Lists Game
Terraria (Xbox 360)
tracking their Terraria achievements.
Click here to track your progress.

All in the Family achievement in Terraria (Xbox 360)

All in the Family

Get every NPC to move into housing.

All in the Family0
Hide ads

How to unlock the All in the Family achievement

  • DaeryoonDaeryoon
    05 Nov 2013 04 Jun 2014 06 Apr 2016
    SUITABLE HOUSE
    You need a suitable house for each NPC.

    Each NPC requires a suitable house to live in (10 blocks across and 6 high with a chair and table/workbench, chair, background walls and a suitable light source)

    You can build them on top of each other to save space or spread them out. They can also be in separate locations, such as outposts, but it easiest to keep them all together in case you need to buy something from an NPC. You can assign any NPC to an open, suitable house. Several NPCs sell different items depending on what Biome they occupy.

    Any NPC who dies (for whatever reason) will respawn after a while if the requirements are still met. You need all of them moved in to get the achievement. It will pop when the last NPC moves in, regardless of the final NPC.

    QUICK SOLUTION

    You can also just reassign an NPC to an open room if you have all of them present, such as in a friend/booster's world.

    ALL NPCs as of 1.3 Fishing update (current 12/18/2015)

    The Guide - appears with you at start of the game. Whenever killed, he comes back automatically
    Merchant - appears when you alone or all players combined have wealth of more than 50 silver coins
    Nurse - appears after you have used your first Heart Crystal to increase your max health
    Demolitionist - appears when you find your first Explosive Item (i.e. Bombs, Dynamite, etc.) or have one in your inventory
    Arms Dealer - appears when you have a Gun/Missile Weapon in your inventory.
    Dryad - appears after you have killed ANY Boss
    Old Man/Clothier - appears in front of the Dungeon. You must talk to him at night and offer to lift his curse. This makes Skeletron appear and once that boss is killed (presumably lifting the curse), the NPC will show up at your house. The Dungeon is made of bricks and colored blue, pink, or green near a Desert/Ocean Biome.
    Mechanic - bound somewhere in the Dungeon after Skeletron is killed. You just need to talk to her to unbind her. She will sell her wares right there and move to an open room whenever it is ready.
    Goblin Tinkerer - bound within the Dungeon, the Underground Jungle, or simply Underground after defeating the Goblin Invasion; same as Mechanic
    Wizard - bound in Underground or Dungeon after you have beaten the Wall of Flesh and unlocked Hard Mode; same as Mechanic
    Steampunker - appears after you kill a Mechanical boss (The Twins, Destroyer of Worlds, or Skeletron Prime
    Dye Trader - appears after you obtain any type of dye material, such as Pink berries, red husk, etc.
    Painter - appears after you have 3 NPCs assigned to rooms
    Witch Doctor - appears after you defeat Queen Bee. Queen Bee is found in Jungle Hives after you destroy the baby inside or by using an Abeemination in the Jungle. He sells better stuff if his house is placed in a Jungle Biome.
    Pirate - appears after you defeat the Pirate Invasion, which is an upgraded form of the Goblin Invasion. The Invasion can be started with a Pirate Map item. He sells better stuff if his house is placed in an Ocean Biome.
    Party Girl - has a 9% chance to show up every day once the player has at least 8 NPCs assigned to rooms and there is a open room for her
    Cyborg - appears after you defeat Plantera, which requires you to kill one of the mechanical bosses (The Destroyer, The Twins, and Skeletron Prime). This gives the message "The Jungle grows restless," which means a Plantera bulb has appeared in the Underground Jungle. The more Mechanical Bosses you kill, the more bulbs spawn. You must destroy a bulb to summon Plantera.
    Truffle - He's a tough one to get:
    Basically, you need a mushroom biome above the underground that is not corrupt/crimson. It should look like the ones in the Underground Jungle and has its own music. You can make an "artificial" one by making a row of mud blocks 2 high x 25 long. Repeat these rows three times with space for you to walk through (3 block spaces). You then plant mushroom seeds or you can use jungle grass seeds in the mud and then hit them with the clentaminator and dark blue solution. Add some background (you can use glowing mushroom) walls. Then seal it off on all sides, add a door, a table, chair, and light source to finish your new room/biome. Check to make sure the house is suitable and the Truffle will move in.

    NPCs NOT REQUIRED for achievement
    Travelling Merchant - He only shows up after you have 2 NPCs moved in and has a 20% chance to spawn for 12 hours game time. He sells rare and unique items and WILL NOT MOVE INTO A ROOM. If you exit the game and come back, he will not be there.

    Angler - He spawns by an Ocean biome, where he is sleeping until you wake him up. Then he will move in if you have an empty suitable room. He will give you quests which involve catching him rare fish from different biomes, and he rewards you with various items.

    Santa Claus - He only shows up after you kill the Frost Legion and 'Tis the Season (around Christmas time IRL)

    Stylist - Supposedly spawns in Spider areas underground but is not currently in the game (will take final slot in NPC screen).

    If you have any notes, let me know and I will add them with credit before you vote negatively.

    ***Same as XB1 version***

    Guide not helping? View 1 more guide for this achievement.

    Showing most recent comments. View all comments.
    My angler wouldn’t spawn for a while.
    Posted on 20 Feb 22 at 12:08
    ZhangWeidoes anyone have a world with easy access to most the achievements?
    Posted by ZhangWei on 04 Oct 22 at 03:29
    MortalViper5The friggin' Party Girl won't show up hours after the other 19 have arrived!
    Posted by MortalViper5 on 29 Nov 22 at 03:36
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Add a guide
  • Zealous Pottle2Zealous Pottle2
    25 Jul 2013 29 Mar 2013 21 May 2014
    (Information taken from: http://terraria.wikia.com/wiki/NPC)

    The full list of NPC's and how to unlock them are:

    The Guide: is gained at the start of any map. He is the first NPC you will have.

    Merchant: is acquired when all players combined have a combined wealth of more than 50 in their inventory.

    Nurse: is acquired when your character has found and used a Heart Crystal.

    Demolitionist: is acquired when you have an Explosive (i.e. Bombs, Dynamite etc.) in your inventory.

    Arms Dealer: is acquired when you have a Gun in your inventory.

    Dryad: is acquired after you have beaten your first Boss in that world.

    Old Man/Clothier: is acquired after defeating Skeletron at the entrance to the Dungeon. The Dungeon is at the opposite end of the world from the Ocean.

    Mechanic: is found bound within the Dungeon.

    Goblin Tinkerer: is found bound within the Dungeon, the Underground Jungle, or simply Underground after defeating the Goblin Army.

    Wizard: is found bound Underground after you have beaten the Wall of Flesh. He can also be found bound in the Dungeon


    Steampunker: Will appear once the player has killed any Hard Mode boss and there is a suitable house for her.

    Dye Trader: Will appear once the player has any type of dye material and there is a suitable house for him.

    The Party Girl: Will only appear with a 9% chance every day once the player has at least 8 NPCs and there is a suitable house for her.

    The Cyborg: Will appear after defeating Plantera and there is a suitable house for him.

    The Painter: Will appear after at least 3 NPCs have moved into your town and there is a suitable house for him.

    The Witch Doctor: Will move in after you have defeated Queen Bee.

    The Pirate: Will arrive after the defeat of the Pirate Invasion and will move in after you have suitable housing for him.

    The Stylist: Is found bound in Spider Caves. You must right click her to unbind her.

    Santa Claus is not needed to get the achievement (Thanks Sh0ck for confirming.)

    Once you've got all of these characters living in your house, the achievement should unlock.

    NOTE: NPC's who die will respawn after a while. It won't stop you from getting the achievement.

    Edit: Thanks to iMaginaryy for confirming you can get this in someone elses world! :)

    Edit2:
    This is currently unobtainable until a patch is released. One of the new required NPC's is the Cyborg. He will not spawn until you beat Plantera, which cannot spawn because of a glitch.

    Thanks to Draco719 for this info. :)

    Edit3:

    This has apparently been patched, but if someone could confirm it is fixed, that would be great. :)

    Also edited the guide with all the new NPC's other than the Travelling Merchant and the Angler, since I don't believe they count, if someone could confirm this too, that would be great. :)
    Showing most recent comments. View all comments.
    Draco719Alrighty, i'll give that a shot, thanks man.
    Posted by Draco719 on 24 May 14 at 16:59
    EarthboundXAre we sure the Stylist is in the console version? It was added in the 1.2.3 patch for PC, but console just got 1.2

    I've been looking for her for hours, and she's not showing up in any Spider Dens.

    Is she Hardmode only? This and the wiki don't say.
    Posted by EarthboundX on 02 Jun 14 at 07:32
    EarthboundXYeah, the Stylist is not in the current console version.
    Posted by EarthboundX on 07 Jun 14 at 22:48
Do you have a question about this achievement? Please post it in the Terraria (Xbox 360) Forum