Sleeping Dogs: Definitive Edition achievements

Sleeping Dogs: Definitive Edition

4.2 from 3160 votes

There are a maximum of 59 Sleeping Dogs: Definitive Edition achievements worth 2,817 (1,225), and 1 challenge

74,328 tracked gamers have this game, 5,947 have completed it (8.00%)

Achievement Details

Wei of the Road in Sleeping Dogs: Definitive Edition

Wei of the Road39 (15)

Complete all Street Races.

  • Unlocked by 10,860 tracked gamers (15% - TA Ratio = 2.61) 74,342  

Achievement Guide for Wei of the Road

749,679 (338,535)
Achievement won on 08 Dec 14
TA Score for this game: 2,817
Posted on 09 December 14 at 05:03
This solution has 53 positive votes and 1 negative vote. Please log in to vote.
Definitive Edition has a few more races to complete, bumping the total up to 21. There are five classes to be prepared for. Anything you have to buy, you should wait until Face Level 10 in order to get the Dai Lo perk for a 40% discount, use that to get the Master Negotiator set, then buy the cars at a vastly reduced price.

GX300, North Point Chop Shop (central North Point vehicle shop)
1100 NA-R, Kennedy Town Docks
HKPD Motorcycle, North Point Cop Job reward
600 Coupe S, Hotshot Case Reward
Terre GT, Top Glamour Imports (northern North Point vehicle shop)
DZS-90, Wheels of Fury mission reward

Despite what you learned from the Hotshot race, ramming your opponents is encouraged. Use sideswipes to prevent them from passing you.

The GX300, 600 Coupe S, and Terre GT outpace their opponents so badly that putting together a relatively clean run will have you miles ahead. With the GX300, I once managed to crash into almost every corner and still win by a few seconds.

The DZS-90 will also outpace the competition at an incredible rate, it also has a backup weapon in the EMP blast. Charge it by holding cn_A and if you manage to catch an opponent in the blast, their vehicle is disabled for the race permanently. Should you need an additional helping hand, this is what you need.

It's the Class A bikes that can be exceedingly problematic. I found the NA-R and HKPD Motorcycle to be relatively even, though I stuck with the HKPD. You don't have an advantage over the other racers, and some races, Starboard and Enduro most notably, can come down to pure luck. Starboard, if I was winning by the time I hit the highway, I would always have someone pass me at the 80% complete marker and rarely give up any ground after that. For Enduro, it's a long five minute race with plenty of room for mistakes from all parties involved. Don't restart if you mess up early, it's easier to come back from a fault than you may think, and knowing the end of Enduro could mean the difference between success and failure.
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