Darkstalkers Resurrection achievements
1,210
(400)

Darkstalkers Resurrection

3.9 from 209 votes

There are a maximum of 30 Darkstalkers Resurrection achievements worth 1,210 (400)

2,593 tracked gamers have this game, 51 have completed it (1.97%)

Achievement Details

House of Felicity in Darkstalkers Resurrection

House of Felicity46 (10)

This is a rare achievementComplete the first tier of the award "The Last Dance".

  • Unlocked by 125 tracked gamers (5% - TA Ratio = 4.55) 2,593  

Achievement Guide for House of Felicity

AuthorSolution
Zenn P
435,731 (178,025)
Zenn P
Achievement won on 16 Mar 13
TA Score for this game: 1,210
Posted on 24 March 13 at 14:02, Edited on 03 July 14 at 11:22
This solution has 6 positive votes and 1 negative vote. Please log in to vote.
Darkstalkers ResurrectionHouse of FelicityThe House of Felicity achievement in Darkstalkers Resurrection worth 46 pointsComplete the first tier of the award "The Last Dance".

This achievement unlocks once you clear all 5 Chapters of Felicia's Challenges in Night Warriors. Don't forget that you can pause and go to Help & Options > Controls to re-configure buttons to make it easier to pull of some Trials. I will only post guides to her Chapter 3, 4, and 5 Challenges since her first two are quite simple.

Chapter 3: ES Rolling Buckler
So if you haven't noticed, linking crouching forward into ES Rolling Buckler(Down,Toward+ LB) is very easy. But for some reason, when you link Standing Jab into Crouching Forward then ES Roll Buckler the timing isn't the same and it rarely comes out.

This is because you CANNOT immediately link Standing Jab into Crouching Forward or else the Buckler won't come out. Separate the Standing Jab from the rest of the combo by inputting it then pause for half a second then quickly do Down + B, ES Rolling Buckler. Just focus on linking the last 2 moves together but pause very shortly after the jab then link all the rest. It's all about getting the link down between Jab and Crouch Forward without Bishamon recovering and the combo resetting. Once you get that link auto cancel the Forward into ES Buckler. Solution:

X (very short pause), Down + A , ES Rolling Buckler


Chapter 4: Wide Character Combo
Easy challenge. The link between Crouching Strong(2-hits) and Standing Strong is the only part that takes timing. Once you land Stand Strong you can immediately link it into Standing Roundhouse.


Chapter 5: Tall Character Combo
This is her more obnoxious trial because it requires specific links. Only Hard part is the beginning the rest once you land is self-explanatory. I will assume you know how to do the Crouching Short, Forward, and Roundhouse at the end of this as the timing is very easy with those. Press them one after another. The focus of this guide will be linking the Jumping Short, Jab and Fierce.

This trial is ALL about how you angle your jump and practicing those 3 Jumping Attack Links. Quit out of the Trial and re-start it. Notice the position of the CPU when they do the Trial in the demo, right in front of that green pillar you need to do this. Your initial attack must come out AS you jump or on your way up, which his why this has to be done on a taller character such as Victor.

So input Up/Toward + A , try to aim for Victor's head on your way up with the Jumping Short then Press X afterwards. Keep practicing until they both come in a 2-Hit combo. Look at the trial on the left side of the screen and when you see the Jump Jab disappear you'll start to learn the timing. Since the Jump Short comes out as you jump up you should have plenty of time to link that into Jump Jab then Fierce on your way down. Dohko mentioned you should press Jab twice to time it, but this may make it harder to prep the rest of the links needed mid-air. Fierce comes out right after Jab and has to come out before you land.

Once you land quickly already be holding Down and do A, B, RT. Timing is easier there since its a Target Combo and you can simply press each of those buttons right after each other and it will always come out. Trickiest part is anticipating this part and linking it from that Jumping Fierce on the way down.
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