Mass Effect 3 achievements
2,274
(1,550)

Mass Effect 3

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There are a maximum of 68 Mass Effect 3 achievements (50 without DLC) worth 2,274 (1,550)

116,786 tracked gamers have this game, 13,114 have completed it (11.23%)

64
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3.9 from 89 votes

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53,807 tracked gamers have this dlc pack, 46,587 have completed it (86.58%)

There are a maximum of 2 achievements worth 64 (50)

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Achievement Details

Freedom Fighter in Mass Effect 3

Freedom Fighter33 (25)

Find all required intel to help Eden Prime's colonists.

  • Unlocked by 44,135 tracked gamers (82% - TA Ratio = 1.33) 53,807  

Achievement Guide for Freedom Fighter

AuthorSolution
Scheme in Rhyme
19,028 (12,726)
Scheme in Rhyme
Achievement won on 26 Sep 12
TA Score for this game: 1,461
Posted on 07 March 12 at 04:52, Edited on 04 August 12 at 11:39
This solution has 86 positive votes and 5 negative votes. Please log in to vote.
This is a collectible achievement and is therefore missable if you're not paying attention.

None of these are hidden in the sense that they're tucked away in awkward corners or anything. Once you're in the building they're located in, sweep your gun around until you target something, just as you would look for any other item.

Intel #1: Regarding the colonists' sons and daughters. Found in a terminal in the only building you can enter prior to summoning the elevator. If you miss this and fail to acquire it before finding the pod, don't despair. You will eventually need to return to the pod only to discover Cerberus has retracted the bridge. A handily placed set of ladders will bring you down near this building; simply head into it before returning to the pod.

Intel #2: Regarding Cerberus troop deployments. Immediately after finding the pod, Cerberus troops will land and start attacking. Defeat the first wave, and head into the first building on your left after the bridge. Head to the end of the room and turn right - the intel will again be in a terminal more or less in front of you. This must be done before you return to the pod.

Intel #3: Regarding a double-agent of Cerberus'. There are two terminals that will give you information about the contents of the pod. One can only be accessed by bypassing a door and the other can be walked into normally. Directly across from that door that needs bypassing will be a building that houses this intel. It will be in a large computer setup with four monitors and is the only thing in that room. This must be done before you return to the pod.
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