Batman: Arkham Origins achievements
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(1,300)

Batman: Arkham Origins

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There are a maximum of 62 Batman: Arkham Origins achievements (50 without DLC) worth 3,746 (1,300)

54,385 tracked gamers have this game, 1,058 have completed it (1.95%)

Achievement Details

Medalist in Batman: Arkham Origins

Medalist190 (40)

This is a rare achievementObtain all medals on the original Ranked Maps in Challenge mode (as Batman)

  • Unlocked by 2,415 tracked gamers (4% - TA Ratio = 4.74) 54,385  

Achievement Guide for Medalist

AuthorSolution
Blargby
107,423 (67,935)
Blargby
Achievement won on 10 Dec 13
TA Score for this game: 2,258
Posted on 12 December 13 at 00:14, Edited on 22 March 14 at 06:29
This solution has 12 positive votes and 0 negative votes. Please log in to vote.
All right, since no one else had posted anything here, I might as well take a crack at it. This is by no means the most fun way of getting this achievement, but it worked for me, and so may as well for you.

A couple of things out of the way first: this guide will assume that you have every upgrade. Partly, this is because you have to be in the tail end of endgame to try for this achievement, but I obsessively did every mission and so had everything by the time I attempted this. The only upgrades actually necessary are the Batclaw Disarm, Mine Disruptor, Sonic Shock Batarang, and Rope Takedown. However, I highly recommend you get the Disarm and Destroy move as well. Also, I'll be covering a lot of the basics in here. Apologies if you feel like I'm rehashing what you already know, just scan through it for the interesting bits.

In order to gain access to the maps themselves, you will get access to the vanilla version of each challenge after beating its equivalent in the main campaign, meaning you have to all but finish it to get access to all of the original twelve maps. To access the Extreme version of each map, you have to play through a Campaign containing the vanilla map. So, completing the first four Campaigns will open up all of the maps.

All right, let's move on to the actual tips.

Combat
*** Spoiler - click to reveal ***


And that's it for the combat challenges.

Predator
*** Spoiler - click to reveal ***


Specific Maps

(As a general note, vantage points will always be referred to as 'gargoyles' in this guide, regardless of what they actually look like.)

Breaking In
*** Spoiler - click to reveal ***


Easy Money
*** Spoiler - click to reveal ***


Checking Out
*** Spoiler - click to reveal ***


Silent Waters
*** Spoiler - click to reveal ***


Wrecking Crew
*** Spoiler - click to reveal ***


Hard Time
*** Spoiler - click to reveal ***


And now we enter the territory of the Extreme maps. These are far more random, and so harder to write concrete guides for. The initial setup is always the same, but once that first mook is down, a guard may go this way or that. Something to keep in mind.

Breaking In (Extreme)
*** Spoiler - click to reveal ***


Easy Money (Extreme)
*** Spoiler - click to reveal ***


Checking Out (Extreme) Incomplete
*** Spoiler - click to reveal ***


Silent Waters (Extreme)
*** Spoiler - click to reveal ***


Wrecking Crew (Extreme)
*** Spoiler - click to reveal ***


Hard Time (Extreme)
*** Spoiler - click to reveal ***


I'll be posting individual guides for each map shortly.

If anyone has comments, criticisms, or advice on how to improve this solution, I'm all ears. Please let me know what you feel should be changed. :)
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