Omerta: City of Gangsters achievements

Omerta: City of Gangsters

3.3 from 328 votes

There are 60 Omerta: City of Gangsters achievements (50 without DLC) worth 2,867 (1,250)

3,528 tracked gamers have this game, 177 have completed it (5.02%)

Achievement Details

That's Got to Hurt in Omerta: City of Gangsters

That's Got to Hurt45 (20)

Inflict 100 damage or more to an enemy with a single attack

  • Unlocked by 696 tracked gamers (20% - TA Ratio = 2.25) 3,528  

Achievement Guide for That's Got to Hurt

411,223 (247,406)
Achievement won on 06 Mar 13
TA Score for this game: 2,192
Posted on 08 March 13 at 16:14
This solution has 6 positive votes and 0 negative votes. Please log in to vote.
I used a leveled up Big Man with a baseball bat using "Skull Crush" to get this one. (Sounds like the game of "Clue")

I hired the stock character (since he leveled up automatically) on the second to last mission (mostly, because I forgot to set it up earlier and I had a saved game)

I used Looney (with knife), Daredevil, Big Man, and my main guy (with Tommy Gun).

In the first room, there were only two guys, so I set up a scenario where I could make an opponent "vulnerable" to help Big Man's chance to hit.

A Vulnerable enemy has a +10% chance to hit, so Big Man (with aiming - LT (left trigger)) was around 70% - still took me three "Skull Crush" swings to get the 100 damage points (1 miss, 89 points, then 106 points)

The three "talents" is used to get vulnerability were (I do not believe these abilities stack - so you really only need one):
Suppression Fire (from Tommy Gun)
Slice (from Knife)
Spot Target (character Talent - Daredevil in my case)

Note: There are multiple ways to "respec" Big Man to improve his chances at both hitting and damage, but this method was fast enough for me and it was during a mop up run, so nothing was on the line in terms of story related gaming.

Feel free to add other tips in the comments section below.
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