Death Star II - undefeated. achievement in LEGO Star Wars II: The Original Trilogy

Death Star II - undefeated.

Complete this level without dying. No Extras should be turned on.

Death Star II - undefeated.0
9 guidesOffline Game ModeSingle PlayerCooperative

How to unlock the Death Star II - undefeated. achievement

  • GameTagwastakenGameTagwastaken427,768
    30 Dec 2008 31 Dec 2008
    74 6 25
    This is the hardest one in the game for a reason. It takes some practice.

    I like to think of this level as five parts: 1) The destroyers 2) The forcefield 3) The missile launchers 4)The core and 5) the escape. This mission is best learning the map with the story playthrough, super story playthrough, and then finally trying for it on freeplay after collecting all the canisters. In the tunnel sections inside the death star, keep firing at all times. If you die, I recommend playing through the level a little farther so you will know how to make it through the next part of the level when you make it through on your next attempt.

    Section 1: The destroyers
    Unlike your previous encounter, the guns on the destroyers cannot be destroyed, so try to approach them from behind to avoid fire. Keep firing ALL THE TIME to take out enemy fighters. You pick up torpedoes by shooting down enemy bombers and collecting the torpedo from them. I like to use the interceptor here for the firepower, but you can also use the y-wing so you can carry around more torpedoes. There are four ships to destroy each with two nodes that must be attacked. Work counterclockwise around the map starting with the ship just to your left as you begin the level. Get two torpedoes and take it down. Get two more torpedoes and take down ship 2. Get two more torpedoes and take down ship 3. Before tackling ship 4, get your health back up to four hearts. There is about a 3 second delay after destroying the ship before the next section loads. Make sure you have 4 hearts of health before taking out that second node.

    Section 2: The Forcefield
    There will be fighters and interceptors coming at you from ahead and behind. I like the interceptor here for the firepower and maneuverability. DO NOT WASTE HEARTS! If you are at full health, try to avoid picking up hearts you can backtrack and pick them up later. When you intend to go past the torpedo dispenser you should have at least two health (preferably more), backtrack and pick up hearts if you need to. After loading up at the torpedo dispenser, you will come upon two fixed gun emplacements on each side and 3 or 4 torpedo targets on pipes. Take out the gun emplacements while avoiding their fire. You do not need to destroy these torpedo targets, proceed into the next room where you will find a forcefield with two targets on each side of it. If you circle the room while unloading your torpedoes into the targets, you will take less enemy fire. Go back to the torpedo dispenser and pick up two or three more torpedoes and take out the last remaining target. Once you proceed through the tunnel that the forcefield was blocking, the next area will load.

    Section 3: The Missile launchers
    Proceed to the right to the torpedo dispenser and reload your torpedoes. Proceed north (up) through the tunnel. As always keep your finger locked on the fire button. Picking up any health boosts you need to get back up to 4 hearts. You will get to a room where the path ahead is blocked and you will see a square barricade on either side. When you approach one of these, it will open up and you will be able to attack the missile launcher behind it with your torpedoes. Here's where your ability to circle comes in handy. If you get too far away, the missile launcher will go back behind its cover. Each missile launcher can launch a missile that will track you around the screen. If you fire a torpedo at the first missile launcher as soon as you can and then fire one the other one as soon as you can get a lock on it after destroying the first one, you will be able to proceed down the tunnel before a missile can catch up to you if you've kept circling.

    Section 4: The core

    Interceptors will attack you to try to keep you from succeeding, but they usually drop hearts when you kill them so you should be able to keep your health up as long as you don't get paralyzed from the EMP pulse from the sections you need to destroy. There are 5 or 6 doors on the wall that hide an EMP unit that will diable you if you get too close and you will watch helplessly as interceptors blow you up. So to attack them safely move your ship down to the core and fire upon the closed door of the EMP you want to kill. Approach slowly and it will open up. Since you're firing on it, you will be able to land a hit on it before it can get all the way out and shock you. Repeat for each of the EMPs. Each EMP will drop a heart so you can replace any hearts that you may have lost while attacking it. There are two torpedoes targets on the west (left) side of the map, you don't need to destroy them to proceed through the level so ignore them. Once all of the EMPs are disabled (there are 1 or 2 on the right side of the tunnel you came in on), the core will be spinning slow enough for you to attack it. You need to shoot the blue part behind the barriers. You can just pick a spot and concentrate your fire and wait for it to open up. Landing a hit will cause the barriers to blast away. Now the core is targetable by your torpedoes if you have any. If you don't have any, you can pick up one of the torpedoes the core sends out one at a time to the north-northwest part of the room (using straight up on the screen as north). Once you have a torpedo target the core. You will be treated to a short cinematic and then the escape section begins.

    Section 5: The escape
    This is arguably the easiest section, but don't get cocky. I almost threw my controller through the TV when I died 2 seconds from the end because I was flying in circles in (premature) celebration. Keep flying down and keep toward the center of the tunnel. Keep firing and you will remove and obstacles in your way before you can run into them. There are no enemies shooting at you, so fly as straight as possible so your guns can take out obstacles before you reach them. There will be several (3-5) times where the game will load another section, so don't be fooled and think you've made it until you hear the beep of the achievement unlocking. This section is pretty easy if you play a couple failed attempts all the way through so you have an idea of when the turns are.

    Best of luck!

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    Showing most recent comments. View all comments.
    McThumbsGot this 4th try without too much difficulty, but there's definitely some luck involved. Not too bad though. Here's how I did it.

    Section 1: I used the TIE Interceptor. You could use the bomber, but there really isn't any need to, since no matter how many bombs you save up here, you will have to reload in section 2 anyway. I originally used the Millennium Falcon in my first go and I only made it out with 1 heart, but with the Interceptor, I made it out without taking damage and finishing the section much faster. This section is easy, just farm bombs til you have at least 2 then torpedo the destroyer, then rinse and repeat until all destroyers are dead.

    Section 2: Switch to the Y-Wing and barrel roll like crazy. I died in this section the most because of the sheer amount of enemies in close range, plus the need to torpedo 7 different purple areas. Just barrel roll nonstop and get lucky. Try to farm some hearts if you get desperate.

    Section 3: You could technically switch to the Interceptor here since you only need 3 torpedoes total for this section and the next, but due to the inconsistency of how the torpedo hits the purple missile launchers, just stick with the Y-Wing. Again, barrel roll like your life depends on it (because it does), but this section is a lot less luck dependent than the last.

    Section 4: Switch to the Millennium Falcon and use the 360 degree turret to take care of the zappers while moving around in a circle in this area. Be careful though, because if you get zapped, its pretty tough to get out of it and leaves you wide open to fire. I got killed due to being stuck in an infinite loop of getting zapped here. Just get close enough to the zappers to where they are vulnerable to turret fire but not too close. Use the Falcon's turret to take out the core then torpedo.

    Section 5: I used the Interceptor, but it doesn't really matter. Just hold down on your left stick and X at the same time until you end the level.
    Posted by McThumbs on 14 Jun 21 at 12:56
    VIDJOGAMESMASTRHaving just finished it today, I'll say that McThumbs' comment (the one right above me) is absolutely the best way to do it. Barrel, barrel, barrel. I managed to get it on my first try today using this method after a few years of trying it here and there.
    Posted by VIDJOGAMESMASTR on 22 Sep 21 at 16:31
    ItsYaBoiPenguinthanks!
    Posted by ItsYaBoiPenguin on 03 Jan at 02:05
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  • Tucky90Tucky901,005,232
    18 Sep 2013 18 Sep 2013 13 Apr 2016
    42 0 16
    Hi Guys,

    I normally wouldn't write a guide but due to being stuck on this for what seems like forever and finally getting it, I am a very happy gamer. And hope that this method will help many more.

    Let me start off by saying that this guide is not all of my own finding and has taken tips from other guides that I have read, which includes GameTagwastaken guide and arikmoon from 360a.

    Firstly you will want to lock down your X button so that you do not have to push it. (easily done with a rubber band or tape).

    Using this method took me 3 tries (of which the 2 fails were my own stupidity). The 3 ships that are the key are the Millennium Falcon, the Interceptor and one of the Bombers (i used the Y-wing).

    Part 1 - EASY. (Millennium Falcon & Bomber)

    Using the MF makes this area very simple. As you may know by now it has a 360 rotation turret (very handy). Now you will want to take out the 3 Destroyers on the left first and then one side of the last one on the right. from here you will want to switch to the Bomber collect 5 torpedoes and make sure you have 4 hearts before destroying the last Destroyer.

    Part 2 - HARD. (Bomber).

    Now it gets interesting. stay in the Bomber, you should also have 4 torpedo's from the last section. now you will have to make sure you constantly (and I mean non-stop) barrel roll from side to side until you get to the shield. a bit of luck will play its part but not too much. Now that you have 4 torpedo's you should be able to quickly take out the shield and proceed on.

    Part 3 - HARD. (Bomber)

    Once again stay in the Bomber and barrel roll as much as possible, Pick up a couple torpedo's if you need to and proceed on to the turrets (make sure you have at least 3 hearts for this). Now wait for the turret to open and take it out. should you need to avoid a missile the use the loop maneuver a couple times, I found that this just made the missile blow itself up without hitting you. As with each area try to get back to full health before moving on, you will also want to switch back to the MF as well.

    Part 4 - MEDIUM/HARD. (MF)

    Back to the trusty MF and its auto turret. for this part you will want to go in a counter-clockwise direction staying as close to the zappers as you need to open them. Do not try any maneuvers or slow down (they will result in a needless death). The only time you should stray from your path is to either avoid an enemy or collect a heart. Once the shield is down keep the same path but closer to the core. once the core is fully exposed switch to the interceptor and destroy it.

    Part 5 - EASY (Interceptor)

    Home and Dry (well almost). The only thing that will get you killed on this section is your own stupidity (as It did on my first try). Keep yourself in the middle and use the Interceptor as it has 4 rapid fire guns that have no problem in taking out the blocks.

    And there you have it, As stated using this method took me 3 tries, of which the two fails were a result of me using a maneuver when I shouldn't have.

    I hope this guide will help you obtain this pesky achievement and Good Luck.
    Showing most recent comments. View all comments.
    BipedFungus484Used this method and got it after trying multiple times using other methods. Thanks.
    Posted by BipedFungus484 on 26 Mar 20 at 15:26
    Deathdealer108This is a great guide. Using the Millennium Falcon in the Core room is what helped me finally get it. +1
    Posted by Deathdealer108 on 22 May 20 at 00:04
    StriveI went with the Y ship in the beginning and then the Bomber for the rest… It took me about 5 tries but it wasn't all that bad… Once you get an idea of how to get hearts in the part 2 and part 3 area it's quite easy. The core area is kinda tricky because you can't get too close but just keep your distance and if you start to get weak (2 hearts) start gunning down the other ships in the area and you will get your health back up. After that just stay in the middle and gun until you're done! +1 for the tips
    Posted by Strive on 21 Jun 20 at 06:38
  • FreaknGeniusFreaknGenius66,177
    18 Jan 2011 18 Jan 2011
    11 3 0
    This level almost drove me nuts but I kept practising and finally got this last achievement!

    The Y-wing fighter or Tie-Bomber are handy in Section 1 with the Destroyers and up to the force field in Section 2 because they can fly with up to 5 torpedoes behind them. But I would definitely swap to the Tie Interceptor once you have under 3 torpedoes.

    Collect all the hearts you can - especially when you reach the Core. As soon as you get hit in this section, just find a heart. And before you fire the torpedo to destroy the core, make sure you have full hearts. Then, like edligh says above, when you escape - just never stop shooting, keep holding down and fly in the middle of the screen (away from the walls)... I died many times in this escape section because I was flying too slow, crashed into something or hit a wall. Very frustrating!
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