Exit achievements


2.9 from 199 votes

There are 12 Exit achievements worth 1,170 (200)

1,817 tracked gamers have this game, 23 have completed it (1.27%)

Achievement Details

Complete Situation 19 in Exit

Complete Situation 19123 (15)

Clear all stages up through Situation 19.

  • Unlocked by 27 tracked gamers (1% - TA Ratio = 8.20) 1,817  

Achievement Guide for Complete Situation 19

183,174 (86,415)
Achievement won on 21 Jan 13
TA Score for this game: 1,170
Posted on 21 January 13 at 19:58, Edited on 26 January 13 at 12:35
This solution has 1 positive vote and 1 negative vote. Please log in to vote.
If you have made it this far, trying to get this achievement, it means you have unlocked this one:

ExitComplete Situation 16The Complete Situation 16 achievement in Exit worth 102 pointsClear all stages up through Situation 16.

And you may have this one:

ExitUltimate Escape ArtistThe Ultimate Escape Artist achievement in Exit worth 216 pointsReach a score of 15,000 or more by the end of Situation 15.

Personally, I would try to get the later one first if you are after the 200/200, since many of the levels in this game are hard and it´s better to keep getting the 100/100 in each level prior to advancing at a new situation. It´s already a pain to beat each one once at 100/100. I can only imagine the pain of getting through most of the 220 levels more than twice (you will repeat them forever anyway to improve your time).

Situations 17-19 are probably too one of the biggest jumps in the game in terms of how many levels you have to beat, how hard they are, and what´s worse, with no real guide in all the internet about all the levels. Some of them are so hard, than even knowing the right solution you can spend 2-3 hours just to get it right. Situation 17-10 specially comes to mind (where I lost like 8+ hours, 3+ of them after finding a video of the level on YouTube after so much frustration).

Situation 17 is a bunch of space levels, with those annoying box-like aliens, many timed jumps, etc. The two major tips I can give for these ones are understanding that your character hitbox is its feet when touching fire (so you can just put your character´s face or even body on fire and don´t die), and that hitting two or more aliens in the same spot will make them create a tower of two or more crates.

Situation 18 is a nice change from those really annoying space levels, and it´s based on making "out of the box" solutions, not using every object in many of the levels, and doing everything as fast as possible. You need to rethink every move on this levels, but personally they were a lot more enjoyable than both situations 17 and 19.

Situation 19 is a bunch of overly hard levels, where time is usually too narrow and you have plenty of hard "out of the box" solutions, using those annoying scales. Thankfully, some really kind gamers have put videos of the hardest levels in this pack on Youtube, making these painful levels just a 1-2 hours painful levels by repeating everything like a monkey :) Really thanks to all those players, as beating this situation without their help could have been a nightmare (some people that just wanted to end the 220 levels without all the points had just levels from this situation left).

I cannot provide the entire solution to all the levels, but I can show you all the links that helped me finish these situations, specially the hardest ones of them:

Situation 17-10:

Situation 19-5:

Situation 19-7:

Situation 19-10:

Some random info:

Keep in mind there´s no complete guide of these levels, and even having them, just beating them is hard.

Please, if you need help on any specific level, ask on this solution and I´ll post the key moves and things to do to beat the level.

Note for no english players: If you can´t play the 2nd DLC in the game after downloading it, try changing your console language to English. That way, you will be able to play the DLC. At least on Spain is glitched.
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