Magic: The Gathering - Duels of the Planeswalkers 2013 achievements

Magic: The Gathering - Duels of the Planeswalkers 2013

3.5 from 3227 votes

There are 25 Magic: The Gathering - Duels of the Planeswalkers 2013 achievements (20 without DLC) worth 439 (250)

56,960 tracked gamers have this game, 5,808 have completed it (10.20%)

Achievement Details

Challenge Master in Magic: The Gathering - Duels of the Planeswalkers 2013

Challenge Master24 (10)

Solve ten challenges

  • Unlocked by 9,524 tracked gamers (17% - TA Ratio = 2.44) 57,115  

Achievement Guide for Challenge Master

This solution has 284 positive votes and 19 negative votes. Please log in to vote.
Update: Added Return To Ravnica challenges. 20th September 2012

I have included a HINT and a SOLUTION, if you don't want to read the solution skip the quote box. Because it's no fun if you can't work it out yourself! wink

The challenges tab is in the campaign and is the one on the far right.

General hints:
1. The title is a clue on how to defeat the challenge.
2. You seem to have exactly enough mana to beat the challenge. Efficency is key.
3. A number of the latter challenges require unorthodox play. Think outside the box. Being able to abuse rules will help.

Unlike last year, I have not given the deck contents on some of the neccessary challenges, if you want this can you please PM me. I have also put on some FAQs that I was asked by some who didn't understand how that worked in the solution or some that would be asked.

Reverse the Assault
Garruk will attack with everything. If you don't block efficiently you will die right now. Use the cards available to win on your next turn.

HINT: If a creature becomes blocked and it's blockers are removed before the damage step it will not deal damage to you. (Creatures with trample are exempt from this.) Firebreathing is essentially 1 Red Mana = 1 point of damage.

Let Garruk attack and block Sentinel Spider with Goblin Piker.
After blockers are declared, use Fling.
Now be careful. First TARGET Deadly Recluse then sacrifice Goblin Piker.
Play Mountain.
Use Act of Treason on Sentinel Spider then attack with everything.
Before damage, pump up Dragon Hatchling four times.
Exalted Army
You have a number of creatures while your opponent has a few flyers. Some of your creatures have exalted and other are unblockable. You must win this turn.

HINT: Exalted sucks. Pacifism is awesome.

Cast Pacifism on Rune-Scared Demon, and the other Pacifism on Lumenegrid Gargoyle.
Attack with everything.
Serra Angel should block Nefarox, before damage cast Seize the Initiative on Syhunter Skirmisher.
Drake Expectations
Garruk is protected by his insane life total (42) and a ridicoulous amount of Giant Spiders (2/4 Reach). Using your spells namely Time Warp and Talrand's ability, win before Garruk gets a turn.

HINT: You have 7 mana. 3 Red, 4 Blue. Remember to tap carefully. Time Warp allows you an extra turn, which is essentially untap and draw a card. Sage Owl will allow you to see your next 4 cards. Plan ahead.

Cast Sage Owl.
Put the cards back in the following order: Blaze, Furnace of Wrath, Mountain, Time Warp. (Time Warp is on top)
Cast Time Warp targeting yourself and go to your next turn. Don't attack.
Cast Time Warp targeting yourself leaving two Mountains untapped, stop time (press X).
Respond by casting Reverberate targeting Time Warp on the stack.
Target yourself with the copied Time Warp.
Go to your next turn without attacking.
Play Mountain. Cast both Talrand's Invocation cards.
Go to your next turn without attacking.
Cast Furnace of Wrath leaving at least one Mountain untapped.
Cast Rupture. On resolution, sacrifice Talrand.
Attack with everything.
Stolen Goods
Talrand will cast Mind Control targeting your Cudgel Troll. Win this turn.

HINT: Mind Control will let Talrand control Cudgel Troll. While Cudgel Troll still has his equipment, remember that YOU still control the equipment. Talrand also has an active Pit Trap ready for use. You remembered the lesson from Reverse the Assault right?

Equip Leatherback Baloth with Lightning Greaves.
Equip Ring of Kalonia to Garruk's Packleader.
Equip Lightning Greaves to Garruk's Packleader.
Go to Combat and attack with Garruk's Packleader.
Let Talrand block with Cudgel Troll, and cast Divine Verdict on Cudgel Troll.

Hang on, couldn't Talrand regenerate Cudgel Troll and survive?
Yes and no. Yes in that Talrand could regenerate Cudgel Troll and it would survive Divine Verdict. However Regneration would remove it from combat and since Garruk's Packleader has trample, Talrand would still lose.
Obliterate This!
Phyrexian Obliterator is extremely annoying. Whenever it is dealt damage, YOU sacrifice one permanent for every one point of damage it took. You have two turns to win, Liliana won't do anything but attack with Gargoyle on her turn.

GLOSSARY: Undying: If a creature with Undying dies (goes to the graveyard from the battlefield) it comes back into with a +1/+1 counter, if it did not have any +1/+1 counter on it.

Method 1

HINT: With Flayer of the Hatebound, when a creature of yours 'undies' it deals that much damage to target creature or player equal to it's new power.

Cast Cloudshift on War Priest of Thune.
Use its ability to destroy the Arrest on Flayer of the Hatebound.
Go into combat and attack with Flayer of the Hatebound.
Let Liliana block with Phyrexian Obliterator, stop time (press X).
Cast Seize the Initiative on Flayer of the Hatebound.
Respond to it by casting Undying Evil on Oxidda Scrapmelter. Let resolve.
Sacrifice the following due to Phyrexian Obliterator: Flayer of the Hatebound, Oxidda Scrapmelter, Swamp, Plains, Plains.
With Flayer of the Hatebound's trigger, deal damage to Liliana.
With Oxidda Scrapmelter's trigger, destroy Lumengrid Gargoyle.
With Flayer of the Hatebound's trigger, deal damage to LIliana.
Let the turn end.
Let Liliana's turn end.
Play Plains, attack with everything.
Method 2 (thanks to toidi diputs for finding it)

HINT: First Strike deals damage before all other combat damage. Abuse it.

Cast Couldshift of War Priest of Thune. With his ability destroy the Arrest attached to Rage Nimbus.
End your turn.
At the beginning of Liliana's combat, activate Rage Nimbus' ability targeting Phyrexian Obliterator, make sure to leave a Plains and a Swamp untapped.
Declare only Rage Nimbus to block Phyrexian Obliterator, stop time.
Cast Seize the Initiative on Rage Nimbus, and Undying Evil on Oxidda Scrapmelter.
With Phyrxian Obliterator's ability sacrifice the following: Oxidda Scapmelter, Swamp, Plains, Plains, Rage Nimbus.
With Flayer of the Hatebound's ability target Liliana.
With Oxidda Scrapmelter's ability target Lumengrid Gargoyle.
With Flayer of the Hatebound's ability target Liliana.
On your turn attack with everything.
Say Your Praetors

Magic: The Gathering - Duels of the Planeswalkers 2013Praetor SlayerThe Praetor Slayer achievement in Magic: The Gathering - Duels of the Planeswalkers 2013 worth 24 pointsSolve the Say Your Praetors challenge in all five ways

You only need to beat this challenge once to move to the next one. There is an achievement for beating it five ways.

Praetors are legendary creatures which gives a bonus to its controller and a mirrored hinderence to the controllers opponents. Jace controlls ALL of them, one of every color. When you open the challenge it shows you the five colors. Each will crack once you complete the challenge by slaying that specific creature, and winning the challenge due to. It is Jace's turn and he will attack with everything. You must sucessfully defend with Baneslayer Angel. You must win on your turn (going after Jace).

Black: Sheoldred the Whispering One
At the beginning of its controllers upkeep, return target creature card from the graveyard to the battlefield.
At the beginning of an opponent upkeep, they sacrifice a creature.

Blue: Jin-Gitaxias, Core Augur
At the beginning of the controllers end step, draw seven cards.
Each opponents maximum hand size is reduced by seven.

Red: Urabrask the Hidden
Creatures the controller controls have Haste.
Creatures your opponents control enter the battlefield tapped.

Green: Vorinclex, Voice of Hunger
Whenever an opponent taps a land for mana, that land doesn't untap on the next untap step.
Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

White: Elesh-Norn, Grand Cenobite
Opponents creatures have -2/-2
Other creatures the controller controls have +2/+2

As you can see some abilities don't matter.

Removing Sheoldred means that you keep Baneslayer Angel. Use her to attack. Jace will try to kill her, protect her. Jace is on 4 life.

Removing Jin-Gitaxias makes Jace not draw cards on his end step, therefore he doesn't attempt to Thought Scour (drop 2 cards from the top of your library) you. Use the cards you wouldn't have drawn otherwise. Jace is on 4 life.

Removing Urabrask means that creatures won't come into play tapped. Jace is on 4 life. Evade Elesh-Norn.

Removing Vorinclex gives you more access to mana compared to all the others. Jace is on 4 life. Burn him.

Removing Elesh-Norn removes his only blocker on your turn while growing your creatures back to normal size. Jace is on 4 life. Use a creature to pound him.

For the solution please see DomaDragoon's solutions, for murdering each and every Praetor.

Desperate Measures
Yeva sits comfortably in the stalemate on 22 life and a tough army. Win this turn by beating through her.

HINTS: I'll reiterate a hint that the game gives. Having 1 life is fine, as long as your has opponent has 0. Both Death's Shadow and Faith's Shield work better if you're on low life.

Cast Phyrexian Processor.
On resolution pay 7 life.
Cast Earthquake paying 4 for X, make sure to leave 1 Plains untapped, stop time.
Attack with everything.
Respond by casting Faith's Shield on any permanent, on resolution say "blue".
Sculpting the Perfect Warrior
You have essentially been controlled out of the game thanks to an Arrested Purestel Paladin, and Teferi's Moat. Find a way to win this turn.

GLOSSARY: Phyrexian Mana: See that weird blue symbol on Phyrexian Metamorph? This is called Phyrexian Mana. Phyrexian Mana regardless of color can be paid with 2 life or whatever the color is. So to cast Phyrexian Metamorph you can pay 4 mana of which one must be blue OR 3 mana and 2 life. You cannot pay 2 life if you do not have at least 2 life, and paying 2 life when you have 2 life will lose the game immediately as you will have no life.

Living Weapon means that once the equipment enters the battlefield it becomes a equipped to a Black Germ token that is 0/0. Black creatures cannot attack Odric thanks to his Teferi's Moat.

HINT: This one is pretty headache inducing as you have to understand how some cards work. The most important are Scultping Steel, Mortarpod, Batterskull, and Phyrexian Metamorph.
Remember that you still have Metalcraft so the Paladin's Ability WILL trigger despite it not being able to attack.
Remember that Lifelink is ANY damage.
Take a good look at all the board.
If the game asks if you would like to draw a card ALWAYS say yes. You cannot mill yourself to death, trust me, I've checked.

Whenever I say Equip, always use the equip cost of 0. Asteriks (*) show where you would be asked to draw cards.

Equip Batterskull to Germ token.
Sacrifice the Germ token to deal 1 damage to Porcelain Legionnaire.
Cast Sculpting Steel, on resolution copy Batterskull*.
Equip Mortarpod to Germ token.
Sacrifice the Germ token to deal 1 damage to Porcelain Legionnaire, it should now die.
Cast Phyrexian Metamorph, copy Paladin on resolution.
Cast Sword of Feast and Famine**.
Cast Darksteel Axe**.
Equip all the equipment possible to the copied Puresteel Paladin (the copied Puresteel Paladin will be artifact grey as opposed to pure white, and will have a copy icon on it just like the copied Batterskull)
Go into combat and attack with it.
Return the copied Batterskull to your hand, (Press RT on the copied Paladin, then find the copied Batterskull and return it)
Cast Sculpting Steel, on resolution copy Mortarpod**.
Play Island.
Cast Repulse targeting the Paladin enchanted with Arrest.
Cast Puresteel Paladin.
Sacrifice the Germ to deal 1 damage to Odric.
Sacrifice the copied Paladin to deal 1 damage to Odric.
Equip either Mortarpod to Paladin.
Sacrifice the Paladin to deal 1 damage to Odric.

Why did I need to Repulse my Paladin?
The normal thing to do was to equip that Paladin with Mortarpod and hit for damage. But the "Sacrifice this creature" is an activated ability which Arrest prevents you from even attempting on that creature. Bouncing and getting it back onto the field throws off Arrest and allows you to use that ability.

Doesn't the Paladin have Summoning Sickness though?
Yes. But that doesn't prevent you from using that activated ability, since it doesn't require a self-tap.

Why does everything have an extra equip cost of 0?
Read Puresteel Paladin.

I don't understand what happened there.
There is no way for me to explain that the game doesn't do it well enough already. Go through the challenge again VERY SLOWLY, and you'll understand why you drew cards and how everything ended up working.
Replica's Revolt
The HILLS ARE ALIVE, AND THEY HAVE EYES! All lands are 2/2 creatures as well thanks to Nature's Revolt. Find a way to kill Garruk on 6 life this turn. You have 26 Islands and Garruk has 24 Forests.

HINT: Don't bother trying to land outnumber him, there is no efficient way to do so. Lands still have summoning sickness, and cannot be tapped for mana if they are also a creature.

Cast Rite of Replication Kicked on Archaeomancer.
For the five triggers, return three Rite of Replication and any other two cards.
Cast Rite of Replication Kicked on any Forest.
Cast Rite of Replication on Ursapine.
Cast Rite of Replication on Acidic Slime, it is cruicial that you do this last.
With Acidic Slime's trigger, destroy Nature's Revolt.
Go into combat and attack with Archaeomancer, stop time.
Using Ursapine's ability, pump up the attacking Archaeomancer five times.

Lands have summoning sickness?
Yes. EVERYTHING has summoning sickness. The only permanents that are affected by it are creatures without haste. If a permanent is affected by it it cannot use any of it's self-tap abilities or attack, that includes tapping for mana. Something has summoning sickness if it wasn't under your control on your untap step. In the game, summoning sickness appears as a little swirl on the card showing you that it is preventing full use of the card. The little swirl will not appear on creatures with haste and non-creature permanents as it doesn't affect them.

I only had two Rite of Replications in my graveyard at the start, so how is it I see three while it is being cast when I'm selecting which cards to return?
This is a tiny overlook of the game. The first Rite of Replication you casted has finished resolving and is in your graveyard now. The game hasn't made actual time in between the resolution of that spell and the five Archeomancer's triggered abilities. You are not doing anything against the rules of the game.
Goblin Raider's
NOTE: You may need to turn off Simplified Targeting in the options to be able to do this.

Ajani has you beat with three Baneslayer Angel's and 14 life. With the Angel's having First Strike and Lifelink, sneak your Goblin's past the Angels and kill Ajani.

HINT: If Baneslayer attempts to block a creature that is removed from combat, Baneslayer will not deal any damage. Therefore they wouldn't gain Ajani life.
There is some tricky combat math here, but trial and error will help understand it.
Notice Gut Shot's mana cost.

Cast Goblin Ringleader, let it resolve completely.
Tap Temple Bell to draw Chandra's Fury.
Go into combat and attack with everything.
As soon as the Angels show what they're blocking, stop time.
Cast Chandra's Fury on yourself.
With Goblin Arsonist's trigger, deal 1 damage to either creature being blocked (a creature being blocked has a yellow arrow pointing to the creature blocking it), stop time.
Cast Gut Shot, targeting the last creature being blocked.

You can target yourself?
Yes. Chandra's Fury can target any player you choose. You are a player, therefore you take 4 damage, and all your creatures take 1 damage. This removes one creature being blocked and makes it easier to surpass the Baneslayer Angels. If you cannot do this, you will need to turn of Simplified Targeting in the option.

Jitte Choices
Umezawa's Jitte gives you one of three effects and each effect uses a counter. Clearly gaining 2 life doesn't do anything. Your opponent also has an unused Seal of Doom ready to kill one of your creatures and a goblin with Shroud to block. Win this turn.

HINT: Look at Umezawa's Jitte's equip cost.

Equip Jitte to one of your creatures.
Use it's +2/+2 ability on the equipped creature.
Do the same for the other two creatures you have.
At some point Seal of Doom will kill one of the creatures and during combat and the goblin will block another creature, leaving you with a four-power creature to win the game.
Attack with everything.
Your curses are holding your opponent at bay for now, but you must win this turn. There is more than one way to solve this.

GLOSSARY Curse: Curses are a subtype of Enchantment like Auras. They enchant players and give them a negative effect. They're nothing too special to understand.

HINT: Hideous Visage is key to getting past the wall of creature's Yeva has, but you must do some math to calculate how you are going to get 15 damage. More curses can still help.

Cast Hideous Visage.
Cast Curse of Stalked Prey targeting Yeva.
Cast Curse of Stalked Prey targeting Yeva.
Attack with everything.
Cast Soul's Fire targeting Daggerclaw Imp and then Yeva.
Cast Hideous Visage
Cast Diabolic Intent sacrificing Bitterheart Witch.
With Bitterheart Witch's ability get Curse of Bloodletting, targeting Yeva.
With Diabolic Intent's effect get Trumpet Blast.
Attack with everything and stop time.
Cast Trumpet Blast.
Golem Defeat
Primordial Hydra and Precursor Golem, along with the two other golems, don't look very threating. Using multiple spells, win this turn.

HINT: Read both Precursor Golem and and Primordial Hydra very carefully. Also, proliferate helps.

Cast Fume Spitter. Then sacrifice it to put a counter on Shivan Dragon.
Cast Aggressive Urge on any Golem, let the effects resolve completely.
Cast Grim Affliction on any Golem, let the effects resolve completely.
Cast Spread the Sickness on any Golem, let the effects resolve completely.
Attack with Hydra.

Wait, that doesn't win the game!
Yes it does! Primordial Hydra has 10 power and Trample and the combined toughness of everything Krenko has is 7. Krenko is also on 3 life. Even if Krenko blocked with everything you would still win. The power-up on the other dragon is irrelevant.
Deadman's Gamble
This one is a little bit of a nightmare because it resolves down to luck. You should be able to engineer the situation to win this turn however. This challenge also introduces Poison to Duels of the Planeswalkers.

GLOSSARY Infect: Infect is a form of poison. A creature with infect will deal damage in the form of putting that many -1/-1 counters on creatures it damages or that many poison counters to players instead of the traditional damage. Unlike regular damage, Infect damage doesn't wipe off creatures at the end of turn, so the effect of giving other creatures -1/-1 counters are permanent, (until they're removed by some other means of course). In addition, if a player has 10 poision counters, they lose the game immediately.

Example: I attack into you with a 2/1 creature with Infect, and you have a 3/3 creature. If you decide to block with that creature, my creature dies and your 3/3 gains two -1/-1 counters reducing it to a 1/1, these two counters aren't removed at the end of turn by normal means.
If you decide not to block, your life total stays the same, but you get two poison counters.

HINT: Necrotic Ooze's ability is key here.

Cast Dross Hopper.
Cast Vector Asp.
Cast Geth's Verdict on Odric.
Cast Galvanic Blast on the Bird.
Cast Gamble and get Grimgrin.
With Necrotic Ooze's sacrifice abilty, put a +1/+1 counter on it sacrificing Clockwork Hydra.
Tap Necrotic Ooze to put a +1/+1 counter on it.
With Necrotic Ooze's Sacrifice ability, put a +1/+1 counter on it and untap it sacrificing Moltensteel Dragon.
Tap Necrotic Ooze to put a +1/+1 counter on it.
With Necrotic Ooze's Sacrifice ability, put a +1/+1 counter on it and untap it sacrificing Dross Hopper.
With Necrotic Ooze's Sacrifice ability, give it flying sacrificing Vector Asp.
Give Necrotic Ooze infect.
Give Necrtotic Ooze +1/+0.
Attack with it.
Cast Gamble and get Grimgrin.
If you discarded Galvanic Blast or Geth's Verdict, restart the challenge.
Cast Dross Hopper, Vector Asp and Grimgrin; one of these may already be in the graveyard, that's fine.
If both Dross Hopper and Grimgrin are on the field at this time, sac Grimgrin via Dross Hopper.
With Necrotic Ooze's sacrifice abilty, put a +1/+1 counter on it sacrificing Clockwork Hydra.
Tap Necrotic Ooze to put a +1/+1 counter on it.
With Necrotic Ooze's Sacrifice ability, put a +1/+1 counter on it and untap it sacrificing Moltensteel Dragon.
Tap Necrotic Ooze to put a +1/+1 counter on it.
With Necrotic Ooze's Sacrifice ability, put a +1/+1 counter on it and untap it sacrificing Dross Hopper.
With Necrotic Ooze's Sacrifice ability, give it flying sacrificing Vector Asp.
Give Necrotic Ooze infect.
Give Necrtotic Ooze +1/+0 twice.
Attack with it.
Into the Pod
Birthing Pod allows you to sacrifice a creature and get out a creature with a converted mana cost of one higher than that. Utilise that ability, your creatures and your library to get past True Conviction and win. Oh, and Phyrexian Mana is back.

NOTE: It is a good idea to turn "Browse entire library" setting in the options when doing this challenge.

HINT: For your first attempt look through your entire library to see what you have when you are getting something with Birthing Pod. Also read through your board and graveyard.

Whenever you have to pay Phrexian Mana, ALWAYS use 2 life.
Use Birthing Pod's ability sacrificing Dross Scorpion.
With Dross Scorpion's abilty, untap Birthing Pod.
Get Izzet Chronarch, and then Hurkyll's Recall.
Use Birthing Pod's ability sacrificing Vorapede, get Geralf's Mindcrusher.
With Mindcrusher's ability, target Izzet.
Hurkyll's Recall yourself.
Cast Birthing Pod.
Use Birthing Pod's abilty sacrificing Geralf's Mindcrusher.
With Mindcrusher's ability, target Izzet.
Get Chancellor of the Spires.
Target Izzet with that ability and cast False Cure.
Attack with everything, get any two land from Primeval Titan..

I ran out of mana!
That's because you weren't using your life points to use Birthing Pod. Remember to press the left stick button to cycle through your mana payment options. You'll be using your life total instead of a land if your life total shines.
There are 29 comments relating to this Solution | Please log in to comment on this solution.
There are 2 other Solutions for this achievement
Do you have a question about this achievement? Please post it in the Magic: The Gathering - Duels of the Planeswalkers 2013 Forum

Related Achievements and Trophies