Persona 4: Arena achievements

Persona 4: Arena

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There are 50 Persona 4: Arena achievements worth 5,330 (1,000)

8,466 tracked gamers have this game, 23 have completed it (0.27%)

Achievement Details

Black Belt in Persona 4: Arena

Black Belt138 (40)

Reach Grade C in Ranked Matches.

  • Unlocked by 714 tracked gamers (8% - TA Ratio = 3.44) 8,486  

Achievement Guide for Black Belt

216,669 (106,980)
Achievement won on 03 Sep 12
TA Score for this game: 1,784
Posted on 03 September 12 at 00:12, Edited on 16 September 12 at 04:45
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
This is an extremely easy achievement to boost, but a bit of a nightmare to tackle legitimately. Ranking up requires players to win 2 consecutive matches; upon winning the first, your next match will display "Win to Rank Up" during both the intermission versus screen and at the bottom of the screen during the fighter introductions. Simply do as it says and you'll move up to the next tier. Letter ranks range from F (lowest) to SSS (highest), with "Master" being a step beyond SSS and "Grand Master" a step beyond that. In addition, each of the letter ranks (with the exception of the S tier: S -> S+ -> SS -> SSS) have three levels: Recommended (F-, E-, etc), decided (F, E), and advanced (F+, E+). This achievement is for reaching decided C, which means at bare minimum you'll need to win 20 matches.

If boosting, it's highly recommended that both players use the same character throughout. You'll earn roughly 20% of the experience necessary for Lv.30 while working towards decided C (based on a Rank F- working up using a Rank C, at least), provided:

- First round ends with an SP Skill
- Second round ends with an SP Skill or Instant Kill
- Winning player doesn't Burst
- Winning player doesn't take damage in either round

My experience shows that this takes about an hour per player, although this could increase or decrease some depending on how many other people are doing ranked matches. Rank Cs can fight Rank F-s without fear of losing rank or (much) PSR, so for maximum efficiency let one person win 20 straight matches before moving to the next. The stronger player (based on PSR) will do custom searches set to "Same Region Only" or with no customizations set, while the weaker player will search for "Opponents Stronger Than Me" and with the same region setting as the other player. Simply press B if you don't find your partner, then immediately search again; you shouldn't have any real difficulties finding one another prior to the presently unannounced European/PAL release.

If you're trying to do this legitimately, I can only wish you luck and refer you to the original solution I posted. Remember to choose your opponents wisely; if you're certain the person you see will thrash you, hit B and try again. There's no penalty if you back out before accepting the match, and you need two consecutive wins. If you've just ranked up, feel free to try your hand against anyone you come across and take notes.

An alternative solution would be to switch between characters. Each one has its own level and PSR, which as noted above is the criteria that can be toggled in Custom Search. In theory this will pit you against rookies and players generally worse than/equal to yourself, although it's just as likely you'll run into a veteran trying out a new character. This method will make the process of hitting level 30 take longer however, since your total EXP will be divided between multiple fighters.

As for actually winning the matches? Practice. Lots and lots of practice. Doing Score Attack, Training, and Player Matches don't seem ideal at all; Score Attack will do you in before you land a hit or two, Player Match lobbies are 90% spectating people that probably aren't good and 10% getting your behind handed to you by those that are, and Training is (obviously) robotic and prone to making you pick up bad habits. Just hit up Challenge Mode to learn how your chosen character operates, then head over to Ranked Match -> Custom Search, take your lumps, and remember to block low! It's silly how often players fall for sweeps, especially when All-Out Attacks and throws are relatively infrequent in low-rank play.

I'm personally an Akihiko player and therefore have minimal experience with the others. Though, based on my experiences, I'd... definitely suggest not playing as Akihiko. Or Kanji. It's very, very hard to find an "in" with either of them, and aside from basic Y their attacks tend to be short range and predictable. Kanji does have a massively damaging command throw using Take-Mikazuchi that's really easy to pull against rookies and Akihiko's ebb and flow combinations are good for baiting, though.

Yu and Mitsuru would be my primary suggestions to newcomers, simply because of their potential for spamming Auto-Combo (tap X) and both having good range. Yukiko is also a viable candidate provided you keep adequate distance between her and your opponent; her throwing fans, fire magic attacks, and All-Out Attack (X+A) are all useful for griefing close-quarters fighters and punishing anyone that gets cornered.
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