Batman: Arkham City (Xbox 360) achievements

Batman: Arkham City (Xbox 360)

4.6 from 11967 votes

There are 70 Batman: Arkham City (Xbox 360) achievements (50 without DLC) worth 3,310 (1,500)

175,790 tracked gamers have this game, 4,597 have completed it (2.62%)

Achievement Details

Perfect Freeflow 2.0 in Batman: Arkham City (Xbox 360)

Perfect Freeflow 2.022 (5)

Perform a perfect combo including all of Batman's combat moves (any play mode)

  • Unlocked by 9,445 tracked gamers (5% - TA Ratio = 4.31) 175,792  

Achievement Guide for Perfect Freeflow 2.0

1,234,970 (721,835)
Achievement won on 23 Oct 11
TA Score for this game: 3,310
Posted on 23 October 11 at 08:05, Edited on 07 January 12 at 00:29
This solution has 276 positive votes and 5 negative votes. Please log in to vote.
It isn't enough to just know the moves, without a proper plan what move to use next, you will forget what moves you still have left to do! Trust me. It makes it much easier to use a planned pattern of moves to get this achievement! Just make sure you have unlocked all of these moves in the story before trying this.

What level to use: Survival of the Fittest level 3.

Why? In level 2, there is just barely enough enemies to do it. It makes it easier to have a few extra guys to beat. Feel free to try some other level too. This is just my suggestion.

How to keep the combo going easily?

- Just use the A-button to jump over the enemies. You can keep doing it as long as you want, giving you the necessary space to do the next move. Also pressing START to pause the game after doing a move helps to plan the next move. Note that you can't do the special combo moves (B+Y, A+B etc.) when the combo meter is not flashing yellow. So punch 2 enemies, then do the next step.

Here is my pattern that worked. I will explain why to perform the moves in this order.

PATTERN: (12 moves required to get the achievement)

1. Strike (X) (Basic moves first)

2. Counter (Y) (Basic moves first)

3. Evade (press A to jump over an enemy. You should be doing this all the time anyway. If you want to make sure this works, jump once to an open area of the map. Note: you can only do that once, the second consecutive open area jump will break the combo.) *Thanks to Kung Fu Riki for that*

4. Stun (B) (Basic moves first)

5. Disarm and Destroy (X+Y) (Use this to destroy the propane tank the one guy is going to throw at you to avoid problems. Batman will break the propane tank causing a smoke screen -> enemies will get disoriented, making the next move easier. This move won't work, if the enemy isn't holding a weapon. In that case it will only count as a special combo takedown. If the enemy is equipped with anything other than just bare fists, this move will work against it.

-----------------------3 MOVE COMBO----------------------------------------------------

6a. Bat Swarm (A+X) (This is the first move of three move combo, making it easier to do these. Get to the center of the enemies, then use this move to stun the enemies.)

6b. Combo Batarang (LT+LT quickly) (Quickly punch 2 guys, then when the counter is flashing yellow again, throw the batarang. Then there will be 1-2 enemies on the floor. Do this only when combo counter is flashing yellow. If you do this while the counter is white, it will only count as a gadget attack.) *thanks to Groqik for this info*

7. Ground Pound (RT+Y) (Now use this move to take down one of the guys on the floor. If you do this fast enough, the enemies won't hit you in the back, because they are still stunned from the bat swarm move.)


8. Multi Ground Takedown (A+B) (Do this now, because later the combo might be too strong, leaving no enemies on the floor. It won't work if there is no enemies stunned on the floor)

9. Aerial Attack (B+A+A) (Easy to do. Why save the easy ones last? To avoid frustration. )

10. Special Combo Takedown (B+Y) (Easy to do)

11. Ultra Stun (B+B+B) (This is easier to do when there's only couple enemies left. They usually hit you in the back, if you have a bunch of enemies around you and you try to do this.)

12. Beat Down (B+X+X+X...) (Use this against the last enemy, or when there's only couple left)

Added tips: I repeat this, the combo batarang won't work if the counter is not flashing yellow. It will only flash yellow after every 2 punches you throw, after you have reached over 5x combo.

Press X after the round to show what moves you did and which ones you are missing.

After doing the last move, the achievement will unlock immediately. You will probably have to try this many times, but with practice and learning the pattern, it is very doable. Good luck!
There are 75 comments relating to this Solution | Please log in to comment on this solution.
There are 9 other Solutions for this achievement
Do you have a question about this achievement? Please post it in the Batman: Arkham City (Xbox 360) Forum

Related Achievements and Trophies