Final Fantasy XIII-2 achievements
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Final Fantasy XIII-2

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There are a maximum of 31 Final Fantasy XIII-2 achievements worth 1,633 (1,000)

30,991 tracked gamers have this game, 6,623 have completed it (21.37%)

Achievement Details

Secret Achievement in Final Fantasy XIII-2

Secret Achievement175 (90)

Continue playing to unlock this secret achievement. (Secret)

  • Unlocked by 8,196 tracked gamers (26% - TA Ratio = 1.94) 30,991  

Achievement Guide for Fair Fighter

AuthorSolution
Vursus
195,509 (133,002)
Vursus
Achievement won on 08 Feb 12
TA Score for this game: 1,633
Posted on 08 February 12 at 16:06, Edited on 09 February 12 at 21:04
This solution has 57 positive votes and 3 negative votes. Please log in to vote.
First off, this achievement can only be obtained whilst playing on Normal difficulty, which to be honest isn't challenging, so Easy mode should just never be touched.

This is for the 'Fair Fighter' achievement, and requires you to beat the rare spawn Raspatil which can be found in Oerba 400AF after you've completed the main storyline, I consistently found the beast on the beach area, slightly east of the stairs, and as with other rare spawns, it'll appear as a distortion rift. It has the following stats:
- 3,666,000 HP
- 500% stagger point
- magic & physical damage halved
- immune to poison, curse, daze
- calls allies (Vampire, Wladislaus, etc)
- employs wounding attacks

Although it looks daunting, this battle can be done with relative ease if this is left until you have a fairly developed party.

The method I used was pretty similar to the one listed in the strategy guide and allowed me to beat it in two staggers, roughly 6 minutes or so. You'll want the Battlemania and Encounter Master fragment skills to improve the chances of you actually managing to find one of these. The first is from getting 100% exploration in all areas for the map collector quest in Acedemia 400AF, the second for getting all fragments from all versions of Yaschas Massif.

As I left this until I'd collected 146 fragments, both Noel and Serah were maxed out, giving them reasonably good stats and health pools of 8500 and 6600 respectively. I had the Odinblade equipped on Noel for the substantially strength and magic stat boost due to having the majority of the fragments and Gandiva on Serah, as for accessories I didn't find them important, I just focused on having a durable collectors catalog on Noel for the boosted rewards.

As for paragrims I used: Twilight Odin - COM (Level 83)
I infused a level 24 tonberry into Odin for the strength and magic +35% passive skills.
Yakshini - SYN (Level 53)
I infused a level 3 Mewmao into it to give the enfire skill, this is essential, I will explain why in the fight strategy.
Apotamkin - RAV (Level 20)
This isn't the most impressive ravager and a blue chocobo reasonably leveled would be a much better option, but this got the job done.

I then used with Serah as party leader with the following paragrims:

RAV - RAV - RAV (Tri Disaster X)
SAB - RAV - RAV (Smart Bomb)
SAB - SYN - COM (Bully)
COM - COM - SYN (Strike Team)
COM - COM - COM (Cerberus)
MED - MED - COM (Discretion)

Now, for the actual fighting method. You should be able to start with a preemptive strike and once in battle you can boost the chain gauge a bit on Tri Disaster before swapping to Smart Bomb if you want, don't spend more than a few turns at most doing this though, debuffing him is vital.
Once in Smart Bomb make sure you get imperil and deshell on the foe. After both of these are on him switch to Strike Team and get the En(element) you infused onto all from Yakshini. If the first wave of summoned monsters have appeared you should wipe them out with ease whilst getting buffed.
Making sure the debuffs are still on the enemy, which they should be if you're relatively quick, make sure Noel and Odin are in green HP for their passive adrenaline abilites and switch to Tri Disaster to stagger the enemy, it should be pretty close from the earlier attacks and debuffs. Once staggered stay in Tri Disaster until it's around 850-950% before switching to Cerberus to do some serious damage, I was hitting around 60k with Noel due to the enfire and imperil combination. You should aim to reach about half it's health before it exits stagger.

Then, just simply rinse and repeat, it doesn't really have any new techniques as you progress through the battle, just make sure that all summoned enemies are beaten quickly to stop it getting a boost for it's Aleph Zero attack. You should be able to beat it within two staggers if you keep all the buffs and debuffs up during stagger.

With the Durable collectors catalog, you receive a massive 100k gil and 3 Scarletites which you can sell for around 56k gil each battle, a pretty good source of money for upgrading expensive monsters like Odin.

If this is too jumbled, please inform me and I'll work on making it a bit clearer.

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Credit to 'A Gamer X360' for the stats, and reminding me to include the actual location of the monster in the first place.
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