Survivors Game Mode

2.605,0522,342 (46%)4-5 h
Survivors Game Mode

Take 'Em All Down achievement in RESIDENT EVIL 6

Take 'Em All Down

Defeat 100 agents.

Take 'Em All Down0
3 guidesOnline Game ModeVersusCumulative +

How to unlock the Take 'Em All Down achievement

  • Ham SaladHam Salad760,044
    24 Dec 2012 28 Dec 2012 31 Dec 2012
    19 2 3
    This is earned by defeating 100 agents in Survivors mode, whether it is in Team Match or Death Match, and can be done in either Ranked or Player matches. An agent is any other human character, like Chris or Ada; it is not required to kill just the Agent character for this achievement. Kills are cumulative over all your games.

    Kills are earned by defeating another agent as an agent, or defeating an agent as an enemy character (zombie, J'avo, etc.). At the end of each match, the game will display how many kills you've earned alongside you deaths.

    You can track your total kills under Records. There is an entry for agents defeated in the section for Survivors.

    The mode itself can be frustrating, as it is easy to get downed pretty quickly. If going for this legitimately, play a character with a strong weapon like Agent, and try to pick up the Grenade Launchers, Rocket Launchers or Elephant Killers that will spawn around the map. Try to hang back from the action and let others whittle their health down so you can swoop in and finish them off.

    This can be boosted in a 1v1 player match. Set the number of players to 2, make one slot private, and invite a friend. Meet up in a designated spot and take turns killing each other. Most rounds should last less than 30 seconds this way, so it wouldn't take too long to get the amount of kills you need.

    Guide not helping? View 2 more guides for this achievement.

    Showing most recent comments. View all comments.
    Sneaky G WizardOh my god what a waste of time, why do they make such lame achievements.
    Posted by Sneaky G Wizard on 21 Jul 13 at 16:22
    Lazy with StyleExactly, 20/100, this is so annoying... cry
    Posted by Lazy with Style on 01 Jul 17 at 22:40
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  • KDiamond1973KDiamond1973496,071
    27 Apr 2015 27 Apr 2015
    3 0 0
    Here's the most efficient way to boost this achievement.

    There should be 2x2 Team Deathmatch game.

    To keep match alive there MUST be only one zombie at a time.

    Initial state (HH - HH) (H - human, Z - zombie)

    1P1 kills 2P1 - 2P1 respawns as zombie (HH - ZH)
    2P1 kills 1P2 - 1P2 respawns as zombie, 2P1 respawns as human (HZ - HH)
    1P2 kills 2P2 - 2P2 respawns as zombie, 1P2 respawns as human (HH - HZ)
    2P2 kills 1P1 - 1P1 respawns as zombie, 2P2 respawns as human (ZH - HH)
    1P1 kills 2P1 - 2P1 respawns as zombie, 1P1 respawns as human (HH - ZH)
    repeat from the step 2

    While waiting for the current zombie player coming from his respawn point for the current kill, the 2nd player of his team should fire at the next victim few times to lower his HP up to red status to speed up the process. Zombie will gain a kill just in few hits then instead of having to eat the full HP bar. In such way it's very possible to get 3-4 or even 5 kills per match (5 mins) for each of 4 players that is really great.

    It's possible to start the killing sequence from different steps in rotation to equally distribute its "tails", when there's no time to complete it in full circle and the starting player receives one kill more than the others just because he "was the 1st".
  • DarkDan88DarkDan88329,185
    29 Oct 2014 29 Oct 2014
    2 1 0
    The best character to play as for this achievement is Piers, as he has the Anti-Materiel rifle. This is just as powerful as the Lightning Hawk and has way more ammo, and also has a scope for added accuracy. One shot to the head followed by one body shot is enough to kill any human player.

    I should also add if you take too long and the other human player(s) get(s) killed by AI enemies, then it obviously WON'T count towards your total agent kills. Just to put that out there.
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