Freedom Hero achievement in BattleBlock Theater

Freedom Hero

Free all the prisoners in the Gift Shop by unlocking or trading.

Freedom Hero0
4 guidesOnline/OfflineSingle PlayerCooperativeVersusShop

How to unlock the Freedom Hero achievement

  • Barfo51Barfo51140,614
    13 Apr 2013 13 Apr 2013 13 Sep 2013
    112 3 54
    (updated 5-5-13 with extensive revisions to with the exact cost progression of heads, and concomitant update to economical acquisition strategies)

    This achievement is for acquiring all of the prisoner heads. This achievement does not count special heads (the star category), it only counts the four regular types: circle, triangle, square, rectangle. There are 64 heads of each type and thus 256 total heads. The heads can be acquired by purchase from the vending machines in the gift shop area, or via trade form another player. For each type of head there is one default “blank” head that is untradeable (you always have it), the other 63 can be traded. In order to pop the achievement you must possess all heads at one time, acquiring a head and then trading it away will not make progress towards the achievement.

    The gift shop sell the heads from four vending machines sorted by type. These machines cost gems, starting at 10 gems and increasing based on how many heads of that type and total that you currently have (more on prices in the next paragraph). When you purchase a head it gives you a random unacquired head of that shape.

    Head cost seems initially confusing but upon further testing proved to be fairly straightforward. The cost of new heads depends upon how many total heads (counting blank ones) you own, based on the following table:

    4-59 heads: 10 gems
    60-119 heads: 15 gems
    120-179 heads: 20 gems
    180-239 heads: 25 gems
    240-255 heads: 30 gems

    Note that 'star heads' do not count into this calculation at all. Additionally if you have too many of one head type then the price for that head type may be higher than the price for other heads. This system seems to be in place to raise the price if you try and buy different heads types on different profiles.

    1-29 one type: 10 gems minimum
    30-59 one type: 15 gems minimum
    60-63 one type: 20 gems minimum

    To buy all of the heads and get this achievement will take a large number of gems based upon the method used. You can buy each head type in turn, though this will be the most expensive way as you are paying the premium on the first head type. Total cost of this sequential method is 4795. Alternately, you can buy heads from enough different types so that you avoid the premium pricing (ie never buy heads at 15 or 20 if other heads types are offered for less). Total cost of this ‘smart’ strategy is 4640 and this is the minimum without using multiple accounts or getting heads in trade. Finally the last and cheapest way is to create three additional profiles and buy each head type separately (the main will buy the first head type) and then trade the heads to your main at the end. This will cost 820 gems per type you buy for a total of 3280. Note that you can discount the above prices by 40 if you intend to keep the starter non-blank heads you get.

    How to get all these gems? Other than just through normal progression (which would be hard to estimate time), I identify three major ways to get gems, and calculate rate of earning gems:

    regular arena mode: ~0.5-2.5 gems/min
    local 4 player arena: ~10 gems/min
    gem trade glitch: ~100 gems/min

    If you just play single player arena matches, these typically last 2 minutes and you earn 1-5 gems, for a rate of 0.5-2.5 gems/min. If you have four local controllers, you can play the challenge mode (more than one player required to complete) in coop with all four players (detailed below) and earn 16 gems for every round of slightly <2min, for a rate of ~10 gems/min. Finally is the trade glitch which can earn 100 gems/min if you can execute 5 trades/min

    The trade glitch can be exploited to get essentially infinite money fairly quickly. This may eventually get patched, but currently it works (I will try and update the solution if it ceases to work). What you need to do is to create an additional profile that will be basically an empty profile. Then trade away all the four starter heads that come on this profile until there are no heads. You cannot trade a head to a recipient who already has that head, so if your 'empty' profile happens to start with a head that your main acct has you may need to create a third profile to trade that head to so that your second profile can be empty. The next time you enter the trade window with this empty profile, it will automatically offer up 25 gems as trade. With your profile that is collecting the money trade 5 gems. This will result in setting the empty profile to 5 gems, while your money profile will have a net increase of 20 gems. Re-enter the trade window and the empty profile will offer up a 25 gem trade again and just execute the same 5 for 25 trade. This can be repeated as many times as you desire for a net gain of 20 gems per transaction (the reason you need to trade 5 gems is that without at least 5 gems the empty profile cannot enter the trade booth).

    A couple other minor factors can speed things up. When executing trades, the cursor starts at the position of your current head. Therefore when doing the money generating trade it is advisable to have your head be the head that is directly below the 5 gems slot in order to more quickly (a cat circle head guy). If you are trading 0 gems (in order to transfer heads) you want the circle head that is directly below the 0 gems slot.

    If you don’t want to do the trade glitch (or can’t because it has been patched out), the next best way is to use the 4 player arena coop challenges (multiple players required to complete level option). Sign in all four players to profiles (guests can’t trade), and play one of the easier levels. Generally you can get through 95% of the level completely solo, but there will be one spot where you need a second player to stand on something to make a platform appear, or throw you up to get a gem, etc. Play through the level as normal with one controller leaving the other three at the entrance. When you get to the two player section, suicide with a second player (to warp them to the closest checkpoint to you) and then use two controllers to get past the 2-player spot (this may require a bit of contortion), then finish the level as normal. You will earn 4 gems for each signed-in player, or 16 total.

    With all this information, it is simple to calculate an estimated time to both earn enough gems to purchase all of the heads, and transfer all heads to your main profile in order to estimate how long it will take to get the achievement, and thus the best way to go about it. I assume 5 trades/min rate, and the gems/min rate in the above table:

    buy mode gems cost trades time (glitch) time (4ply arena)
    -------------- -------------- -------- --------------- --------------
    1 acct, sequential 4795 0 extra 48 min 480 min
    1 acct, smart 4640 0 extra 46 min 460 min
    multi, sequential 3280 192 extra 71 min 368 min

    When using the gem trade glitch single account is clearly best as the extra price (at 100 gems/min) are still much less than the equivalent time to transfer the 192 heads to your main, however if you desire to earn the gems via non-glitch means, the chief consideration is price, and the multi account method is preferred. This holds even more so for regular arena or progression-based modes of earning the gems.

    Guide not helping? View 3 more guides for this achievement.

    Showing most recent comments. View all comments.
    MIGHTYMILTON09Great solution. The glitch still works as of 20th Aug 2019.
    Posted by MIGHTYMILTON09 on 20 Aug 19 at 13:28
    Shel2theburneGlitch worked perfect for me 2/10/20

    Thanks for the guide!
    Posted by Shel2theburne on 11 Feb 20 at 00:51
    kaboblesWorked great. Wouldn't hurt to slim down the guide, though. It's such a simple guide that the large body of text kind of dilutes the simplicity. Also since the guide doesn't mention the glitch right away, it seems as though many of my friends didn't bother reading through the whole guide. They were asking how I got the achievement so quick, etc.
    Posted by kabobles on 30 Apr 20 at 22:22
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  • ChaosAlertChaosAlert844,979
    08 Apr 2013 08 Apr 2013 11 Sep 2014
    25 6 10
    Update: This method no longer works if you're online as you automatically get two heads on a new save. As long as you're not connected to Xbox Live, you can still do this.


    This idea came to me while I was grinding gems, and I'm surprised I didn't utilize it sooner as it could have saved several hours of play time.

    When your first start the game, all prisoner heads are 10 gems each, and increase to 15 after a set amount have been unlocked. Keep buying enough from one group until you have them all, and then stop buying. Now use a second profile (cannot be guest), and pass all your gems from your main profile to the second profile (trading all gems for 0), then have your second profile buy the prisoner heads of another group. Continue to let the second profile buy prisoner heads for you, while you're collecting gems from solo/co-op play.

    Eventually, the second profile will have collected enough gems from your progress to buy all heads from one group. Now you can trade all the heads to your main profile (with 0 gems).

    You can then repeat this process with another profile, making sure to buy all heads from the same group outside that of what your main profile and previous profile(s) had bought, before trading to avoid getting any you already have with your main profile.

    If you are planning to help a friend over Xbox LIVE get this achievement early by trading all your heads to them, please take caution that it is possible that some of your heads will disappear upon tradeback. The reason for this is that the game doesn't typically save the heads in your stats (they'll be blank) until you finish a level or arena match, and sometimes a trade might not go through correctly if you're both rushing.

    Also, to clear things up, you do not need any of the Star heads to obtain this achievement. The only way to get these is to play Furbottom's Features.
    Showing most recent comments. View all comments.
    danpsfxI grinded to 4000 gems and still hadn't unlocked them all before utilising this method to get the last 30 or so. The 3rd group was costing 20 from the first one and then increased to 25; the 4th group started at 25. I started using this method before seeing it increase so I don't know when/if it does increase again. Now I just wish I'd seen/thought of this before I spent hours grinding gems.
    Posted by danpsfx on 11 Apr 13 at 02:53
    ChaosAlertHuh, interesting note about the 25 gems. If it's a forced prompt that causes 25 gems to be traded after giving away the four starting heads... I wonder if there's a hidden variable where 'losing' those heads early causes the gem counter to think it's at least on 25 gems for the second profile...

    If anyone else can confirm that this bug does happen, I'll add it to the solution.
    Posted by ChaosAlert on 12 Apr 13 at 14:15
    The Caged Ragethe 25 gem thing has happened to me when i was recovering my castle crasher head.
    Posted by The Caged Rage on 13 Apr 13 at 12:14
  • YaziteYazite405,615
    11 Feb 2016 10 Feb 2016 10 Feb 2016
    14 0 1
    If you'd rather not do any glitches, then this guide is for you.

    The fastest legit gem farming method is simple.

    Firstly, you need two XBL accounts (your main and a spare). The spare does not need to have XBL gold. You could use a guest but your gems/hr will decrease.

    Start local game, arena, muckle and continuously play the first three doors. You'll need to kill your spare account once every round and then simply wait for the time to run out (only 2 minutes).

    Equipping the fire ball item with your main will make it a little easier killing the spare account.

    Then, trade the gems earned on the second account to your main every so often in the gift shop.

    Of course, if you get a golden hat spawn, that increases gems/hr.

    Doing this will give you 5 gems every 2 minutes, which equates to around 200 gems per hour.

    This is fantastic to do while doing something else as it requires little attention.

    Any questions? Feel free to leave a comment.
    Showing only comment.
    Ar0nP1aYz05Great method
    Posted by Ar0nP1aYz05 on 26 Jun 20 at 04:25
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