Renegade Ops achievements

Renegade Ops

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There are 15 Renegade Ops achievements (12 without DLC) worth 576 (250)

6,684 tracked gamers have this game, 316 have completed it (4.73%)

Achievement Details

Tough Stuff in Renegade Ops

Tough Stuff75 (20)

Complete all missions on Hardcore Difficulty

  • Unlocked by 480 tracked gamers (7% - TA Ratio = 3.73) 6,685  

Achievement Guide for Tough Stuff

109,026 (65,395)
Achievement won on 10 Oct 11
TA Score for this game: 404
Posted on 10 October 11 at 22:37, Edited on 09 January 12 at 15:23
This solution has 10 positive votes and 0 negative votes. Please log in to vote.
Note: this can be done in co-op; thanks to 'ShootZombies' for this information.

Hardcore mode certainly is tough; much tougher than normal.
Fortunately, there are some things which make it much easier. Mainly, the upgrades you choose.

keep in mind that when you unlock an upgrade, you don't necessarily have it equipped (showing a green tick icon).

I would suggest selecting:
- Auto reload
- Efficiency - Elite

I'd say Auto reload is essential. I found my play-style changed completely, using rockets willy-nilly and taking out enemies far quicker. Even if you use all your secondary ammo, you'll usually have regained it by the next fight.

Efficiency elite just makes your character's ability occur more often; which is very useful.

Then two of your own choosing, most likely another Tactical one i.e. Static Shock or guarded repair and a defense. Use your own best judgement on these two.

Enemies shoot where they think you will be. For that reason, try to engage from a distance. This gives you more time to avoid shots coming your way. One exception is the large tanks; try circling them instead.

Missile launchers are very dangerous; you want to move in circles. Once you commit to one direction, don't change direction, as you'll probably go straight into any chasing missiles.

Your bullets can hit enemies just off the edge of the screen and they won't shoot back. Use this if you need to.

Don't be afraid to use your secondary ammo, you get given a fair amount all the time.

Some levels have crates to allow you become a gunship. Personally, I'd prefer not to use these, as it's turning speed is very slow and you lose your ability. You do gain faster movement though...your choice!

Try a couple of the characters on normal, but try to decide on one to get used to. In the heat of battle you don't want to try use shield while playing as Diz, for example.

Mission 1 & 2
these aren't too bad and it should be possible to complete with a level 10 character or similar

Mission 3
Once you get to the stage of picking up relics, try not to go too out of your way. Time is of the essence.
While awaiting the phoenix gunship, drive through any nearby buildings to give yourself some clear space.

Mission 7
This is actually a bit easier, since you have an ally. Whenever you're feeling the strain, stay near the other tank.

Mission 9
This is a big step up. I had to attempt it about half a dozen times. I recommend using Armand, as the enclosed space means rockets still hurt that miss (hitting walls); his shield helps here. Also, the fights are very spread out, meaning Guarded repair is useful.
There's a mining area with a Juggernaut. Just race through here, no need to kill him. It's too risky.

Inferno himself doesn't attack too aggressively, so try to keep your distance - his flame attacks are very dangerous. Also, his rockets are easier to dodge the further away you are. Remember, you can hit him even when he's just off the screen edge. The attacking gunships are annoying, but they do drop health. The biggest dangers are the mortars, remember to change directions.
Focus any secondary ammo on Inferno.

Best of luck; if there's anything I should try clear up message me or comment. In case you're finding any other places tricky, let me know too and I'll try add something about it too.
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