Deepak Chopra's Leela achievements

Deepak Chopra's Leela

3.0 from 107 votes

There are 50 Deepak Chopra's Leela achievements worth 3,072 (1,000)

1,048 tracked gamers have this game, 26 have completed it (2.48%)

Achievement Details

Frictionless in Deepak Chopra's Leela

Frictionless74 (15)

Fly for 2 minutes without passing through a gate.

  • Unlocked by 43 tracked gamers (4% - TA Ratio = 4.93) 1,048  

Achievement Guide for Frictionless

Johnny Sinister
840,832 (375,423)
Johnny Sinister
Achievement won on 31 Jan 12
TA Score for this game: 3,072
Posted on 31 January 12 at 08:13
This solution has 5 positive votes and 0 negative votes. Please log in to vote.
For this achievement, go to Play -> Movements -> Unity.

Unlike all other areas of Movements, Unity is only 1 level. The level ends whenever your flying creature (ship?) runs out of energy. The energy is gauged by the circle of yellow orbs in the center or your ship. Once the energy completely diminishes, the screen fades white and the level ends.

For this achievement, you must fly for 2 minutes without passing through a gate.

Avoiding the gates is the easy part. The tough part is that gates are the ideal source of energy. Without passing through gates, your energy meter falls rapidly.

You start the level with a full tank of energy, so if you are ready to shoot for this achievement you should avoid gates from the get go. The key to surviving for 2 minutes without passing through a gate is to collect energy orbs from around the level. There are two different types of orbs, orange-ish looking ones that give you a tiny bit of energy, and blue crystal-like orbs that restore about one full energy orb on your ship.

Obviously you want to aim for the blue crystals. The trouble is that they appear randomly, and aren't always reachable by the time you spot one.

There is certainly some luck involved as during some attempts, you will fly near loads of blue crystals while other times you may only see one or two.

Be sure to familiarize yourself with the controls (they aren't complex, but differ from other game modes in Movements. I kept finding myself leaning). Also, the load text informs you that diving is faster than ascending. Knowing this helps decide which crystals to fly after. (If it is very high, you may want to ignore it, as you won't reach it in time. If it is low on the other hand, swoop down and you may reach it in a hurry).

Otherwise, sweep your ship left and right, up and down. Continuously move. Your ship has a gravity radius that pulls in orbs once you get close enough, so the more you move, the more orbs you can potentially pull in.
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