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Gung Ho achievement in Sniper Elite V2

Gung Ho

Snipe 100 moving targets

Gung Ho0
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How to unlock the Gung Ho achievement

  • Chimaera36Chimaera36
    04 May 2012 04 May 2012 07 Feb 2015
    By playing through the campaign, you will likely already have a number of these. I myself had 58/100 after completing the game.

    A good spot (IMO) for farming any remaining kills needed is on the second (first after the prologue) level, Schöneberg Convoy.

    Get to the room you remember from the demo (which you get to after killing the first three enemies and has a enemy with his back turned to you in it, with the German leaning against the doorway down the street). Move downstairs and position yourself against the window directly to the right of the exit door (if you were looking at it from outside, left from your perspective). There will be a number of Germans down the street. Fire off a shot, and they will scramble for cover.

    On the right hand side at the end of the street there will be a lamppost with a car just behind a pile of rubble, with what looks like a wooden dresser to the right of the car. Germans will take cover behind this dresser, then will move out and start running down the street towards you, giving you an easy moving kill. Once you get better at leading enemies, you can get more from the Germans running across the street perpendicular to you.

    Once you kill all but one or two Germans two more will spawn directly beside the car and take cover in the same spots. I found I could get 4-6 moving kills every three minutes or so. Just keep reloading the checkpoint after you kill all the Germans and repeat until you have 100 moving kills.

    Be aware there is a sniper at the far end of the street and an MG42 in the building directly across from you. Obviously this is easiest on Rookie mode. Additionally, there is an explosive barrel at the end of the road, so feel free to shoot it before reloading to work towards Detonator.

    Finally, this game does not track the kills in a logical fashion - some kills tagged 'Kill' (because you did not get a killcam shot on a moving target) do in fact count. I know this as I was keeping track and got 75/100 when I only had 69 on the tally. So just keep at it. If you really need to know, just quit out, check your stats and continue from the checkpoint.

    Good Luck!

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    Showing most recent comments. View all comments.
    OnzaCan you see how many moving kills you have somewhere?
    Posted by Onza on 09 Mar 15 at 05:54
    Orran DuraiMy stats say I have 101 kills of moving targets yet no achievement. I remember that it showed me 50/100 of the Gung Ho challenge ingame shortly before checking the stats which means I definitely have 50, probably some more. Can it be that only fast running enemies count? Some are side-strafing slowly... I believe this counts as moving but does not count for the achievement.
    Posted by Orran Durai on 13 Jan 16 at 18:31
    Orran DuraiStrange. The counter for moving targets got reset from 101 to 72... Ok then 28 more...
    Posted by Orran Durai on 15 Jan 16 at 13:04
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  • ANIM4L CHINANIM4L CHIN
    09 May 2012 09 May 2012 14 Aug 2012
    Load level 1 prologue on cadet. Disable the tutorial if you have already beat the game. As soon as the level starts (skip the dialog) shoot the russin handler on your left. Then move over to the target Von Heisenberg. He will look around, draw his gun and take cover behind a broke pillar. He then stands up, turns and start running (shoot). He runs directly away from your position making the kill almost like a standing target. Every kill I got the target was on the left side of the pillar. If you miss you will have plenty of time to kill him as he runs behind the pillar, moving right towards the jeep. The kill must say "moving target" for it to count. After the kill is scored restart level. Took me about 20 second between each kill.

    Note: "moving headshot", "moving kill" and "moving vital hit" did not count towards this acheivement. Check your status at the main menu under extra/career stats/scoped moving target kills

    I hope this helps.
    Showing most recent comments. View all comments.
    ANIM4L CHINI am glad it worked for you JeouwebaasAFCA.
    Posted by ANIM4L CHIN on 20 Feb 13 at 19:59
    Mr FORTY SEVENI can confirm that that all the popup texts that include the term "Moving" count for this
    Posted by Mr FORTY SEVEN on 02 Jun 13 at 21:31
    OnzaThumbs up for the stat location.
    Posted by Onza on 09 Mar 15 at 05:58
  • Euler13Euler13
    18 Feb 2013 18 Feb 2013 05 Mar 2018
    The solutions already provided are really good, but as an alternative I used the following method so I thought I'd share it in case it's helpful...

    I found mission 8 (Karlshorst Command Post) to be a great place to grind out this achievement. It's over halfway through the mission so if you're going for a stealthy approach and/or you're not quite sure where you're going then it might take a bit of time to get there. However, if you're just working through the campaign then this is not an issue as the location is unmissable, and once you get to the "perfect spot" it's a really quick method to get the achievement.

    Having said all that, Har Miggido pointed out in the comments, if you know where you're going, or if you've already done the campaign then after loading the level: "You can leg it to the tank, destroy it and take out the guards at entrance (where the next checkpoint is) within 3 minutes. No need for stealth."

    After you've destroyed the tank, taken out the guards defending the command post, and entered the building you will get an autosave. When you go down the ramp there is a long corridor along which waves of Russian soldiers come running towards you. If they spot you they stop running (or begin walking which means it won't count) and start shooting at you. So the trick is to stay at the end of the corridor (at the bottom of the ramp) and strafe left and right, either side of a pillar in the middle. As soon as you see someone running take a shot. If you miss and they stop and start firing then move to the other side (which moves you out of their sight) and they normally start running towards you again.

    It seems that the first wave are the bravest and will run towards you. After you've taken them down you get a load of less aggressive soldiers who hang back, but you can still catch them running (normally back to cover).

    You can keep shooting them until the music stops as this indicates that the only person left is the officer with the intel. Do not kill him otherwise you will trigger the next checkpoint! However, he will helpfully stay out of sight around the corner at the end of the long corridor so there is no risk of killing him by accident. At this stage you can reload the last checkpoint which will start you at the top of the ramp and you will be gifted with more waves of suicidal maniacs who are hell bent on giving you this achievement as quickly as possible. I got pretty good at sniping them whilst moving and I was getting 5-10 moving kills every 3 minutes. By this point in the game you might already have about 50 "scoped kills of moving targets" so it shouldn't take more than 15-20 minutes to finish it off.

    I hope this helps.
    Showing most recent comments. View all comments.
    Euler13No problem. I've changed it as requested.
    Posted by Euler13 on 05 Mar 18 at 22:50
    itzM4tTxMeRCsI just used this method to finish up the explosive kills I needed to unlock Potato Masher as well as the kills needed for Gung Ho. It took me maybe 5-7 mins to destroy the tank and get to the long hall, but I also opted to get the Panzerfaust. This is definitely the fastest method! If you are using this method for explosive kills then I would recommend changing your loadout to 4 F1 grenades and then run half way down the hall way and aim for pairs of soldiers. For moving kills, they count when running toward you or away, but make sure they are almost standing. The slow crouch walk forward did not seem to register as moving for any of my attempts.
    Posted by itzM4tTxMeRCs on 15 Aug 22 at 17:30
    Euler13Thanks for the info on the targets being in a standing position.

    It's so long since I played this game and I can't remember how loadouts work. Is it possible to start the level with the Panzerfaust and the F1 grenades or are you suggesting restarting the level with that weapon and grenades to use the spot to earn Potato Masher achievement?
    Posted by Euler13 on 16 Aug 22 at 06:57
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