Stasis Interrupted

2.982,7191,523 (56%)3-4 h
Stasis Interrupted

We're Still Collating achievement in Aliens: CM

We're Still Collating

Find All Stasis Interrupted Audio Logs

We're Still Collating0
1 guideOnline/Offline - These achievements can be obtained in either an online or offline game mode.Single Player - These achievements can be obtained by a single player.Cooperative - These achievements can be obtained by two or more players in a cooperative game mode who have met the achievement requirements.Collectable - These achievements are obtained by exploring the game environment to find a set of unique objects.

How to unlock the We're Still Collating achievement

    24 Jul 2013 24 Jul 2013 02 Aug 2013
    37 0 10
    Ok, since no one has submitted a guide for this yet, I'll give you guys a quick brief on where all the logs are... Hopefully someone can make a video for this and provide you guys with a proper solution. Until then, enjoy.

    EDIT -
    gamerboyTHXtss was kind enough to make a video guide for us. Thanks a lot! Makes it so much easier.

    Mission 1 -
    1) Shortly after hiding in a locker and meeting Stone and Turk you will progress a little further and enter a room with an operating pit on your left and a turret around the corner also on the left. Head straight and in that room is the first audio log. Its next to the vent you have to crawl inside to flank the turret.

    2) After you split up from your companions you'll progress a good ways and find yourself in a lot of hallways surrounded by different labs. The second audio log will be in the lab on the left before you go up the stairs to the big hangar where your character says "Level 3 Bay 4". Theres a loading crane arm thing aliens crawl down and attack you when you enter. If you got here without grabbing the second log, you've gone too far.

    Mission 2 -
    3) The third audio log is right after you and Hicks open the armory and gear up. After accessing the table terminal, you'll go right up the steps. The audio log is right in front of you on the desk in this room.

    4) After fighting through a few rooms with aliens in them, you'll pass through a library and then you'll enter a locker room. As you enter the locker room turn left and the log is sitting on a bench.

    Mission 3 -
    5) Shortly after passing through the hole in the fence, you'll be in an open area with enemies on a catwalk/steps to the right. Head up the stairs on the right and go inside the building the enemies were coming out of and it will be on a computer dash. The exit of this area is a metal container which the enemy will open and attack you. If you pass this point without grabbing the log, turn around. The building will be
    on the left if you're back tracking.

    6) This one is outside. You will fight on the planets surface for a long ass time and eventually you'll find a lot of containers and the path will bend right. Stick to the right (the high ground) and this audio log will be on top of a box. If you get to the armored vehicle that attacks you, you've gone slightly too far. Turn around and back track, stick to the left.

    Mission 4 -
    7) Near the very beginning. Head forward towards the tunnel and it will be on the left near a dead body against the wall.
    8) After clearing the first egg room and going down the steps and through the orange/red tunnels you'll see this one straight in front of you on a box, along with your next xeno fight.
    9) When you get to the door that has a machine stuck in it, you'll enter a gas filled area. Upon entering go up the stairs to your left, and the log is in the room up top on a counter.
    10) The final log of this mission and the DLC, is near the last vent you have to open for Hicks. As soon as you come up the steps, hang a left around the corner.
    Showing all 10 comments. Leave a comment.
    BrumtownManglerI missed the 1st one on the 3rd level. Saved me the time of backtracking entirely - nice one, thanks.
    Posted by BrumtownMangler on 25 Jul 13 at 12:06
    JAGERMEISTER TXLol I missed that one too originally.
    Posted by JAGERMEISTER TX on 25 Jul 13 at 12:34
    Jakk Dannielzanyone know if this is do-able in coop?
    Posted by Jakk Dannielz on 25 Jul 13 at 15:01
    bLaKgRaVy@Jakk - I'm sure, now that people are reporting that co-op is fixed, that if one person picks up an Audio Log, all players get it, just like in the retail game.
    Posted by bLaKgRaVy on 29 Jul 13 at 17:30
    HiddenPrecisionI'll make a video guide tonight. How long does the DLC take to complete?
    Posted by HiddenPrecision on 01 Aug 13 at 18:43
    JAGERMEISTER TXOnly a few hours. 3-4. Took me a little longer having to look for collectibles from scratch.
    Posted by JAGERMEISTER TX on 01 Aug 13 at 19:07
    HiddenPrecisionOk I got the video done. Here's the link.

    I'm not going to make a solution. It would probably be best if you add it to yours.
    Posted by HiddenPrecision on 02 Aug 13 at 15:26
    JAGERMEISTER TXRoger. Thanks a lot!
    Posted by JAGERMEISTER TX on 02 Aug 13 at 15:35
    Mister BudsThanks, man. This is much better than the one on x360a I was trying to use.
    Posted by Mister Buds on 28 Sep 13 at 17:46
    Wanderer128Thank you for taking the time to post a text solution instead of just a video solution like most do. +1
    Posted by Wanderer128 on 16 Aug 14 at 00:54
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