Batman: Arkham Origins achievements

Batman: Arkham Origins

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There are 62 Batman: Arkham Origins achievements (50 without DLC) worth 3,789 (1,300)

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Achievement Details

Worst Nightmare in Batman: Arkham Origins

Worst Nightmare62 (15)

Master the Worst Nightmare Dark Knight track

  • Unlocked by 3,804 tracked gamers (6% - TA Ratio = 4.13) 65,144  

Achievement Guide for Worst Nightmare

Deadpool 1194
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Deadpool 1194
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TA Score for this game: 1,085
Posted on 03 November 13 at 12:52, Edited on 28 December 13 at 22:43
This solution has 60 positive votes and 2 negative votes. Please log in to vote.
*WARNING* There may be some slight spoilers due to the need to give locations. I'll try to keep them to a minimum and tag anything I feel is a significant spoiler.

First of all this is important. START THESE CHALLENGES ASAP!! There are a very limited number of predator rooms in the story and none once you have finished. The challenges do apparently carry over to new game plus but will be much harder to complete. I am writing this in such a way you should be able to finish all these challenges in your first playthrough.
Secondly, one of the challenges (rank 6) can - to the best of my knowledge - only be completed in one specific location. Make sure to get it done there or you'll have rank 6 onwards to do in NG+!
Finally, one of the maps in challenge mode requires the use of the sonic batarang - unlocked by reaching rank 10 in these in game challenges. You will have to reach rank 10 in the worst nightmare track as a bare minimum if you want to complete challenge mode.

DJ Drty Chapstk has pointed out that some of the challenges will not appear until after you hit the checkpoint for clearing the room. If you clear the room and don't get the challenge, restarting will not help as the room will still be cleared when you load in. To get around this, back up your save to the cloud or a usb device before finishing the encounter and load from that.

Rank 1: Perform an inverted takedown, a vent takedown and a wall takedown.

-This one is basically given to you. When you reach the first enigma tower you will enter a room with 3 goons stood in the perfect locations for these takedowns. Get the first with an inverted (RT to hang while on a gargoyle, Y for takedown), the second guy from the grate you crawl through to reach him and the third guy by taking him down through the wall. Make sure to do a wall takedown (Y when behind the wall) EXPLOSIVE GEL DOES NOT COUNT! After these three there will be one guy left waiting for a ledge takedown. If you didn't pop the challenge restart now as it will autosave your game after killing the last guy!

Rank 2: Perform 3 silent takedowns in a single predator encounter.

Very very simple and can be done almost anywhere, I did it on the main deck of Penguin's boat. If you don't get it here you will most certainly get it in the theatre.

Rank 3: Finish a predator encounter without being seen.

I did this in the theatre inside penguins ship. If you do this right you can also earn 2 achievements here. USE ONLY SILENT TAKEDOWNS IN THIS ROOM. As you enter move to your right and takedown the guy at the top of the stairs, as soon as he's dealt with turn left and glide of the railing to land behind the second target and take him down. Next head around the corner in the direction he was going, and move across in front of the fish tank, there will be a corridor to your right, another guard will come down this corridor, get behind him and take him down. After this move in the direction he came from and get behind the ladder. You will see two enemies guarding a hostage. Wait for the one on the left to move before sneaking around and taking down the guy who stayed, then follow the one that moved behind the fish tank and finish him. To complete the room grapple back to where you started and head down the stairs to reach the last guy.

Rank 4: Use a sonic batarang to lure an enemy into a takedown.

Some people have reported needing to do this up to three times to unlock the challenge, but I got it on my first try.
After you exit penguins boat you will be near the steel mill. There are several guards nearby and it counts as a predator encounter. Simply lure the guards with the sonic batarang (down on the d pad twice to equip) and then take them down. I would recommend luring them towards unique takedowns eg grates or under an invert takedown location, as I had issues with the challenge not registering after a lure then silent takedown.

Rank 5: Complete a predator room without using detective vision.

I did this on the roof of the GCPD building (you have to go here for a main story mission anyway). Grapple to the roof and then takedown the sniper, then drop onto the helipad and take out the guard patrolling there. One guard will walk down next to the helipad, so drop down and take him out too. There will be two guards left patrolling and two by the door. Watch the patterns of the guys patrolling and take them out however you please before grappling to the roof above the two remaining guards. Although they seem very close together you can in fact silently take down both if you start with the guy on the left (left side as you're looking at the door) as the AI in this game have literally no peripheral least not on normal difficulty anyway.
Really you can take out these guards in any way you please, just DON'T USE DETECTIVE VISION.

Rank 6: Perform 4 exotic takedowns in one encounter; vent takedown, hanging ledge takedown, corner takedown and explosive gel takedown.

Okay this is the one that is a real pain in the ass. As far as I know this can only be done inside the gotham merchant bank. I would recommend doing it the first time you go there as the second time is way more difficult.
The corner takedown: needs no explanation although I would do this first as you are likely to get spotted trying once the guards are on alert.
Hanging ledge takedown: this is more difficult than it seems. Not just any ledge will work. On the lower half of the bank are 4 metal grates, stand on top of one then use the sonic batarang to lure a guard underneath, then take him down when prompted. These are to my knowledge the only ledges you can use this takedown on and the reason this challenge blows donkey d**k if you aren't prepared for it.
Explosive gel: This must be on a solid wall not the glass. There are two walls at the far side, only use one of them because the takedown will not count if the guard isn't fully KO'ed.
Vent takedown: to clarify, these are the vents in the walls NOT the grates on the floor. Use detective mode to find one and then lure and takedown.
PuckJunkie has pointed out that if you remove the vent covers you can no longer do a vent takedown. Vents in this area can be accessed through the floor grate at the back of the room.

If you are past this encounter, DJ Drty Chapstk has pointed out another location it can be done before entering NG+ however this is VERY late in the game. Please check the comments for his solution.

Rank 7: Complete a predator encounter without using takedowns.

I'm not entirely sure what counts against you for this, so just to be sure I ONLY used cape stun beatdowns. (B,x,x,x,x,x,x,x...)
I did this challenge in the sionis steel mill in the room where
*** Spoiler - click to reveal ***

Simply grapple up to a gargoyle to spot isolated guards, and then drop and stun them with your cape before beating them down. This is not difficult but does take patience to wait for guards to become isolated.

Rank 8: Complete a predator encounter without using detective vision and without being seen.

*NOTE* DO NOT USE SMOKE GRENADES OR FIRE EXTINGUISHERS. Stepping into smoke will automatically activate detective vision and negate this challenge.

I did this in the main story mission in the lobby of the hotel. There will be three guards on the upper walkway and 5 on the ground floor.
As soon as you enter the room grapple up to the gargoyle on your left, then drop behind the guard patrolling there and take him down, then move into the direction he came from and take down the guy stood on the walkway and the next one (be quick as he will head down the stairs. If you miss the opportunity to get him he will spot the first guard you took down on his next pass making the room more difficult).
Once all three up top are done with (you may get an autosave here) take notes of the guys walking below. The guard holding the jammer will make his way to the far right of the room and walk behind a wall, this is the best time to take him down. After this the guy on the far left of the room will walk into an alcove next to the stairs and stare at the wall for a while, this is your best opportunity to take him. Now there is only one guard patrolling, study his pattern and take him when it's safe to do so.
This just leaves the two guys stood by the security room. It has been suggested to lure one of them away with the sonic batarang, but I had no issue gliding behind them and silently taking them both down.

Rank 9: Perform 4 loud takedowns in one encounter; grate takedown, inverted takedown, knock out smash takedown (X while performing a silent takedown) and ledge takedown.
Rank 10: Complete a predator encounter with at least a high threat level without being seen.

I have grouped these challenges as I did them in the same room. The pool area of the hotel.
I can't really give step by step instructions for this room as loud takedowns will cause guards to panic and move around randomly. I will however give a few warnings; firstly the ledge takedown must be the one where batman grabs them with the batclaw to pull them over, not the variety performed on someone stood right next to the ledge.

(To clear this up a bit, this is still the press Y ledge takedown, but should be performed when the enemy is too far from the ledge to simply grab. I did NOT mean manually use the batclaw to pull them over. Sorry for any confusion!)

Secondly get the inverted takedown done early, after you take out a few of the guards proximity mines will be armed on the gargoyles and this takedown becomes impossible. Make sure to use detective vision and BE PATIENT. If you do get seen restart from checpoint and try again. Remember to get those loud takedowns done early!

Rank 11: Take out an enemy with the sonic shock batarang.

I went back to the entrance of the steel mill to do this. Simply lure an enemy towards your batarang and then use its shock capability to KO him. Very easy in comparison to the last few!

According to SooFany this can be done on any enemy and doesn't need to be in a predator zone!

Rank 12: Complete a predator encounter with a high threat level or above, performing at least 5 different takedowns.

*** Spoiler - click to reveal ***
There are 6 enemies in this room. I used:
Floor grate takedown
Inverted takedown
Takedown through wall
Corner takedown
Vent takedown
Silent takedown
to get rid of all six, but feel free to play how you want just as long as you get 5 DIFFERENT takedowns.

*NOTE* While I did get my challenge here, I noticed the stats said it was a medium difficulty room, so this may have been a glitch. If this doesn't work for you bear with me, I'm looking for more rooms!

Rank 13: Eliminate 3 enemies in the duration of one smoke pellet.

This is - I think - impossible before you finish
*** Spoiler - click to reveal ***
which gives you increased smoke duration. After you have this go back to the steel mill and perform a loud takedown on the sniper, and if needed throw a sonic batarang there too. Once thee guards have gathered drop a smoke pellet and use knock out smash on all of them. Very easy!

Rank 14: Eliminate 3 enemies using a propane tank

I did this in the
*** Spoiler - click to reveal ***
The propane tank is on the middle level, throw a sonic batarang next to it and do a loud takedown on whoever comes to investigate. Everyone will hear this and gather around. Now here comes the hard part.
1 - wait for three enemies to gather, then pull out the remote claw.
2 - as soon as there are 3 enemies quickly lock on to one (rb) and fire at another, this will knock them both down
3 - Very quickly fire another shot at a third guard and the propane tank.

This challenge is an absolute pain in the d**k and took me at least 10 tries. Just keep restarting and you'll get it eventually.
Note- you may want to take down the guy with the jammer first. He spawns on the opposite side that you enter the room from.

Rank 15: Pull 2 enemies over different railings at the same time.

VERY easy compared to rank 14. In the next predator room
*** Spoiler - click to reveal ***
there will be two guys in front of you as you enter. Turn to your left and climb the railing, throw a sonic batarang next to the gap in the railings and quickly jump off the side. Now grapple back to where both guys were originally stood and wait for one to be lured by the batatrang. Once he climbs up, string the two guys together with the remote claw. Simple! Sometimes they may bounce off the railing and not fall. Restart and try again, it's a very short section.

Feel free to comment or message me if you see anything wrong with the solution, need more clarification or have more help to provide! Thanks!

Following this guide all challenges can be completed in NG. The same strategies apply in NG+ and IATN mode, with some alterations to compensate for armoured enemies etc. If you are in IATN mode you can kill yourself at any time, restarting the story but keeping your challenge progress. This guide was meant to help people achieve this within a playthrough, and I feel that adding everything else would clutter it too much. If you are on IATN mode or have totally finished the game but still need this; there are some EXCELLENT tips in the comments. Good luck everyone!
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