Carrier Command: Gaea Mission achievements
4,456
(1,000)

Carrier Command: Gaea Mission

2.2 from 22 votes

There are a maximum of 45 Carrier Command: Gaea Mission achievements worth 4,456 (1,000)

347 tracked gamers have this game, no one has completed it (0%)

Achievement Details

Secret Achievement in Carrier Command: Gaea Mission

Secret Achievement104 (25)

This is a rare achievementContinue playing to unlock this secret achievement. (Secret)

  • Unlocked by 20 tracked gamers (6% - TA Ratio = 4.16) 347  

Achievement Guide for Blueprint Collector

AuthorSolution
Shadow 00 Fox
479,606 (204,943)
Shadow 00 Fox
Achievement won on 17 Mar 15
TA Score for this game: 4,351
Posted on 21 March 15 at 16:44
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
I take no credit for this solution, as once again Creech has done an amazing writeup for it!! There's no way I want to try to top his writeup. I do want to include it here though as this is so amazingly helpful.

I do want to make a few notes about it that I noticed from my playthrough:
1. I don't think you actually have to worry about getting all the blueprints before capturing Fulcrum. They will be helpful, but you do get all the ones you missed up to that point when you capture Fulcrum.
2. I would recommend going for the three unit upgrades, Arctic(Endymion), Marshland(Sanctuary), and Volcanic(Styx) as soon as possible. I made the mistake of not doing so and ended up losing a fully equipped Manta because I tried to take off in a Marsh zone without the upgrade. (And don't even try to use a Walrus in Marsh zones without the upgrade, it's just sad.... I know from experience. LOL)
3. I found that there was at least one of these with the wrong island, however I cannot remember which one! If anyone follows this guide, PLEASE comment as to which one it was. I can't remember if it was Sanctuary, Lingard, Milestone, Duessa, or Somnus. Before I saw this guide I found that some of the islands simply had nothing at the research building.
4. It's not the research building, but DO capture the warehouse? building on every island. It's marked with a square, and once I took out the defense on the island I would always send one Walrus to it. You'll get a free random item that sometimes is really good!

Here's Creech's solution:
This is a missable story-related achievement and can only be earned while playing the Gaea campaign. During the campaign as you take over islands, make sure you visit every building on every island after Outpost. Every island after Outpost has a research facility that you cannot access until after capturing the command center. However, you CAN destroy the building, especially if you like to take pot shots with the plasma cannon on the carrier. If you destroy even one of the research facilities before capturing the command center and unlocking the contents, you will need to load an earlier save to avoid missing the achievement. Note that when capturing Fulcrum, you recover the AI Opponent's database, which will give you access to any blueprints missed up to that point.

You can see your current list of blue prints by selecting the carrier, pressing to open the map if it isn't already, and pressing to open the production menu. The blueprints are listed on the left, and can be sorted by unit type by pressing cn_X and item type by pressing cn_Y. Any notated below as "Outpost after capture" are essentially given to you upon capturing Outpost, so you don't need to find them. Any blueprint listed below that indicates "passive" is required for the achievement but is not going to show in the list because they modify existing blueprints. In addition, several islands contain duplicates, so you may access a research center and be told that you already have the blueprint stored at that location.

Carrier blueprints:
Fuel (Outpost after capture)
Fuel Pack (Outpost after capture)
Quad Gun Front Left (Fulcrum, unmissable)
Quad Gun Front Right (Fulcrum, unmissable)
Quad Gun Back Left (Fulcrum, unmissable)
Quad Gun Back Right (Fulcrum, unmissable)
Shell (Lingard)
Plasma (Fulcrum, unmissable)
Flak Back Left (Fulcrum, unmissable)
Flak Back Right (Fulcrum, unmissable)
Flak Front Right (Fulcrum, unmissable)
Flak Front Left (Fulcrum, unmissable)

Manta blueprints:
Manta (Outpost after capture)
Arctic Upgrade (Endymion, passive upgrade, may not count for achievement but is necessary for arctic islands)
Marshland Upgrade (Sanctuary, passive upgrade, may not count for achievement but is necessary for marshland islands)
Volcanic Upgrade (Styx, passive upgrade, may not count for achievement but is necessary for volcanic islands)
Manta Afterburner (Granite, passive)
Armor MK I (Isolus)
Armor MK II (Fulcrum, unmissable)
Machine Gun (Outpost after capture)
Ammo Box (Fulcrum, unmissable)
Flares (Fulcrum, unmissable)
Scanner (Milestone)
Laser (Lingard)
Plasma (Sanctuary)
Gatling (Fulcrum, unmissable)
Hook (Fulcrum, unmissable)
Rockets (Fulcrum, unmissable)
Missiles (Duessa)
Bomb (Isolus)
Tomohawk (Duessa)

Walrus blueprints:
Walrus (Outpost after capture)
Walrus turbo (Bacchus, story related, unmissable, passive)
Arctic Upgrade (Endymion, passive upgrade, may not count for achievement but is necessary for arctic islands)
Marshland Upgrade (Sanctuary, passive upgrade, may not count for achievement but is necessary for marshland islands)
Volcanic Upgrade (Styx, passive upgrade, may not count for achievement but is necessary for volcanic islands)
Armor MK I (Beacon)
Armor MK II (Fulcrum, unmissable)
Machine Gun (Outpost after capture)
Grenades (Outpost after capture)
Ammo Box (Fulcrum, unmissable)
Quad Gun (Evergreen)
Hack-Capsule (Outpost after capture)
Laser (Nemesis)
Scanner (Milestone)
Defns-Capsule (Outpost after capture)
Prod-Capsule (Outpost after capture)
RSC-Capsule (Outpost after capture)
Laser MK II (see "Lean Mean Green Machine")
Gatling (Fulcrum, unmissable)
Shell (Fulcrum, unmissable)
Flak (Fulcrum, unmissable)
Repair Gun (Fulcrum, unmissable)
H.E.A.T. (Fulcrum, unmissable)
Missiles (Duessa)
Howitzer (Somnus)
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