Devil May Cry HD Collection (Xbox 360) achievements

Devil May Cry HD Collection (Xbox 360)

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There are 99 Devil May Cry HD Collection (Xbox 360) achievements worth 3,373 (1,000)

17,615 tracked gamers have this game, 425 have completed it (2.41%)

Achievement Details

You're No Angel in Devil May Cry HD Collection (Xbox 360)

You're No Angel7 (5)

DMC1:Survive an encounter with Nelo Angelo

  • Unlocked by 10,319 tracked gamers (59% - TA Ratio = 1.30) 17,616  

Achievement Guide for You're No Angel

253,271 (98,745)
Achievement won on 26 May 12
TA Score for this game: 3,373
Posted on 08 June 12 at 21:42, Edited on 08 June 12 at 23:21
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
This is for your first battle with Nelo Angelo on Mission 4.

Your guns will be of little use here, so focus solely on melee.

Dodge his attacks by jumping away from him whenever he raises his sword or teleports. His Dark Meteor attack can be easily dodged by jumping at the right time or rolling out of the way. After the final hit of any combo you hit him with, he will block the next attack (if facing you) or teleport (if hit in the back). Back off when he blocks. Further hits will prompt him to counter.

When fighting Nelo Angelo, wait for him to finish his attack and start his recovery/taunt before attacking. Most of his moves can be parried with Alastor, but will put you at risk of being hit by his subsequent attacks.

Once he's lost 1/3 of his health bar, he'll teleport to the next area. When you pursue, be careful not to be anywhere near him when you climb up. He has a tendancy to use his sweeper attack when you do, and you'll have no chance to dodge it at close range. His tactics are otherwise unchanged.

There is an exploit for his AI that makes him extremely predictable. If you jump away from him in mid-combo while he is facing you, Nelo Angelo will *always* retaliate with a Dark Meteor. If you have DT active with Alastor, you can run up to him before he fires it and start another combo.

There is an additional exploit involving Dante's sword attack animation. If you wiggle the left stick back and forth quickly after the first two or four hits, Dante will speed up his recovery animation and immediately put his sword away. This will allow you to start another combo immediately.

Two-hit combos can be canceled from Nelo Angelo's front or back, and do not require DT to be active. Four-hit combos can only be canceled from his front, and you must have DT active. Combining this exploit with Nelo Angelo's AI, you can hit him up to 18 times in a row before he will block or teleport. After the 18th hit, he is scripted to block the next hit or teleport immediately. Mastering this technique will make him a pushover in Hard and DMD modes.
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