Remember Me achievements

Remember Me

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There are 50 Remember Me achievements worth 1,910 (1,000)

21,779 tracked gamers have this game, 2,858 have completed it (13.12%)

Achievement Details

Leader of the pack in Remember Me

Leader of the pack48 (20)

Beat a Mourner without beating its supporting sidekicks

  • Unlocked by 3,794 tracked gamers (17% - TA Ratio = 2.39) 21,875  

Achievement Guide for Leader of the pack

99,793 (52,955)
Achievement won on 26 Jul 13
TA Score for this game: 1,910
Posted on 26 July 13 at 08:08, Edited on 28 July 13 at 07:01
This solution has 65 positive votes and 5 negative votes. Please log in to vote.
The above solutions did not work for me. No matter how hard I tried, I always ended up killing a Leaper after the first DOS attack was over.

This is how I did it on Memory Hunter difficulty on the Paradise Lost level.

1) Set your eight-hit combo to be all Damage pressens, except the final 2-3 slots, which should be Chain pressens. The final damage output for this should be around 840-850 with 2 and 950 with 3. I did with only 2. With 4 Chains the damage is about 1065, and that definitely worked on regular difficulty when I tried it again later. Use all the Chains you have available.

2) Set your three-hit combo to be all Regen pressens. It won't really matter if they are Regen or Cooldown pressens, but it helped me stay alive to have health coming back. You shouldn't need Cooldown bonuses at the start of the fight, regardless.

3) Hit the Leapers with the three-hit combo, bouncing around from target to target, until you have 2 Focus Bars.

4) Once you have two Focus Bars, get to some free space in the room and hit the DOS S-Pressen. This will reveal the Mourners.

5) Pick one of the Mourners and hit it with a Junk Bolt. If you are playing on Script Kiddie or Errorist Agent, this is probably unnecessary, but the extra damage helps for Memory Hunter.

6) Trigger the Camo S-Pressen. This will freeze the Leapers that are unaffected by the DOS S-Pressen in place until you start your attack, giving you extra time to deal with the Mourners without interruption.

7) Hit the Mourner you Junk-Bolted with the eight-hit combo. This might be enough to trigger the Overload by itself, but if it does not, start the combo again after the first one ends.

If this works for you like it did for me, you will be able to Overload the Mourner without having to fight a second round with the Leapers.

IMPORTANT: don't trigger the Camo S-Pressen before the DOS S-Pressen. The Mourners remain invisible if Camo is triggered first, and the Camo is immediately dropped as soon as the DOS is trigger.
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