Sanctum 2 achievements
1,284
(500)

Sanctum 2

3.8 from 169 votes

There are a maximum of 17 Sanctum 2 achievements (12 without DLC) worth 1,284 (500)

2,079 tracked gamers have this game, 61 have completed it (2.93%)

267
(100)
5.0 from 1 vote

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141 tracked gamers have this dlc pack, 51 have completed it (36.17%)

There are a maximum of 5 achievements worth 267 (100)

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Achievement Details

Pliskeblaske in Sanctum 2

Pliskeblaske68 (20)

This is a rare achievementComplete Coastline with 5 Feats of Strength enabled.

  • Unlocked by 47 tracked gamers (33% - TA Ratio = 3.38) 141  

Achievement Guide for Pliskeblaske

AuthorSolution
Ilindur
846,751 (412,455)
Ilindur
Achievement won on 14 Jan 15
TA Score for this game: 1,284
Posted on 15 January 15 at 10:01, Edited on 15 January 15 at 14:28
This solution has 2 positive votes and 0 negative votes. Please log in to vote.
This is another solution for laser bridge, i will share with you how we managed to beat this map. The solution was designed by AnxiousAbe and all credits goes to him, i just make the guide (since he dont want to and asked me to share it)

Required numer of players: 3 or 4 (maybe it can be done with 2, but not tested)

Mandatory perks:
- Phoenix (everyone): If you die in the boss wave, is game over if you dont have this perk, just dont go risky, is not needed.
- Resilent core (everyone): 40% healt core recovered per wave is a life saver, especially after wave 4 (the only one where things can go wrong with bobbleheads)
- Shocking revelation (one of you): The stun is just a lifesaver, and mandatory in last round if boss reach the core.

The rest of the perks, with the exception of 1 player (the one with shocking rev.) just choose the one that suits you

Characters: 3 Skyes + 1 Sweet
The overall damage of skye is very high vs almost any enemy, sweet debuff is invaluable and also her bonus to flyers (fuck that healers)

Final maze set:

External image


How to build it:

I will give just indications for the critical points:

General tip 1: As you build towers set them to maximun health.
General tip 2: Use the lasers, i cant stress this enought.
General tip 3: The kairos can be built from wave 6 in ahead, they are only needed for the final wave so dont stress with them.
General tip 4: The only towers you should overcharge are the focus (around 1000 dmg each one)

Wave 1: Start building the side near the core, with the focus towers.
Wave 3: you should have already 1 slow mine field and/or the range spire.
Wave 4: This one is the **** of the map (with the exception of the boss) build asap the maze near the entrace of the enemies so you can do a better use of the first laser, and i cant estress this enough: Skyes focus the bobblehead like theres no tomorrow, sweet focus the healers.
Wave 10: Set the tower to target the enemy with minimun health and ignore all enemies, focus only in the boss, search for the weak spot and give him pain.

And now the real win move that will make the ratio of this cheevo goes to the bottom:

In wave 10, move the slow mine fields to the top of the kairos towers, this way the boss is stupidly slowed, you will have plenty of time to kill him before he reach the core and the minions will die just with the towers.

Final step: Enjoy the cheevo :)
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