'Allo 'cheevo hunters.
Time to play us some ACIII, where we'll be wrapping up Sequence 7 of the main story.
Warning, full spoilers lay ahead. You have been warned.
So important to remember, you don't require a full sync bar at the end of every mission, you simply need to complete it.The Midnight Ride
This starts off with one of the most insanely boring missions I can recall ever playing. You will literally be following Pauly here on horseback for a dull fifteen minutes. Then it ends. Just like that. Feared assassin my ass, more like courier boy.Lexington and Concord
Another inane mission, which starts off promising, and then finishes with you on horseback again (surprise) barking orders as you stride left and right around your troops.Conflict Looms
For this you'll need to swim out into the docks and plant some charges on two boats. It's difficult to remain undetected, so I suggest using poison darts and ledge assassinating guards when they've moved away for a smoko.Battle of Bunker Hill
You'll start this mission running headon into battle like the stealthy little ninja you are, followed by a lethal assassination. If you'd like to air assassinate him as the optional mission stipulates, you'll need to climb the flagpole undetected and swoop down onto the horseback bastard.
A good guide.http://guides.gamepressure.com/assassinscreediii/guide.asp?I...
So. That's that. Make sure to leave a comment below and subscribe...wait, wrong site.