Tower of Babble achievement in Call of Duty: Black Ops II

Tower of Babble

In TranZit, obey the voices.

Tower of Babble-0.9
17 guidesOnline/OfflineCooperativeDifficulty Specific

How to unlock the Tower of Babble achievement

  • EvilMoominEvilMoomin272,228
    18 Nov 2012 18 Nov 2012 07 Dec 2012
    100 18 76
    I want to make a guide that is less ambiguous than many others I've read, so here is my attempt. You need to be on Original difficulty level. This is all we did to get this achievement, we didn't assemble any obelisks or super weapons. This guide does assume you have some knowledge of how to play Zombies.

    Step 1:
    You need four players. In the bus station EVERYONE needs a windmill turbine. One player needs to have an EMP grenade. So keep using the box as soon as you start. Let one player kill all the zombies for the first 2 rounds and you should have enough money for three turns on the box at the Diner. If you don't get EMPs then restart the game.

    Step 2:
    Then at the end of the second round leave a couple of zombies alive and have one player look after them at the Diner so the rest of the players can go off to the power room (including the player with the EMP grenades), which is two bus stops after the Diner. Turn on the power by assembling the switch, then turn it off again after the voice tells you to (this step has created the electrical man that you need to kill with an EMP in step 4). Use a turbine to leave the power room and get back to the bus, but don't forget to pick it up again. Two players then walk back the way the bus came to get back to the cornfield and the overhead power line pylon that is there. One player needs to get back on the bus and ride it to the town where the bank is.

    Step 3:
    Once you have found your way to the pylon through the corn field, knifing the little goblins on the way when they jump on you (Don't hate them, they just want a little love), you need to put 2 turbines down inside the base of the pylon, you will be safe from the goblins here too. When the electrical storm is overhead at the cornfield, kill the remaining zombies to start a new round. (Some guides say that doing this when the storm is overhead guarantees that the electrical man will appear in the cornfield, though in my experience this hasn't been the case, but it doesn't hurt to wait until the storm is overhead, just incase).

    Step 4:
    You may need to fight a few waves of zombies until the electrical man appears, but when he does, wait for him to get into the centre of the pylon base, then EMP him to kill him. Loads of weird stuf will start happening then at the pylon. The player at the Diner should then put down his turbine under the street light outside the shed with the white doors at one end of the area, this will turn the light on. The player at the town should run back down the road the way they came on the bus (knifing goblins that jump on you) until they get to a street light and put the turbine down under it. Achievement Unlocked.


    This address is to an article that I used to get this achievement:
    http://www.gamefront.com/black-ops-2-tranzit-tower-of-babble...


    EDIT: You don't necessarily need four players, or four turbines, but my guide just explains how I managed to do the achievement. Also why do some people call this an Easter Egg? If there is an achievement for it it's not an Easter Egg.

    Guide not helping? View 16 more guides for this achievement.

    Showing most recent comments. View all comments.
    PulzyLooking for a co-op buddy to do this with. I know what to do and have a mic.
    Also keen to knock off other co-op cheevo's for the DLC if there are any...
    Region: New Zealand / Australia
    GT: Pulzy 21
    Posted by Pulzy on 16 May 17 at 00:54
    YoungGunzz11I'm not sure if anyone is still yet to do this, but I recently found a youtube video that shows how to do the achievement completely solo. It requires a bit of luck and is somewhat difficult, but it is nice to do completely solo. https://youtu.be/KSqeivsx_2U
    Posted by YoungGunzz11 on 05 Apr at 21:34
    BabyishDuckAmazing it's possible on solo now.
    Posted by BabyishDuck on 21 Jun at 16:36
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  • Games MasterGames Master722,489
    05 Dec 2012 05 Dec 2012 07 May 2014
    45 5 17
    This achievement may take upwards of an hour and can be done with either 2, 3 or 4 players (Not solo).

    NOTE: I've added a video from NGTzombies (Richtofen's and Maxis' paths) for those that would rather a visual instead. I take ZERO credit for the video.

    Step 0, PERSISTENT UPGRADES (OPTIONAL):
    Before you begin it might prove useful to have persistent super revive and 200% health. These upgrades can be earned whilst playing on tranzit, die rise and buried (NOT grief, survival and turned modes). They are not displayed like normal perks but somewhat do the same job and can also be combined with the normal perk for a substantially better effect for specific perks (quick revive and juggernog).

    PERSISTENT UPGRADE NAME (NAME WITH PERK PURCHASED AS WELL)
    WHAT IT DOES
    HOW TO EARN AND LOSE IT

    >QUICKER REVIVE (INSTANT REVIVE)
    The player can earn faster revives (revives are twice as fast). The effect can be stacked with Quick Revive for an almost instant revivification.
    The revives are fairly easy to do with a second controller or a friend willing to help. Leave the last two walkers of wave 1, place the second controller (or that eager friend) in the lava and just revive away! You know when you have done enough as you will see a puff of green dust appear (you will see this with every persistent perk/power-up upgrade).
    To lose it, a player must try and fail to revive a downed person, even if said person is later revived. Even an accidental fail (such as being knocked out of the way) will cause the upgrade to be lost.

    >200% HEALTH (300% HEALTH)
    The player can earn more health (4 hits like Juggernog). The effect stacks with Juggernog, allowing the player to have a maximum of 300% health (6 hits).
    The exact way to how to obtain this upgrade is still unknown, but the most commonly used way to obtain it is to consistently buy Quick Revive in solo play and letting yourself to be downed both times by the SAME zombie.
    This perk is disabled but not lost on round 15. The player will not lose the perk by dying from fall damage/falling off the map, explosive damage, or bleeding out and dying prior to the start of round 15; after round 15 however each of these factors will cause the perk to be lost, unless the player is the last in the party to go down.

    If you're wanting to know the less helpful but still somewhat useful persistent upgrades check out the call of duty wiki here:
    http://callofduty.wikia.com/wiki/Persistent_Upgrades

    Step 1, PREPARATION:
    Accumulate a total of a good 20,000 points in each of your banks. If you are unsure where you can store your cash, then you will need to first make your way to the town (the last stop with a pool of lava in the middle and good old JUG nearby!) where you will enter the bank (right in front of you when you get off the bus). Once inside you should notice a vault door across the room. Simply toss a grenade towards it and it will be blown to shit. Upon entering the vault you will see 2 keys on the right (deposit and withdraw). ENJOY! smile

    Step 2, COMMENCEMENT:
    Start a custom tranzit game on original difficulty (NOT EASY DIFFICULTY!)warning.

    Like Die Rise and Buried, if one of you already has the achievement you won't be able to do the first significant step, in this instance powering the obelisk for either side. The workaround for this is to start the game without the player(s) with the achievement and then invite them into round 1. They will then be able to spawn in once the next round begins.

    MAXIS

    Step 3, POWER:
    From the spawn assemble the turbine (manikin, fan and tail fin). All the parts can be found in the spawn room. The manikin is resting against the map of the bus route in the middle, the fan is on a chair right next to the bench and the tail fin is on the floor by the telephones. Remember to pick up one each! This turbine can be used to power the doors that you can't buy like the ones right next to the bench.

    From the bus depot take the last crawler/walker from wave 1 on the side of the bus and traverse all the way to the power station. Once at the power station you will notice a lot of scrapped cars and an outhouse straight ahead. Buy open this door (750 points) and drop down into the power room.

    To be able to turn on the power you must first build the power switch (switch, control panel and zombie forearm). All of the parts can be found in the power room. Now you must turn on the power and TURN IT BACK OFF!

    Step 4, EMPs:
    Arrive at the town to collect all those points you earned and stored previously. Then, waste all of those hard earned points on the box until one of you eventually get EMPs.

    Step 5, POWER THE OBELISK:
    Make your way under the pylon in the corn fields between the farm and power (from the road you will see an entry next to a car from there you will need to take a left, then a right and then a left once more). Place both of your turbines at either corner of the pylon's base, proceeding to hold out until the electric dude decides to turn up. (usually is between rounds 4-9). Once he is within the vicinity of the pylons base throw an EMP and collect your turbines.

    Step 6, REDUCE THE POWER:
    Place your turbines at any two street lamps. (The easiest are probably the diner's and the bus station's as they are within the "safe zone") clap *ACHIEVEMENT UNLOCKED* clap

    You will now receive a power up at the base of the pylon and an additional one every five minutes or so and should now see orange lights traveling to the top of the pylon. If you want to help out with someone else's easter egg run, you will need to make sure that they're the host and that you join their session in progress (If the host has the easter egg completed, nobody in that game can earn it). However, the game you complete this easter egg in can also give out a free-of-charge acheevo to anyone that joins.

    If however you are wanting to complete Richtofen's path then here you go;

    RICHTOFEN

    Step 3, OBELISK TABLE:
    The first thing Richtofen wants you to do is build the obelisk table (made with the meteor rock, table, radio and electric box). If THE HOST has built this before it will already be built (if any other player has previously built it, the table will still need to be built again for the host regardless).

    The meteor rock can be obtained from the small crater left in the side of the bus depot at the start(to the left as you exit). The table can be found in the power station once you drop down from tombstone (either in the dark corner or on the crates) or the tunnel in between the bus depot and the diner. The radio can be found on a cabinet in the garage at the diner or in Nacht der Untoten which is located in between the power and the farm, across the corn field (on the other side of the road from the pylon). The electric box can be found in the farm house to the left of the refrigerator or at town besides the dumpsters, the mystery box can spawn by.

    Step 4, POWER:
    Since the obelisk table is now permanently built, I recommend restarting to make it easier on your team. From the bus depot take the last crawler/walker from wave 1 on the side of the bus and traverse all the way to the power station. Once at the power station you will notice a lot of scrapped cars and an outhouse straight ahead. Buy open this door (750 points) and drop down into the power room.

    To be able to turn on the power you must first build the power switch (switch, control panel and zombie forearm). All of the parts can be found in the power room. Now you must turn on the power and leave it on.

    Step 5, JET GUN:
    Like all zombie easter eggs, you will need the wunder weapon. The jet gun (made using a coil of wires, jet engine, handle and a gauge) can be assembled at the bench in the bar at the town across from the bank.

    The coil of wires can be found in the same area as the table of the obelisk table (down from tombstone) either on a barrel, the box right as you drop down or on the floor near the crates. The jet engine can be found in the tunnel in between the diner and the bus station. The handle can be found in Nacht der Untoten which is located in between the power and the farm, across the corn field (on the other side of the road from the pylon) on either of three shelfs. The gauge can be located in the hunter's cabin in between the power and the town (stay hugging the right side as you approach town and you won't miss it).

    Step 6, POWER THE OBELISK:
    To power the obelisk you must use your jet gun on the obelisk table(seems to work best on the meteorite). Then Richtofen will complain how there still needs to be more power. So, you will have to hold out killing hoards of zombies underneath the pylon (making sure the zombies actually die under it) until you hear Richtofen say "too much power is flowing into zee orbit, you must reduce zee incoming power by a factor of four".

    Step 7, REDUCE THE POWER:
    For this step you will have to throw an EMP at four different street lamps within a short time of one another. If you are playing in four player it will be as simple as co-ordinating the throws simultaneously. However, in two player you will have to both have a teleporter ready under your street lamps so that you both can throw an EMP, teleport, turn around and then proceed to throw another. clap *ACHIEVEMENT UNLOCKED*

    You will now receive a power up at the base of the pylon and an additional one every five minutes or so and should now see blue lights traveling to the top of the pylon. If you want to help out with someone else's easter egg run, you will need to make sure that they're the host and that you join their session in progress (If the host has the easter egg completed, nobody in that game can earn it).

    Credit to MG Dano296 for additional perma. perk info! Also, credit to NGTzombies for the amazing video guide, be sure to check them out for anything zombies related.

    If there is anything you are unsure about or just simply wanting to know about zombies feel free to PM me and I'll be sure to get back to you ASAP.

    Hope this helps.
    Showing most recent comments. View all comments.
    Dynasty HeroesWhat about public match will everyone get the easter egg and achievement done or is it the same scenario
    Posted by Dynasty Heroes on 09 May 13 at 01:24
    K1LL3R BEEZ^ if a person has the achievement already they cannot host the game. Great solution by the way. Me and a friend did the Richtofen way. You have to hold out under the pylon longer (we got to round 15 before he started talking), but I found it easier, especially since you can buy perks.
    Posted by K1LL3R BEEZ on 18 Jul 13 at 20:05
    Games Master@Dynasty Heroes K1LL3R BEEZ is right and something to check to be 100% sure is the pylons. If they're lit then the achievements a no go.

    @K1LL3R BEEZ This is exactly why I've listed both. Different people have different strengths, weaknesses, preferences etc. Glad it was of help.
    Posted by Games Master on 22 Jan 14 at 05:41
  • ZOMBl3 KlLL3RZOMBl3 KlLL3R372,521
    22 Nov 2012 25 Nov 2012 10 Feb 2014
    34 7 8
    There are already good guides for this achievement but i am going to share with you my own guide that is on youtube and a few written tips.

    Just a few tips/suggestions:
    Number of players- 2, 3 or 4 (easier with 4);
    Difficulty: Original;
    Make sure when you turn on the power, you have to turn it off again;
    Use EMP Grenades to the electric zombie in the tower;
    The easy way to get the EMP grenades is to play one game just for ROUNDS and put the money in the bank so you get lots of money and in the next game you go back to the bank to get the money back and after go lots of times to the random box.

    Now for all the steps and even more tips (how to spawn the electric zombie) check the video bellow!
    Showing most recent comments. View all comments.
    Multip1eSarcasmJust got this following this guide... somewhat. One player went to Diner, other 3 to the bank in Town. Withdrew 10k each, and made our way back to the Diner (for the box), stopping in at the Fridge for 3 pre-stored guns at the Farm lol. We got EMP's on the fourth attempt (still only round 2). 3 got on bus, 2 got off at the Power Area, 1 continued to the BUS DEPOT. Followed instructions regarding the power on and then off again, then 2 went to the cornfields. Ended round 3 when the storm was above the Pylon, and nothing. Played round 4, ending it with the storm above the Pylon, and bingo... Electric zombie spawned in round 5. Danced under the pylon with him for ages, but didn't hear a voice saying to kill him, so I got impatient, and killed him anyways lol. Player at Diner placed the turbine, and player in Bus Depot did the same..... POP!! Achievement unlocked. Great guide.... and your English is fine buddy :-)

    Just so people know, if you are lucky with the box, there is very little zombie killing required following this guide. The 2 people under the Pylon finished the achievement with only 7 kills, and 8. Diner player had 22, and the Bus Depot player had 22 also.
    Know what you're doing before going for it... and a little luck is all you need.
    Posted by Multip1eSarcasm on 04 Apr 13 at 07:17
    Noodle 011this guy says you DON'T NEED 4 PLAYERS. is this confirmed as I know you need 2 turbines under the pylon active and 2 at any individual street light active?
    Posted by Noodle 011 on 14 Jul 13 at 19:47
    ZOMBl3 KlLL3Ryou don´t need 4 players for the Easter Egg. (place 2 turbines in the tower and then pick them up and put in 2 other locations (EX: town and bus depot)
    Posted by ZOMBl3 KlLL3R on 14 Jul 13 at 20:31
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