CastleStorm – Definitive Edition achievements

CastleStorm – Definitive Edition

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There are 46 CastleStorm – Definitive Edition achievements worth 3,002 (1,000)

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Superstar in CastleStorm – Definitive Edition

Superstar110 (15)

Earn all the stars of the Royal Guard campaign.

  • Unlocked by 988 tracked gamers (2% - TA Ratio = 7.36) 53,473  

Achievement Guide for Superstar

540,332 (301,773)
Achievement won on 06 May 15
TA Score for this game: 3,002
Posted on 06 May 15 at 08:25, Edited on 08 May 15 at 01:45
This solution has 48 positive votes and 0 negative votes. Please log in to vote.
First of all, play through the entire campaign on Casual, you'll need to upgrade stuff that unlocks at later levels to five star early levels. Kinda irritating, but will also give you a good idea of what you're up against.

Secondly, like most other solutions on this game, the real key to success is grinding out a whole heap of gold to upgrade your gear. You can accomplish this by playing either Frenzy Showdown! in the Viking campaign, or Frenzy Battle! in the Kingdom campaign. Both only take a short amount of time (about 10 seconds) to complete using bombs/grenades, and will net you 5000+ gold per game (up to 10k if you upgrade your Treasury and leave troops alive for your upgraded Prison).

If at any point you're having trouble with a level, simply duck back, farm a bit more gold, then upgrade the skill suggested.

Finally, keeping your accuracy above 80% can sometimes be a challenge, but there are a few ways to game this a little. Keep in mind that using your ranged attacks while playing a hero counts towards your accuracy, so where possible using your bow point-blank with a fully upgraded hero not only kills plenty of enemies, but boosts your accuracy. Another way (in levels where opponents have castles) is to just pump special ammo (Cannonballs, Bombardment, etc) into the enemy castle when you're not firing on troops. Otherwise, wherever possible DON'T EVEN FIRE YOUR BALLISTA. Many levels can be completed purely with spells and troops, if you don't fire a single shot it counts as 100% accuracy.

Stage 1: King's Tournament
Don't worry about any of these missions until you've been through the entire campaign, unlocked the Mystery Knight spell, and upgraded it to approx. level 10

Mystery Knight
This wil take a couple of attempts to get the streak just right, but simply work your way left to right. 34 kills is the entire level, so if at any point you drop your streak just restart and try again

Round Two
Use your bow to rack up 10 headshots first, then finish off the rest with your sword.

The Finals
Not hard once you've upgraded. The moment the golem with the exclamation marker turns up, rush to kill him and this will end the level.

Beast Show
Not hard at all as long as you've upgraded Sir Gavin.

Stage 2: Road Blocked

Equip your Healing Dart for these levels, you can use it (and the healing spell) to heal the Princess' carriage if it starts to drop in health.

Most of this is just looking after your Swordsman until he reaches 15 kills. Keep your Healing and Fortify spells on hand and it shouldn't be too tough. You can let him die and finish off the rest yourself once he's reached the bonus objective.

Magic Defense
Hilariously easy with an upgraded Guardian Spirit and heros. Just remember to rack up your magic kills first, then finish off the level.

Free Way
You can get the x4 multikill in the first wave of enemies simply by sliding an accelerated Iron Fist along the ground. After that just clean up with heros/spells.

Outpost Under Attack
Alright so this is one of the most annoying levels in the entire campaign to five star, simply because of the x15 kill streak. It will take a bit of practice (and probably a little luck), but you have to time your kills to the very outer limit of what will keep the streak going. If you clean up the soldiers first try then wail away at the spawn point, they won't spawn quickly enough for you to continue your streak. There appears to be a longer gap after a Priest is spawned too, so try and take this into account. If you're lucky the computer might use the conversion potion on a few of your own troops, which can makes things easier. Otherwise, I know this one is a pain, but keep trying and you'll get it eventually.

From @ZelinkTheOne: "I suggest letting your allies die and clearing out all enemies up until after the 2nd mage. There are bigger knight-like enemies that will start to spawn with the smaller guys. If you space out the kills properly you can scrape by with a combo of 15"

Stage 3: Princess Rescue

Rescue Siege
First rack up your20 Headshots with a hero (or ballista if you're confident), then knock over the castle with Cannonballs and Brimstone. Not too tough.

Going In
I equipped Cavalry here for their speed, and simply escorted them in with heros and multiple Brutus'. Again, pretty simple.

The Big Escape
Obviously you'll be using heros here for the hero kill objective, but really heros and spells will be all you need. In the event that the Princess gets low on health, just use your healing spell. Guardian Spirit does a lot of good work in this level too (actually, upgrade it to 15 or so, and it does great work in almost every level).

Stone Heist
Heros and spells again, the Vikings shouldn't get far. Keep in mind that the VIP troops will be arriving from the left hand side of your screen.

Vikings at the Gates
Heros, spells and troops will be all you need here. Bring some Converter potions to make short work of the dragons.

Stage 4: Northern Flight

Heavy Cargo
First take out the Troll with the flag with your ballista, then immediately spawn some Cavalry to retrieve it. Spawn a hero to cover the Cavalry and the flag should be yours in under a minute.

Gold Shipment
First get the required amount of headshots (I used a hero), then either mass spawn Donkeys to scoop up the gold, or simply demolish the opposing castle. Keeping the Vikings away from the gold isn't too difficult.

Airport Takeover
Spawn a hero to knock down the enemy gate, then mass spawn Cavalry to come and collect the flag. Doesn't take very long, you probably won't need to use your ballista. For obvious reasons, don't spawn any Catapult troops.

Dragon Attack
Ooooookay. This level seems like an impossible pain in the ass until you realise how it works. Ironically, after trying and failing over and over and over again, upgrading my Cannonball and trying and failing some more, all you'll actually need here is your Healing spell to be at least level 10. The secret? DON'T KILL A SINGLE DRAGON. The more dragons you kill here, the tougher they get, to the point where keeping your Knights alive is impossible. But another dragon will only spawn if you kill the previous dragon, so sit happily with your Healing spell for the entire three minutes, just undoing any damage the first dragon does to your troops. Insanely easy, once you get the trick.

Warehouse Demolition
You can knock down the castle fairly quickly using upgraded Brimstone and Cannonballs, but the real trick here is not to let any turkeys past. You can deal with the main batch by spamming your tristone/bombardment, and detonating it directly after launch. Keep watch however, because there are turkeys who fly in from an extremely high angle that you'll have to shoot too. You might have to give it a few tries, but keep alternating between bombardment, cannonball and brimstone and you should do fine. You can also grind gold on this level fairly easily (although it's slightly slower than the Frenzy levels above).

Stage 5: Insertion Point

Clearing the LZ

Not difficult at all with an upgraded hero, just remember to rack up your 10 headshots then switch to melee.

Hard Landing
The dragons can be a little annoying in this level, but spam Brutus summons (Brutus counts as troop kills) and Archers and you should rack up the 25 troop kills fairly quickly. Then knock over the castle with Cannonballs and Brimstone.

Ten Deadly Minutes
This level can be quite challenging even with upgraded gear, but obviously the most important thing is reaching your 20 frenzy kills as quickly as possible. Get your x5 streak by letting wolves up to your gate and picking off the closest troops with your harpoons. As soon as Frenzy activates I'd recommend an upgraded Iron Fist, just because if you fire it at a low angle it slides along the ground killing pretty much everyone. Once you have 20 frenzy kills (hit pause to check your numbers), I'd switch back to heros and spells. Upgraded Guardian Spirit does a crazy amount of work in this level, use it whenever the enemies bunch up. Keep an eye out for Cannon troops and take them out as quickly as possible. If you let them get too many shots off, your castle can be in just as much trouble as your flag by the end of the 10 minutes. This one is tough, so it might take a few tries. Just make sure you don't let your accuracy drop below 80%, and if you do, farm it back above 80% with your heros.

Only War
Farm out your magic kills with Guardian/Avenger Spirit then knock over the castle. Fairly easy.

Another Deadly Minutes
Far easier than Ten Deadly Minutes, but you'll have to do without troops for the most part. Although it does count as troops, I used multiple Brutus summons to help clear out the enemies that my heros missed. You might need to play a couple of times to get an idea of what you're up against, but you only need to last four minutes this time, and the usual hero/spells combo will do a lot of the hard work for you.

Stage 6: Fire and Ice


Make sure your Gavin is upgraded and you should go just fine here. Using your bow you need to shoot the monster in the glowing yellow spot under it's chin to make it retreat, then cross to the other side of the lavaflow once it's down. Once it comes back up, you'll need to hit one of the three small yellow spots on it's spine to do damage. Repeat this process three times to complete the level. It shouldn't take too long, you should be able to easily kill it inside the four minute objective once you get what you're aiming at. With a level 15 Gavin, the monster doesn't do much damage either.

Fairly simple with an upgraded hero, just make sure to target Ramhorn when he enters the battlefield.

This can be a little tricky, but the easy option here is to upgrade your Griffins and spawn about 10-15 at a time. Spawn a few Priests on the ground to help out Brutus, and this level should take care of itself. Although I didn't bother with many castle upgrades for this campaign, you'll want about level 10 army size and pantry upgrades for this one


If there's anything you think I've missed, leave me a comment and I'm happy to update with easier methods. Hope this helps!
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