Armored Core: Verdict Day achievements
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(1,000)

Armored Core: Verdict Day

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There are a maximum of 50 Armored Core: Verdict Day achievements worth 4,417 (1,000)

1,957 tracked gamers have this game, 24 have completed it (1.23%)

Achievement Details

Mission: 02 Clear in Armored Core: Verdict Day

Mission: 02 Clear15 (10)

Clear Story Mission: 02.

  • Unlocked by 849 tracked gamers (43% - TA Ratio = 1.50) 1,957  

Achievement Guide for Mission: 02 Clear

AuthorSolution
Whatever00069MS
210,053 (139,049)
Whatever00069MS
Achievement won on 26 Sep 13
TA Score for this game: 675
Posted on 28 September 13 at 12:23
This solution has 0 positive votes and 0 negative votes. Please log in to vote.
Recommended Core:
High Mobile Heavy Reverse Joint with a wide FCS. This should help you get up and out of close quarters fast if you're starting to be overwhelmed.
Recommended Primary Weapons:
Dual Gatling Guns/Gatling Gun and a Rifle. Gatling guns are extremely useful when taking on any flying enemy. Especially Scouts. These guys will try to get behind you and a gatling gun is a great deterence.
Recommended Bay Weapons:
Laser Blade and a Shield. After dealing with the flying enemies, the close quarters are a great tactical advantage against the Defenders. Make them follow you around a corner and unleash the laser blade. It's an excellent way to deal with them without taking a lot of damage. The shield is a good back-up in case they get a few shots in.
Recommended Shoulder Weapon:
CWIS or Auto Attack Gun. There are a few emplacements and Helicopters that will fire missiles at you. CWIS is a great friend against them. Alternatively you can use an Auto Attack Gun in conjunction with the shield to get some good hits without leaving yourself vulnerable.

This mission can be tough if you don't really know what you're doing. There are a lot of flying scouts, a few helicopters, heavy shield defenders, snipers, and autonomous gun emplacements. You'll start in what I dub, the southwest of the map. There are four points you have to clear out, one in each of the sectors: southwest, southeast, northwest and northeast.

My prefence is to go for the SE, head to the NE, then NW and swoop down to the SW.

When dealing with the snipers, always try to flank. These guys make it harder to get to them the closer you are. If you flank them, then most of the time, they're dead before they can react.

Use corners and the recon units to your advantage when taking on the defenders. Especially the heavy defenders. These guys can take quite a few hits. So instead, use guerilla tactics. Lightly wound them, and make them chase you into an ambush. Laser blades and corners are a great combo.
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