Yokozuna achievement in Sonic Transformed

Yokozuna

Beat all the Staff Ghosts in Time Attack

Yokozuna-1.2
1 guideOffline Game ModeSingle PlayerTime/Date

How to unlock the Yokozuna achievement

  • WoolyMammoth27WoolyMammoth27462,380
    04 Jul 2013 04 Jul 2013 17 Jul 2013
    41 1 52
    I have uploaded and created a playlist of my laps for beating each ghost, for those who missed out on the glitch (such as myself.)

    http://www.youtube.com/playlist?list=PLLKl5EZasJU4MewlfRRQvO...

    You only need to beat the original 20 tracks for the achievement to unlock, not the mirrored versions or OutRun Bay if you have that installed; I unlocked the achievement in the Egg Hangar video.

    I made the call to not commentate over any of them in case people played back any one section repeatedly. That said, I'm more than willing to answer any questions about any of the laps either in the comments on here or on YouTube.

    I used standard Sonic in every race bar the first track to keep things consistent; most races would benefit from a better character, such as Shadow on Chilly Castle for instance.
    (Chilly Castle can take a running jump off a cliff.)

    This achievement is far from impossible, it just takes a few practice laps and some determination.

    Hopefully this is helpful to some. Good luck!

    _______________________________
    Target times for each track:

    Ocean View: 0:32.483
    Samba Studios: 0:52.732
    Carrier Zone: 0:56.565
    Dragon Canyon: 1:00.665

    Temple Trouble: 0:59.499
    Galactic Parade: 1:04.065
    Seasonal Shrines: 1:02.782
    Rogue's Landing: 1:06.583

    Dream Valley: 1:15.568
    Chilly Castle: 0:53.082
    Graffiti City: 0:49.199
    Sanctuary Falls: 0:58.582

    Graveyard Gig: 1:17.868
    Adder's Lair: 1:23.119
    Burning Depths: 0:36.999
    Race of Ages: 1:17.685

    Sunshine Tour: 0:48.149
    Shibuya Downtown: 0:52.082
    Roulette Road: 0:53.882
    Egg Hangar: 1:09.233
    Showing most recent comments. View all comments.
    Yinga GartenJust finished this up and your videos were very helpful, combined some of your techniques with my own and got there in the end.

    What doesn't seem to be mentioned in the comments and solution is that Boost is a vital statistic to look for when tackling tracks which rely heavily on it (with boost pads or the ones with large flying sections). Sonic Console Mod is very good for that as it maintains a high speed and the drifting doesn't feel too different to the Speed Mod. It was vital in getting Chilly Castle done after an hour straight of trying it, made the water section much more manageable after the Level 4 boost and just left the luck of that final s-bend. I mostly used Sonic Console Mod bar a few tracks where I switched to Speed or a different character.

    The DLC is worth picking up for this as Metal Sonic Console Mod is also good, though marginally worse at handling (which can be mitigated by feathering the acceleration whilst drifting, vital for some tracks like Sanctuary Falls). I got Roulette Road done by using Metal Sonic Boost Mod as it got me around the final two bends very smoothly after trying with several characters.

    I'd agree with the order in the post above but maybe swap Adder's Lair with Chilly Castle. You'll just have to get good at that track and the game's mechanics, hoping for a bit of luck on the final stretch out of the castle (with how you land and drift around the final corner).

    This is a tough achievement but perfectly doable with a bit of practice. You'll just quickly learn that the worst designed tracks in the game are also the most difficult to time trial.
    Posted by Yinga Garten on 16 Jun 18 at 19:24
    iTz Canada EhhWent out and got the physical disc (which I can't return sadly...) but was unable to get it to unlock via the aforementioned glitch regarding doing that one mirrored event. Also realized I didn't need the disc because instead of clearing the cache to delete the title update, you need to actually go to the game on your storage and delete it that way roll Oh well, I'm sure I've wasted $18 on more useless things laugh
    Posted by iTz Canada Ehh on 23 Jun 18 at 01:00
    gobey17Wow, this achievement can take the absolute **** when facing the three hardest levels on expert. Soooo many hours trying to conquer them (I chose to do them first) and so much rage and frustration. Thank you very much for the vids, which should help when I finish the rest but thought I leave some tips for players who are struggling on these particular levels.

    Burning Depths: I found this vid helpful https://www.youtube.com/watch?v=VYx9LrRyl2g I recommend using your boosting in the straight tunnel after you transform from boat to car rather then at the end. If you can stick to the corners as close as possible you should stay in front of the ghost nearly the entire time. Used Sonic Speed.

    Chilly Castle: What a nightmare. If you can just perfect your drifts and do as HUN playmore said by doing a lv4 3-trick boost in the tunnel into a boat then its just a matter of that final corner (horrible level design). I found middle/middle-right is where you want to be when you trick out the tunnel. When I got it I drifted around to a lv1 boost perfectly before instantly using my saved boost. Used metal sonic but I'm sure any with good handling/speed can get you through.

    Roulette Road: This one took me completely by surprise (and almost broke me) after chilly castle in how those last corners can mindf**k you. I spent a long time in being too far out from the corners and being completely hung up over how long I should hold the accelerate. In the end, you basically just need to get as close as you can to the black/white titles, but still be fine enough in the red. But I'll say, save your boost for the lv1 boost up to the finish line, rather than earlier like shown in the vid. It's what got me over in time.

    Hope that's of some help. Wish me luck for the rest, and don't be discouraged. If you feel you keep getting worse, take a break and come back to it. You slowly but surely see your times improving from the repetition and muscle-memory of it. :)

    *edit; poor wording and punctuation. But I did beat the rest and one of my proudest achievements!
    Posted by gobey17 on 08 Jun 19 at 21:25
    gobey17Oh, and used Sonic Speed again for Roulette Road. I say he's a pretty good choice for most of them but may switch between him and metal sonic (I ended up buying the dlc, which is £2.00 btw and you get some easy expert ghost to beat on two outrun levels towards completion).
    Posted by gobey17 on 08 Jun 19 at 21:26
    kugelblitz22i finally did this a few minutes ago
    Chilly Castle & Roulette Road are by far the most annoying races...
    the last 2 curves in Roulette road are fucking stupid
    try to drive the race fast as possible and tap the gas at the last 2 curves to cut them close.
    i beat them both with Dr.Eggman with balance kit
    Posted by kugelblitz22 on 29 Aug 19 at 14:29
    Lazy with StyleProud to have done this without the glitch!

    I have beaten every Expert Ghost including the mirror tracks and the DLC. That makes 168 bested Staff Ghosts lap times in total.

    I used Sonic Standard Mod for every time trial. It's perfectly doable with him.

    I also beat every single one of gobey17's times on the 42 tracks for a tough extra challenge as he is on my friends list and he had achieved Yokozuna already before. That makes me feel even more awesome!
    Posted by Lazy with Style on 09 Mar at 20:03
    OperativeEmeralDo you absolutely have to clear the Expert Ghost on every track for the Achievement?
    Posted by OperativeEmeral on 14 Apr at 11:08
    Lazy with StyleOn every non-mirror track which means 20 Expert Ghosts. DLC track not required.
    Posted by Lazy with Style on 14 Apr at 17:50
    FlopsyTheRabbitFinally managed this! Here are a few random things I picked up which might be helpful

    Start out a course with a reasonably balanced character (eg standard Sonic), then work out where you can shuffle stats around to. The 'best' distribution for top speed is max speed, max boost. Handling should be as low as you can make it while still getting round the corners comfortably. Acceleration can be left at 1 in most cases, for some tracks you may want to increase it a bit

    For some courses you need to control turns by reducing the throttle. The last section of Roulette Road is all about how close you can get to the wall by doing this, as well as the upward spiral turn at the end of Sanctury Falls. If you are slowing down too much and struggling to get back up to speed when doing this try a bit more acceleration, for me 2 in acceleration seemed to be the sweet spot for these turns

    Character stat distributions can be found here https://steamcommunity.com/sharedfiles/filedetails/?id=14885...

    Where two boost plates are next to each other (eg Roulette Road, top of the first long curve in Sanctuary Falls), you can sometimes hit both of them to get a lvl 2 boost. This may require a quick drift if you are coming at them straight on

    If you drift off a jump so you are travelling sideways, you can gain a bit more speed by barrel rolling in the direction you are going

    If you find the ghost catching you on turns, check that you are taking the turn as tightly as possible

    You can 'save' a drift boost by constantly doing drift switches. A bit situational, but might be useful at the start of a track - you can use the boost item as normal across the start line and then release the saved up drift boost once the item has run out

    The order you chain boosts seems to matter - if you are chaining boosts use the most powerful one last. Eg hit the boost plate (lvl 1) before you use your lvl 3 drift boost, not the other way around. The boost item you start with is lvl 4, always use it last in a chain

    Chilly castle was by far the most difficult, tried a lot of different characters and eventually managed it with standard Ralph. Using Ralph the last bend was fairly easy - don't transform boost, hold right coming out of the jump to get around the first bend then drift left around the second, control the turn with the accelerator. Once you are far enough around use the drift boost then the item boost to get to the end

    Good luck!
    Posted by FlopsyTheRabbit on 08 Aug at 11:52
    maxbybakablackAwesome playlist, very useful. A huge thanks for the help!
    Posted by maxbybakablack yesterday at 16:52
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