Gold Revenge achievement in Batman: Arkham City (Xbox 360)

Gold Revenge

Obtain all 72 medals on the original Arkham City ranked maps (as Batman)

Gold Revenge0
11 guidesOffline Game ModeSingle Player

How to unlock the Gold Revenge achievement

  • Aura of HeroismAura of Heroism375,488
    28 Oct 2011 25 Oct 2011 26 Oct 2011
    64 11 13
    Alrighty, so if you, like me, have problems with the Predator challenges, here are some videos to help you along. I take no credit for these, all of it belongs to PowerPyx. As of 10/25/11 all Predator challenge videos are up.
    Some of these are kind of hard to follow step by step, so these should be used as a guide for various ways to earn the medals, not exact duplicates. Although, I'm sure you could try an exact following of these guides, I'm just not sure it would work really well.
    Meltdown Mayhem

    Police Brutality

    Natural Selection

    End of the Line

    Lost City

    Top of the World

    Meltdown Mayhem (Extreme)

    Police Brutality (Extreme)

    Natural Selection (Extreme)

    End of the Line (Extreme)

    Lost City (Extreme)

    Top of the World (Extreme)

    Guide not helping? View 10 more guides for this achievement.

    Showing most recent comments. View all comments.
    ArkhamInmate94He is definitely playing on easy. It's confirmed online that its the only way to get multiple smoke pellets. This achievement is still doable though.
    Posted by ArkhamInmate94 on 04 Apr 12 at 21:24
    Aura of HeroismThanks for the confirmation. Personally, I used the video for the medals that are difficult to get that he normally gets right away.
    Posted by Aura of Heroism on 05 Apr 12 at 02:01
    dA m0tAtAy dArkthese are a problem for me!! i hated them on batman arkham asylum, shite at this big time!
    Posted by dA m0tAtAy dArk on 06 Jun 12 at 15:27
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  • PlatypusPincherPlatypusPincher196,764
    26 Oct 2011 25 Oct 2011 26 Oct 2011
    29 4 8
    Some tactics I found to rack up tons of points in the combat challenges.

    1. In the rounds that pit you against armored thugs, focus on them immediately. Stun them, then go in for the beat down. You won't be able to pull off the full combo before someone attacks you, so be on your guard and counter. As soon as your counter is done, go back to the beatdown before his daze wears off. By the time he is knocked out, you'll have a combo of over 15.
    2. Some of the maps will have you fighting those big dudes with one arm and a weapon. Focus on them in the beginning and punch them. Watch out for counters, and when the big dudes go to swing at you just jump over them. Combos of around 30 can be achieved by the time these guys die and you'll have a whole room full of dudes left to fight. XanthicAntimony adds that you can freeze the one armed guys by using RT+RT.
    3. When you have a Titan in a round, wait for him to charge you, then ultra stun him and get on his back while keeping your eyes out for counters. When you're on him, try to group the enemies up, then use the titan shockwave (press B). Nets you Combo Multiplier X 10 X 12 for each guy it hits. Pretty awesome move. When he throws you off, immediately press one of the combo buttons (I usually just do Y+B).
    Showing most recent comments. View all comments.
    stevemccaslinFor the one-armed guys, the tactic that worked best for me is this:
    1. Run up to him first and ignore the crowd around him.
    2. Mash the x button until your combo meter reaches five and glows yellow.
    3. Use bat swarm (a+x) to stun him and the guys around him.
    4. Mash x again. Your combo meter should glow before anyone recovers.
    5. Bat swarm again. Repeat until he goes down.
    This results in me having a huge combo multiplier by the time he goes down and medals are cake after that.
    Posted by stevemccaslin on 06 Nov 11 at 03:17
    RhyoliticOne thing I would add for points, is that Beat Downs are 50pts times your multiplier. I start out using the gadgets for that quick 2k pts. I then go into strike + evade for a good long while till the number of enemies is more managable. Then I switch to Stun + Beat Down + Counter when necessary. I've been able to rack up a combo count of 85 using that method in Funhouse Brawl Extreme.
    Posted by Rhyolitic on 09 Nov 11 at 23:19
    RealistIdealistFor a lot of points use the bat swarm when your combo is high. When at x30 and you use it you get a couple thousand every time, then punch 2-3 people and do it all over again and again. Doing this nets me a couple ten thousand when I do it.
    Posted by RealistIdealist on 13 Feb 12 at 16:18
  • ArkhamInmate94ArkhamInmate9465,722
    04 Apr 2012 08 Apr 2012 08 Apr 2012
    25 2 3
    The Powerpyx guides for the predator challenges are pretty much the best anywhere. So I'm not going to talk about that.
    There are a couple of things to make sure about the combat challenges though

    -Evade, Critical Strike That is your mantra to mastering all combat challenges.

    - Doing all your quickfire gadget moves will add 2000 points per round. However if you're very good with the critical striking and hardly ever make mistakes its best to avoid doing your gadget moves as it might be hard for some people to incorporate them in with the combo.

    -Don't even bother countering; if you evade after every strike and only critical strike it will add more points to your combo.

    -ALWAYS start out against the easy opponents build up your combo and then use the (Y+B) combo move to take out armored henchmen.

    -A different tactic should be used when taking down the henchmen with stun batons or shields - Once you build up your combo use the disarm and destroy move (Y+X) on them to permanently get rid of the weapon they were using. This will give you more opportunites to critical strike them which will give you more points at the end of the round or challenge.

    -The case with titans is that you should go after them first. (B+B+B) ultra stun them then mash (X) to eventually get on their backs. If you see someone trying to hit you just evade and get to work on him again. Once you're on top of him the world id your oyster you'll get points like crazy.

    -With lieutenants (one-armed-men) start striking them first when someone comes to hit you or the lieutenant starts to strike just evade and continue striking. If done correctly should build up your combo to at least x40 or x45. Then work on the rest.

    -Now when there aren't any special henchmen left - no one with stun batons or shields or armored or lieutenants or titans. After every three critical strikes do a Bat Swarm - It does hardly any damage and gives you a lot of points so you can strike more and get more overall points.

    If you follow everything I said you'll get more than double or triple the points needed to gold medal the challenge.
    Showing all 3 comments.
    Creepsho88This was very helpful, especially for the combat maps with the 60,000 point thresholds.
    Posted by Creepsho88 on 14 May 12 at 04:16
    BudgieK88Amazing guide!! how has this not got more positive votes? I'm dreadful at the combat but following this I knocked it out in just over an hour, if anything it made it almost too easy. Great guide!!
    Posted by BudgieK88 on 21 Jun 12 at 16:39
    Rheinadleri have to respectfully disagree with you on the armored henchmen. theyre an amazing points boost. go for them first and build up your combo. once you can, disarm and destroy any cattle prods and if u want, also shields. those are the most harmful against your combo because if u accidentally hit either one, your combo will be gone. i didnt really worry about the knives because the only disadvantage they have is they cant be countered but it shows pretty early when thy go for you. just evade them.
    contrary to what u say, i like to go for the tough guys first to build up my combo. as soon as any weapon or special enemies have been taken care of, i kept focusing on one enemy at a time. heres what u do - stun them and then go for that stun takedown. youll usually add about 10x to your counter for each guy. whenever someone tries to have a go at you, counter asap, then go back to defacing the guy you had stunned. once you have that 12x special ability, which makes your reaction lots better, you will definitely not have any problems countering even multiple enemies.
    when youre down to 4 or 5 guys, basically whenever you feel confident about ground takedowns, ultra stun one or two and try to separate them all a little bit and go for ground takedowns. the reason is, going for ground takedowns with a counter of, say, 60 will give you a tremendous points boost.
    Posted by Rheinadler on 29 Apr 13 at 16:07
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