Fusion: Genesis achievements

Fusion: Genesis

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There are a maximum of 20 Fusion: Genesis achievements worth 419 (200)

3,078 tracked gamers have this game, 242 have completed it (7.86%)

Achievement Details

Chosen in Fusion: Genesis

Chosen27 (10)

Complete all the Revenant Order story missions.

  • Unlocked by 415 tracked gamers (13% - TA Ratio = 2.72) 3,078  

Achievement Guide for Chosen

113,302 (75,154)
Achievement won on 05 Jan 12
TA Score for this game: 384
Posted on 05 January 12 at 08:59, Edited on 26 May 12 at 04:28
This solution has 3 positive votes and 0 negative votes. Please log in to vote.
If you have a decent ship (You can get Tier One variants of any ship after you level a few times. The exp needed isn't so steep in the early stages, so a few Hard difficulty missions will do the job till then) and weapons (Much easier if the Revenant weren't your first faction) you can go for the Warzone missions. These are actually very easy to do, and the most lucrative in faction exp is the Warlord mission.

The Warlord mission has you taking out 20 of the opposing ships (In this case, Dominion). If you do it in one Warzone, you get that, plus any additional exp you get for taking down Dominion ships. In effect, you could get 350 or even 400 exp per mission and Warzone if you take down large numbers of ships.

It also gets you some Warzone points and even PvP if you're lucky enough to have player opponents... and take them out. It does have some risk if you do find yourself PvPing, as the opponent may be more powerful, and in turn, wipe you out. If this happens, simply leave and try again later, or try again if you think you can actually take them.

TheDarKnight also elaborated on things with this (So credit to this part goes entirely to them):

"The Warzone is a lottery at times, as you can get stuck with a high-level player on the other side that just destroys you every round. I've run into this occasionally, but normally during odd hours you end up with a one-sided battle. Just make sure to use the cargo ship or the heavy cruiser since the other ships have horrible hulls and low shields.

The cargo ship is good if you have fully powered up DPS and Healing Sentinels (60 Black Crystals) since you can use their abilities at no cost, and the Heavy Cruise is almost as tankish at lower levels with those Sentinels and two of the level four pulse guns that have a rate of fire of 16 (they will scale to ship tier). Just capture points and the carrier near the Dominion base on your way in, then get in close and lay it on. If the hull starts to get bad, run away (there is usually an area nearby where enemies rarely follow) and heal with your Healer. You can actually switch weapons and sentients on the fly through the ship menu (Start, Top Right option, Top Left option, select weapon, select equip slot)."
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