Lists Game
State of Decay
tracking their State of Decay achievements.
Click here to track your progress.

Mercy Shot achievement in State of Decay

Mercy Shot

Kill a member of your community to prevent them from turning.

Mercy Shot0
Hide ads

How to unlock the Mercy Shot achievement

  • BiLLzuMaNaTiBiLLzuMaNaTi
    08 Jun 2013 08 Jun 2013 04 Aug 2013
    *SPOILER ALERT*. Around the time Lily's brother Jacob wants to relocate from the church the pastor will start to get sick, he should come down with black fever. When this happens move to the new house Jacob picks out for you. Now just do side missions going back to the house after each one and you should start to get updated on the pastor once going home. One of the guys in the house Alan will start suggesting killing the pastor if he doesn't get better and eventually he will. Just keep close by and keep doing side missions do not go to far or you can miss out!! Once Alan kills the pastor he will soon catch the same sickness black fever. Now go back to doing side missions in the area and you will soon get a mission called Mercy Shot. Now head home and talk to Alan, ask him to go with you on a walk to an isolated area and go take care of business and get your achievement :]
    Now I just want to mention I've had the same thing occur in 2 play throughs but on my first play through I heard about the pastor getting sick but around that time is when you are driving far away to meet the Wilkersons or whatever their name is and you miss out on the updates because your not visiting the house and you will not get called about it. So to wrap it up, start your game and when the pastor get sicks do side missions in the area and keep checking in. Don't go far away and don't just stand around either, it's a waste of time. Good luck :]

    P.S. If Alan doesn't get sick back out of the game to the menu, then to the dashboard, load up the game, walk back in the house and Alan should be sick *Thanks to SgtDigglesworth*

    Guide not helping? View 3 more guides for this achievement.

    Showing most recent comments. View all comments.
    EthigyOf course Alan gets murdered by zombies before I can finish the achievement. Great, now I get to play through a second time.
    Posted by Ethigy on 24 Nov 17 at 20:47
    Sir LumboIs the injured status different from the 'hurt' status? I have removed my medical center and am actively getting all my survivors 'hurt'. However, they all seem to heal just fine. I have been going at this for about 50 mins. Any way to force the 'injured' or 'sick' status? I've tried petrol bombing survivors, eating the bloater gas, but no cigar....
    Posted by Sir Lumbo on 10 Dec 17 at 15:15
    Sir LumboI could find no viable way to deliberately get my team injured. I tried burning them, burning myself, jumping off vantage points, running people over, getting hit by freak zombies, sustaining lots of damage... nothing.

    After Alan kills the pastor, keep checking back. Go right into your base after each mission/side mission/scavenge run. On my first playthrought, Alan killed himself but the one scene that was new on my successful run was, after you learn Alan is sick, Lily talks to him and accuses him of not listening to her. The Mercy Shot appeared right after this scene for me.
    Posted by Sir Lumbo on 16 Dec 17 at 17:14
  • Have you got any tips or tricks to unlock this achievement?
    Add a guide to share them with the community.

    Add a guide
  • Henerz360Henerz360
    10 Jun 2013 10 Jun 2013
    This achievement needs you to kill a member of your community who is injured or sick.

    The game will some times make a character of your community hurt but waiting for this to randomly happen could take ages!

    So what i did was select a character who is pretty useless (low skills) and then become them and run into a group of zombies to get your health down to the point where you fall on the ground and are told to tap A.

    When this happens mash the A button to get back up and get the hell out of there and back to safety!

    Once you get back, check your character it should say he is injured, then switch out to a different character.

    After a while it will say if they are going to recover or not, if it says they arnt going to make it go back to the base.

    When waiting to see if they are going to make it STAY CLOSE TO YOUR BASE! if your dont you will not get updated about them and they will be dealt with and you will miss out on the achievement.

    Once it says the character is not going to recover head back to the base and talk to them. Tell them that we cant take the risk and you have to shoot them.

    Take them to a isolated place and shoot them.
    Showing only comment.
    NavyMicrobeIts also a good idea to remove the medical area if you have one so they have less of a chance to recover
    Posted by NavyMicrobe on 15 Dec 14 at 03:15
  • WeAreB0rgWeAreB0rg
    06 Jun 2013 06 Jun 2013 09 Jun 2013
    This is random rather than being a story achievement, as any member can get sick and start this mission. However, a story opportunity is likely to appear.
    *** Spoiler - click to reveal ***


    When a member of your community gets sick and fails to recover (medical area increases likelihood of recovery - but without it, they are probably more likely to just expire overnight without the opportunity for a Mercy Shot), a mission will appear at home base called 'Mercy Shot'. Nothing will be said on the radio, but briefly onscreen there'll be a note that X might not get better.

    Go back home. When talking with the sick individual, you will get the choice of whether to execute or expel that member - choose to execute ("we can't take the risk."). If you miss an opportunity, don't fret - the same mission can appear for other members should they get sick.

    I think you have to wait until the game prompts you with a mission to complete this, if anyone is *certain* that there was no mission at their home, but were able to Mercy Shot a sick member in dialogue anyway, please comment!
    Showing most recent comments. View all comments.
    WeAreB0rgI expect he's not sick enough. The screen prompt that "X might not get better" and mission only appeared when my guy got to 'gravely ill'. If he's sick with 'cough' or 'fever' etc., I expect the option won't appear.

    I've had a "friend" Mercy Shot, so it's not that.
    Posted by WeAreB0rg on 09 Jun 13 at 15:09
    DivStormI followed BiLLzThEd0n's method and it worked! I basically just did the following: Side Mission > Return to Base. When you return to base sometimes a scene plays out.

    *** Spoiler - click to reveal ***
    Posted by DivStorm on 10 Jun 13 at 00:15
    wolfzero01i got it using the pastor will/alan method, but just got another opportunity starting the game the other day when I got the message that one of the survivors is sick. I have plenty of med supplies and a fully upgraded med tent so I don't think it matters if you have a med area or not however I have moved my home to a new location so that might be a factor if someone hasn't gotten the chance to do the mission
    Posted by wolfzero01 on 26 Jun 13 at 19:11
There is 1 other guide for this achievement
Do you have a question about this achievement? Please post it in the State of Decay Forum