.56%)

Achievement Details

Legendary in Fight Game: Rivals (WP)

Legendary46 (25)

Win all tournaments with all fighters

  • Unlocked by 279 tracked gamers (29% - TA Ratio = 1.85) 956  

Achievement Guide for Legendary

AuthorSolution
neeker75
555,950 (364,212)
neeker75
Achievement won on 12 Sep 11
TA Score for this game: 260
Posted on 13 September 11 at 03:54, Edited on 13 September 11 at 06:09
This solution has 43 positive votes and 1 negative vote. Please log in to vote.
This achievement requires you to complete tournament mode for all six fighters. Each fighters needs to go through 29 fights, making it 174 sessions of pressing blinking green dots for you. You’d also need to complete one tutorial for the first fighter you use, just so that you can get into the tournament proper. Thankfully, you don’t need to complete the tutorial fight for all other fighters for this to unlock.

Now, this solution could be summed up like this: press the blinking green dots correctly for 174+1 fights, you win. But that’s not what I do, so I’ll list down the fighters and my setup of their skills to make the fights easier. Some fighters are easier to use, because they’ve a set of skills that could be chained in various turns to destroy their opponents pretty easily. As skills go, strength moves generally deal more damage to your opponents, so my setups are strength-focused, and for “star skills” (those that have effects on enemies), I’d always go for at least one that reduces the opponent’s strength.

Another point to note is to never underestimate the three colored bars at the bottom of your fighters. The red one represents Strength. The yellow one, Endurance. And the white one, Dexterity. For example, if your opponent's strength is much higher than yours, even if you could defend perfectly by pressing all the green buttons correctly, you'd not be able to block or counter the attack. The reason why I focus on strength is because both the bosses in this game, Sem Schilt and Alistair Overeem, have high damage strength moves that could seriously hurt you if you ignore these meters at the bottom. As such, I'd always try to reduce their strength, so as to defend better against their strength moves, as well as deal some pain of my own with my better strength skills.

Obviously, you’d still need to be reasonably good at QTEs to beat this game. Most of the skills involved are pretty straightforward, but some of the higher damage ones are pretty confusing if you’re using them the first time. Unstoppable Force and Ferocious Flurry, for example, are not easy to pull off. I’d suggest practicing them often to get a hang of them, so you won’t screw it up when facing the final bosses.

For this solution, I’d focus on how to beat the last two bosses with all the fighters. The rest of the opponents are rather easy to beat even with a poor setup, but for these two, any mistakes could lead to a game over.

Manuel Rojas (Brazilian)
Style: Capoeira
Specialty: Dexterity

Setup:
- Lashing Fists (-60% Strength)
- Unstoppable Force
- Eye Strike (-60% Endurance)
- Ferocious Flurry
- Channel Ki (Regeneration)

Rojas is the one of the hardest character to use in this game, because he doesn’t have any easy high damage moves to pull off, and it’s not easy to chain his moves to capitalize on his effect-inducing attacks. I’d always go with Lashing Fists first. Even though this doesn’t inflict a huge damage, it reduces the opponent’s strength by 60%. This is especially useful against the final bosses, because reducing their strength means even when you aren’t particularly good with QTEs, you could repel their first attack better, taking in lesser damage. Your second move is now to pull off Unstoppable Force (the strongest Strength skill) on the opponent as perfectly as possible. With reduced strength on them, a good Unstoppable Force should reduce a chunk of health off them.

Ferocious Flurry (the strongest Dexterity skill) is the next high damage move to use, but since Rojas doesn’t have any good skills to reduce dexterity on his opponents, I’d put in an Eye Strike to reduce endurance (basically resistance to damage) before using it. Both the bosses have high attack moves (Devastating Kick and Punishing Slam) that would take a huge chunk of health off you, and since Rojas skills don’t really chain, I’d put in a Channel Ki to regenerate health at the end of one cycle (i.e., five rounds).

Darnel Jackson (American)
Style: Boxing
Specialty: Strength

Setup:
- Fury Kata (+80% all skills)
- Elbow Cruelty
- Unstoppable Force
- Scissor Strike (-80% Dexterity)
- Ferocious Flurry

Another hard character to use for the bosses. As I’m quite ok with the QTEs, I’d always start with a Fury Kata to buff +80% on all skills. This would make it easier to defend the first attack from the opponents. On the second move, it’s up to your own choice. I usually go for Elbow Cruelty, because it’s a move cannot be countered, its QTE is easy to pull off, and most importantly, it deals a reasonable amount of damage after you buffed +80% earlier – you’d have more strength than the opponent now to deal more damage. Next, before using Ferocious Flurry, try using Scissor Strike to make it more effective. Rinse and repeat.

Han Po Hing (Chinese)
Style: Kung-Fu
Specialty: Dexterity

Setup:
- Locked Joints (-60% Strength)
- Super Strike (-100% Dexterity)
- Ferocious Flurry
- Stunning Strike (-30% all skills)
- Impenetrable Stance (+60% all skills)

I’d say this now: any character that has Locked Joints as a move is easy to use. Locked Joints is an Endurance move, which in my opinion, is the best skill in the entire game. On first looks, it’s extremely confusing to do, but it’s actually very easy to pull off. Simply button-mash on all the green dots and hit every one of them before the timer expires, and you’re good to go! Always, always use Locked Joints as your first attack. This takes out a lot of health from your opponents, while reducing strength by 60% too.

The next move to do for Mr. Hing (or is it Mr. Han?) is a Super Strike. This is a strength move, which will do additional damage on the opponent because Locked Joints has reduced strength on him earlier. As Super Strike as a -100% Dexterity effect on your opponent, the next move now should be using Ferocious Flurry (a Dexterity skill), making it more effective. Stunning Strike is an obligatory move to help a bit in defending. The last move, Impenetrable Stance, is to buff up all your skills by 60%. It chains to Locked Joints during the next cycle for an additional damage. Usually, you should be able to finish off both bosses by the second Locked Joints attack.

Defending is the same as before, but with Locked Joints on, you should always be ahead in terms of health, enough to outlast any opponents without breaking much sweat.

William Walker (American)
Style: Wrestling
Specialty: Endurance

Setup:
- Locked Joints (-60% Strength)
- Super Strike (-100% Dexterity)
- Ferocious Flurry
- Stunning Strike (-30% all skills)
- Eye Strike (-60% Endurance)

Similar to Han Po Hing, use Locked Joints immediately, followed by Super Strike and Ferocious Flurry. Stunning Strike next is to help Eye Strike gets some additional damage, while the -60% Endurance effect from Eye Strike would chain to Locked Joints (which is an Endurance skill, remember?) during the next cycle to finish off the opponents easily.

Halsten Nordlund (Swedish)
Style: Kickboxing
Specialty: Endurance

Setup:
- Locked Joints (-60% Strength)
- Elbow Cruelty
- Unstoppable Force
- Stunning Strike (-30% all skills)
- Eye Strike (-60% Endurance)

As usual, Locked Joints first. Now, I’d use Elbow Cruelty next, because it’s easier to pull off. The rest of the moves are similar to William Walker. Just follow the sequence listed as above, and you should be fine.

Jao Thawan (Thai)
Style: Muay Thai
Specialty: Strength

Setup:
- Lashing Fists (-100% Strength)
- Elbow Cruelty
- Stunning Strike (-30% all skills)
- Unstoppable Force
- Scissor Strike (-80% Dexterity)

After spamming Locked Joints for the last three characters, I thought Jao would be hard to use. But Elbow Cruelty is such an under-rated move. Lashing Fists would be my first attack, even though its damage is low. The purpose, as mentioned in Rojas’s section, is to reduce strength of the opponents. Follow up with Elbow Cruelty and reap the rewards of your first move – you’d be surprised how powerful this combination is. The next two moves are obligatory, but try to do well with Unstoppable Force anyhow. I put in Scissor Strike last, because it has a -80% Dexterity effect, which should help your Lashing Fists to get in some additional damage.

So, here goes. All six fighters covered. By doing this achievement, you should get most of the other achievements along the way. Overall, this is an easy achievement, but a huge grind nonetheless. Feel free to comment, add in any useful tips to help, etc. I’d add them in if they work. Also, if you still have any problems with the game, I’d be glad to answer them. Just ask instead of negative voting it. Thanks.
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