X-Men: The Official Game achievements

X-Men: The Official Game

2.1 from 1617 votes

There are 16 X-Men: The Official Game achievements worth 1,641 (1,000)

17,689 tracked gamers have this game, 5,589 have completed it (31.60%)

Achievement Details

Evolution in X-Men: The Official Game

Evolution212 (125)

This Achievement is awarded when Nightcrawler has been upgraded with all available mutations.

  • Unlocked by 6,129 tracked gamers (35% - TA Ratio = 1.69) 17,690  

Achievement Guide for Evolution

475,920 (286,423)
Achievement won on 03 Jan 11
TA Score for this game: 1,641
Posted on 06 January 11 at 04:44, Edited on 06 January 11 at 04:46
This solution has 7 positive votes and 0 negative votes. Please log in to vote.
Nightcrawler, like the other two X-Men, has 25 available mutations (five levels in five categories). When you choose the difficulty level of a mission, it will show you the number of mutations that you will earn upon completing the mission. (Typically, higher difficulties yield more mutations).

You will only earn Nightcrawler mutations in missions in which you play as Nightcrawler. Note that if you replay missions, any mutations that you've already upgraded will remain in effect on your character, making harder difficulty levels easier to complete if you return to them later. I recommend doing so, as it will save you a lot of frustration rather than going for Superhero on the first try.

Some missions will yield the same number of mutations for multiple difficulty levels (i.e. Hero and Superhero both reward you with three mutations on a given mission). In these cases, I recommend that you pick the lower difficulty, as there is no need to complete the harder one in order to fully complete the game. You will have to complete all missions to the highest mutation payout. I also recommend going for the Sentinel Tech and Weapon X Files on the lower difficulties, so you can concentrate solely on beating your enemies on the harder ones.

When upgrading Nightcrawler, I also recommend increasing your health mutations first, followed by (or closely balanced with) your aerial attack damage, since you can comfortably teleport from enemy to enemy with the B button and dish out damage in the air before whisking off to the next one. Of course, If you're finding yourself healing often, you may want to sink a few points into that one as well. The last mutation I bothered to upgrade was the teleport chain combo mutation. I'm not entirely sure what the benefit to that one really provides, and I didn't seem to miss it.
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