Head, Arms and Core: SALAUX
FCS: INBLUE (max Lock On speed)
Boosters: POLARIS, SCHEAT, SCHEDAR, SO1-V3
Weapons: Hands: (anything), Back: OGOTO Grenade Launchers, Shoulder EUPHORIA PA Moulder (improves defense).
Capacity: Enough on Load to bring your mech out of Weight Alert (should be 24), EN Output MAX, EN Capacity MAX, Lock Speed MAX. Then the rest can go on Horiz. Thrust or KP Output. Or anything you feel you want.
Data Packs are found in ACSIS, under Simulation, they're unlocked from Chapter 3 and you need to beat 2-4 enemies a pack to unlcok the achievement. You'll also get emblems, schematics and sometimes a part.
Generally you'll need to float above the enemy NEXT and bombard it, then if you miss you'll still do Splash Damage. Use the small green level 2nd from bottom, it has a floating cross in the centre of which you'll start at the top and offers plenty of simple tactical options. Most enemies you'll want to keep up top, but some are better fought at ground level and some under the structure.
I use Regulations 1.6. (Except on Jan in ALD-MEL Pack i use 1.0)
Leonhardt - Small EM Rifles does 500damage a shot, didn't use anything else. Easily beaten.
Palmette - Fights at distance with missiles. Doesn't do much damage and was easily dealt with.
Michael - Fast and agile, have to fly above and bombard him for best results. You'll find him hard to hit on same level.
Mido - CQB fighter with missiles. Drop to bottom and go under the cross, boost backwards whilst firing in a 1-2 rather than together.
You'll get a Machine Gun for completing this Pack.