The Witcher 2: Assassins of Kings (EU) achievements
2,102
(1,000)

The Witcher 2: Assassins of Kings (EU)

4.2 from 2837 votes

There are a maximum of 50 The Witcher 2: Assassins of Kings (EU) achievements worth 2,102 (1,000)

33,570 tracked gamers have this game, 2,344 have completed it (6.98%)

Achievement Details

Last Man Standing in The Witcher 2: Assassins of Kings (EU)

Last Man Standing42 (15)

This is a rare achievementSurvive your 30th fight in the Arena

  • Unlocked by 4,311 tracked gamers (13% - TA Ratio = 2.78) 33,570  

Achievement Guide for Last Man Standing

AuthorSolution
Wottstar83
140,477 (82,835)
Wottstar83
Achievement won on 22 Apr 12
TA Score for this game: 2,102
Posted on 23 April 12 at 10:04, Edited on 29 April 12 at 11:25
This solution has 35 positive votes and 0 negative votes. Please log in to vote.
As stated in the other solutions, you start blank (level 1 character with basic equipment) and can't save.

If you are not going for points, put this on easy. Now, there is a strategy in dying repeatedly as you level up (to max 35) every time you leave the arena even if you don't actually kill anything. I got to wave 8-9 and kept dying.

Put your upgrade points into magic to unlock level 3 IGNI and also anything that updates vigour and vitality (and dodge to level 2 helps). Also, with acquired orens buy moon runes to improve sign damage. With a suitably beefed up IGNI with as much damage power as possible (max out the 3 top areas of Magic) the rest becomes a breeze - Cast out all your fireballs, roll away and repeat, and when full use adrenaline to slow time to take away larger enemies (like Golems).

If you have spare upgrade points after this go for Combat Acumen for group finishers - a full health golem down in one go!

Hope this helps - I didn't get much luck Aard-ing people off the edge and Axii was difficult to pull off in groups but fireballs sorted everyone out!

UPDATE - Below are all the waves and the enemies in each wave. Credit and thanks to Loguns RAW for this info:

Wave I - 3 La Valette Swordsman, 1 La Valette Armored Footman, 1 La Valette Arbalist

Wave II - 2 Bandit Halberdiers, 2 Bandit Shield Bearers, 1 Bandit Swordsman

Wave III - 5 Nekkers, 2 Nekker Warriors

Wave IV - 2 Scoia' tael Swordmasters, 2 Scoia' tael Archers

Wave V - 2 Endrega Warriors, 3 Endregas

Wave VI - 1 Sorcerer, 2 Kingslayers

Wave VII - 1 Werewolf

Wave VIII - 2 Gaurdsman Halberdiers, 2 Armored Guardsmen, 2 Guardsmen Arbalists

Wave IX - 1 Bruxa, 2 Wraiths, 2 Zombie Swordsmen

Wave X - 1 Elite Kingslayer, 1 Kingslayer

Wave XI - 14 Nekkers, 5 Nekker Warriors

Wave XII - 5 Drowners, 2 Drowned Dead

Wave XIII - 1 Sorcerer, 2 Kaedweni Armored Footmen, 1 Kaedweni Arbalist

Wave XIV - 6 Harpies, 4 Erynias

Wave XV - 3 Armored Dwarf, 2 Dwarf Arbalists

Wave XVI - 5 Rotfiends, 2 Greater Rotfiends

Wave XVII - 2 Sorcerers, 4 Kaedweni Swordsmen, 1 Kaedweni Shield Bearer

Wave XVIII - 12 Nekkers, 2 Trolls, 4 Nekker Warriors

Wave XIX - 3 Kingslayers, 2 Sorcerers

Wave XX - 4 Werewolves

Wave XXI - 2 Elite Kingslayers

Wave XXII - 2 Arachasae, 5 Endrega Warriors, 2 Queen Endregas

Wave XXIII - 3 Bullvores*, 4 Rotfiends, 2 Greater Rotfiends

Wave XXIV - 5 Golems (Earth Elementals)*

Wave XXV - 8 Wraiths, 2 Zombie Arbalists, 3 Zombie Swordsmen

Wave XXVI - 7 Gargoyles

Wave XXVII - 4 Werewolves, 8 Nekker Warriors

Wave XXVIII - 6 Draugir

Wave XXIX - 3 Golems (Fire Elementals)*, 7 Gargoyles

Wave XXX - 1 Draug, 6 Draugir

* These big creatures will make the screen shake until they are killed.
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