Catherine (EU) achievements

Catherine (EU)

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There are 50 Catherine (EU) achievements worth 4,198 (1,000)

9,573 tracked gamers have this game, 113 have completed it (1.18%)

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Secret Achievement in Catherine (EU)

Secret Achievement848 (100)

Continue playing to unlock this achievement. (Secret)

  • Unlocked by 133 tracked gamers (1% - TA Ratio = 8.48) 9,591  

Achievement Guide for Secret Achievement

212,008 (103,905)
Achievement won on 18 Feb 12
TA Score for this game: 4,198
Posted on 20 February 12 at 09:39, Edited on 21 February 12 at 07:37
This solution has 17 positive votes and 0 negative votes. Please log in to vote.
Welcome to Axis Mundi!

Note: I'll refer to "starting surfaces" and "hurdles" in this solution.
By starting surface I mean flat levels of blocks where you can start ascending your next "hurdle" which shall mean a various number of steps you'll have to surpass till you reach your next "starting surface"!

You'll find videos of all mentioned techniques at the end of this solution.

This solution is based on playing in Pairs.
Best way to do this is to do it on your own, as you always can put your second character "on standby" when you want and where you want. Communications with your partner will probably (nearly) never work out this well as positioning both your characters where you want them to be.

Playing in Pairs:
When playing in Pairs on your own, here are a few rules of thumb and small hints:
-) Proceed in phases: Take one character a few steps up until your other character nearly disappears at the bottom of the screen. Look out for a possibility to put your played character on standby (hanging from a ledge after pulling out a block is a good way for that, as you won't block your other character while hanging). You should pick your "resting place" while still proceeding, so you don't lose precious time having to look for a suitable spot.
-) Don't lock your partner out: When using different techniques it may happen, that your second character can't use the same way up like you did with your first character while creating it. Same for dropping down from a ledge that you cant spider back from - make sure there's a way leading back up.
-) Minor support but also may help: I used a black and a white controller! It may help to not mix up your controllers using a black controller for Katherine (as she wears black) and a "lighter" colored controller for Vincent.

This Babel-stage offers 185 steps in Pairs and starts out on a small landing of 4 blocks and will widen up during the first 10 steps a bit.

Mainly you can split this up in 4 sections:

Section 1 - step 0 - ~40:

This is the easiest part and and the width of the stage will increase on your very first steps.
Basic techniques like the timber, the slider and the tornado should do the trick here.
Your main focus should lie on maintaining structure of the wall as far as possible throughout the entire stage. Axis Mundi knows how to perforate your wall if you drop parts of it too carelessly. The more "crumbled" your wall will be during entering section 2 the harder you'll find your rhythm in this area.
Section 2 - steps ~40 - 80-90

Around step 40 you'll notice that the difficulty of producing wide landings will increase. You'll have to find a middle course between keeping your landings wide and letting your wall collapse in a controlled way. When timbering try to remove all blocks that could hinder your wall to drop the way you want to. And you should always try for bringing down the wall as a whole as far as that's possible. NOTE: Since you play in Pairs you can even push out 2 blocks at the same time and let a wider wall come down as one!

How you timber/crumble your wall is crucial in this area. I've experienced runs I minimized my wall to a width of 1 block within a few moves and then you have low chances to recover to a wider wall again without losing too much time.
On other runs I didn't even notice step 40-90 as I probably chose the best methods for moving up/bringing the wall down and could maintain full stage width.
You'll notice immediately when you surpassed that area as you'll encounter wide landings of blocks 2 blocks wide and increasing in width every time new rows of blocks drop down.
Section 3: ~80-90 - ~120

After the above mentioned "recovery-rows" the stage kinda "restarts". Again you'll experience structures as seen in section 1. Even if you got close to the bottom of the level you should have recovered a bit in the 10-15 steps I mentioned at the end of section 2. Overall you'll have an easier experience again.
But be carefull: The change-over into section 4 will be flowing and there you'll again have to be careful in regards of maintaining stage width. So you should stay focussed on keeping the wall's structure again.
Section 4 - ~120 - ~170:

You probably won't even notice at first, but somewhen around step 120 it'll get harder to keep your wall structured again. If you proceed carelessly you'll eventually lose your wall and have to "rebuild" it again on you last 50 steps, which you don't want.
As in section 2 - use your stick to take a look up to your next landing and find the way with the least amount of crumbling - eventually use the photo trick (see below).

As in all stages the last 15 steps will be very easy, once you made it to its landing. Anyways, before pulling out blocks with for instance the Pull Back technique, make sure you can really make the total height with that technique. AND make sure both your characters make the total height. If you lock out your partner at this point,... well I hope you don't have to experience. ;)
General hints:

-) The photo-trick: If you face a hurdle you can't find a solution to in an instant, take a picture with your smartphone or something, pause the game and analyze the picture. This way you don't lose time on difficult block-settings (I used this once I set foot on the final area's landing and wanted to make sure I do not lock out my second character).

-) Take Breaks: I've played through the main story once, once again for the gold-run on normal, and then through Altar, Menhir and Obelisk. I even dreamt of pushing blocks once in that week. ;)
So on the day before I conquered Axis Mundi I also tried it, but I soon figured out and accepted that I played Catherine too much to do some proper runs. I took a break, stayed the night at my girlfriend and tried it again the next day. I think it only took me 4 or 5 tries to make it to the top then.

-) Don't haste: I'm pretty sure that you should prefer thinking twice to hasting up that tower no matter what.
At least I had the impression that most not fully thought-through moves I made just brought me into an awful situation which cost me a lot more time (and tries too) than having overthought one or the other move for a second or two longer.

-) Reserved spots: It can save your life to make some reserved spots - areas of a few blocks in a row on the same level, even if you don't need them at that time. If it's not too much effort it's a nice buffer in case you have to tornado down at a later time.

Good luck and happy climbing.

Video Index:
Video #1: Axis Mundi-playthrough
Video #2: The Timber (technique)
Video #3: The Pyramid & The Slider (techniques)
*I don't take credits for the Videos.

If there are things that should be added to this solution and/or be explained more detailed, please tell me about it in the comments or by PM and I'll improve my solution.

Please give me a short comment if you vote negativly, so I can improve my solution. Thx
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