Soldier of Fortune: Payback achievements

Soldier of Fortune: Payback

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There are 42 Soldier of Fortune: Payback achievements worth 2,540 (1,000)

12,603 tracked gamers have this game, 732 have completed it (5.81%)

Achievement Details

The Real Deal in Soldier of Fortune: Payback

The Real Deal353 (110)

Complete the game without dying on Normal or Hard difficulty.

  • Unlocked by 1,225 tracked gamers (10% - TA Ratio = 3.20) 12,603  

Achievement Guide for The Real Deal

239,005 (154,830)
Achievement won on 05 Mar 13
TA Score for this game: 2,540
Posted on 08 March 13 at 08:18, Edited on 08 March 13 at 08:28
This solution has 14 positive votes and 0 negative votes. Please log in to vote.
Here is a simple guide on the bosses in the game. All of them are very simple if you know where to go and what to do.

Boss #1: Your Former Ally.
This guy is extremely easy, just shoot until he is stunned and run up and knife until he is dead. Easy as pie.

Boss #2: APC.
The APC can be hard if you don't know how to get at him. From the house you exit after crossing the compound, turn RIGHT and follow the fence along to some shipping containers. From there you will see another un-used APC and a building to the right of the Active APC. Run behind the building and stand a good 10 feet from the building (the APC can still damage you if you stand too close). From this area behind the house, enemies will not bother you and you can take cover from APC fire easily. Peek out to the RIGHT of the building and you will have a clear line of sight to the man in the APC. It will take a couple of shots for the APC to actually hit you. When it does, move behind the house but STILL 10 feet away. Rinse and repeat.

Boss #3: Helicopter.
By this point you will have wasted a lot of ammo on the APC, don't worry, bad guys come running at you. The easiest way I found was to stay in the area you start in (by the dirt mound on your left and the rock straight ahead). For some reason the enemies will run past and take a couple of seconds setting up, giving you ample time to kill them and take their ammo. They will rush you from the left road and the right (usually in groups of 1 or 2). For the chopper just keep shooting with your AK47. When it fires missiles, run to the nearest cover from your previous position. The dirt mound will help you in the start when he stays far away, but after he takes some damage he will move in closer and closer, then the rock becomes your best friend. Have patience with this fight. Rinse and repeat.

Boss #4: Quarry Chase.
This one is simple, you chase a target up a quarry in the back of a dump truck. Between rides you will have to shoot the enemies and the boss in order to progress. An easy way to do this is to crouch behind the front of the dump truck so you will not get shot. Aim at the boss and peek your head up and fire until you take damage. Don't worry about ammo, if you look right, there is an ammo box right next to you. When you see the boss running for his car, crouch down immediately, otherwise you will be forced to stand and take on enemies along the route to the next "fight" destination. If you crouch before he gets in his car and takes off you will not be hit by any of the enemies you pass by and they will de-spawn behind you. Rinse and repeat.

Boss #5:: Lady (Can't remember her name).
This boss is right after you free the 8 slaves and fight your way into the compound. She is extremely easy. Do not chase after her, she will remain in the same spot and attack you from afar. After the cut-scene about 5 enemies will rush you. Take them out and take cover behind the door. Peek out and fire until you take damage, then retreat a bit. Rinse and repeat.

Boss #6: Grenade launcher guy..
As for the boss, he carries a grenade launcher and isn't a big deal. If you don't want to risk running up and knifing him (knifing bosses always knocks them back, preventing further attack), is to retreat into the doorway that you came from and look to the right. There is an SUV that he takes cover behind and so long a you stay close to the door he will always repeat the same pattern. He'll run out and try to fire a grenade at you (don't worry too much it doesn't do a lot of damage as he can't hit you directly). As soon as he comes out, just begin shooting him. He will retreat, then go back to the exact same spot. Rinse and repeat.

Boss# 7: Final Boss.
The final boss is very, very simple. When the boss fight starts, run back the way you came and camp on the stairs. He will run into view for a good amount of time and you can hit him from afar. If he starts getting hits on yo, just retreat down the stairs until you regenerate health. Do this until your screen turns black and he somehow appears on the lower floor.

When he appears on the lower floor, wait a few seconds for him to come closer, then simply run out and pelt him fast (try to stun him with a shotgun) and run right up to him and start knifing as fast as you can. I killed him in 4 knife hits.

And that's it! You're done!

A few tips for the levels:
1. Bring an AK47 with a scope and silencer. The scope helps you pick out semi-far targets and the silencer adds a couple of seconds before enemies notice you. Also, the majority of enemies throughout the game carry AKs.
2. Bring an LMG or semi-auto sniper rifle. The LMG is great for clearing out some bigger groups of enemies (I recommend the PKR I think it's called. It has 45 rounds in the mag and is fast to reload). As for the sniper, this is only useful on the Jungle and Quarry levels as there are a few distant enemies.
3.On the final level (the club) stay around corners and wait until enemies come charging around. Kill them and then throw a grenade around the corner, this will take out most of the enemies around the corner and get you the "Speed Kills" achievement.
4. The garages were the area that gave me the most difficulty as there were grenadiers that could see through walls. An easy way to counteract this is to simply throw a grenade as far around the corner as possible. It may take a few tries. As for the usual men, grab one of the LMGs and lay waste to them as soon as they round the corners.
5. Dual Pistols are useless. If you end up running out of ammo (which you shouldn't because I told you to bring an AK47), dual pistols are completely useless. Just bring one and you'll have decent accuracy. I preferred the M1911 Colt because it has 10 rounds in the mag and is just as powerful as the Desert Eagle.
6. Check around corners slowly. This comes into play more later on in the game as enemies have better weapons such as shotguns in CQB. But always take corners slowly and don't be afraid to use grenades.
7. Grenades! They are retarded to throw. They throw to the left and way higher than you'd think. Be care in CQB when you use them. The grenade launcher or the under-barrel grenade launcher are only a bit better.
8. Be patient. This is a very short game on normal difficulty but enemeis can still swarm you quite easily. Take your time and clear out each area. Better safe than sorry.

Well, that's about it. Hope this guide helped and you're a bit closer to 1000g's.

Good hunting

EDIT: Just in case, always quit out if you die and replay the mission from the mission select menu. I have heard of a few people glitching out if you select restart for the "you died" menu.

You DO NOT need to do the missions in order. This has been confirmed by numerous sources.
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