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Ripple Fire achievement in Halo MCC

Ripple Fire

Halo 2: Beat the par score on Metropolis.

Ripple Fire0
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How to unlock the Ripple Fire achievement

  • VestrideVestride
    23 Nov 2014 23 Nov 2014 16 Jan 2015
    Update: the par score for Metropolis is now only 9,000 points. You can play on Normal with a handful of skulls activated or Heroic with a couple skulls and you should have no issues beating the par score.

    I did this on heroic with 4 skulls: catch, famine, fog, that's just... wrong. I finished the mission with 26906 points and over par time by 47 seconds (2.9x multiplier).

    I also died 3 times:
    * Watch out for that camo elite in the first on-foot section!
    * Don't get shot in the back by your rocket launcher teammate if he survives the tank ride - I recommend killing him.
    * Don't get run over by your teammate in the warthog while sniping/rocketing the wraith if he survives.

    My first run at this had the iron skull on (5 total). I died while boarding the Scarab, save & quit, resume, and finished with 38,000 points, but I didn't get the achievement. Be warned, these scoring achievements are still buggy. Many have commented they did not earn the achievement after beating the score.

    Shortened walkthrough:
    Grab the Scorpion Tank and let your marines get on board. As long as they're on your tank, you'll get the points for their kills.

    Head over the bridge, destroying anything in your path.

    Avoid running over your marines that jump down from the left railing of the bridge (oops).

    Once you've taken out the tank, beware of phantoms (covenant dropships) flying parallel to you. Try to shoot off their turrets (lots of points!) or their cargo.

    Continue on, destroying ghosts (7?), banshees (2).

    2 wraiths will come out of the tunnel you're headed through at the same time as 2 more banshees start attacking you.

    Once you need to exit your tank, pick up a plasma pistol from one of the first jackals you kill and start comboing the two elites headed for you. Watch out for the jackal sniper on the far wall!

    Grab a beam rifle from the ammo box before going into the circular room.

    At this point, I back-smacked the jackal sniper, shot the grunt on the turret, and hopped in the gauss warthog. My marine driver did a couple loops while I killed things (including the 2 ghosts which come a little later). My driver was having some issues, so I got out and headed to the next section on foot.

    Snipe the two jackal snipers then pick up the rocket launcher laying on the ground in front of a small piece of cover.

    Destroy the wraith with the rockets (it will take all 3) while not getting killed by the two patrolling ghosts.

    Snipe or highjack the ghost(s) and then boost through to the next section.

    You'll meet up with a warthog shooting two ghosts. I destroyed the two ghosts with my ghost, then boosted up and to the left, avoiding the jackal snipers, like in this speed run video (bottom of the guide).

    Kill the two snipers, highjack the back wraith, destroy the other wraith with yours, then destroy the phantom's turrets and ghosts as it drops them.

    I followed the speed run guide here too: head upstairs, take the rockets from one of the marines and go out to the first platform with rocket/BR ammo. From here, board the Scarab.

    To complete the mission, you only need to kill the two pilots (red elites) and the white elite downstairs. Instead of running down immediately like the speedrun, I killed all the enemies on top and then proceeded down to take out the last three elites with the plasma pistol and stickies (I burned all my rocket ammo).

    Good luck!
    Showing most recent comments. View all comments.
    VestrideYeah. I doubt it will be retroactive. Best advice I have is not to skip cutscenes, although that doesn't always work either.
    Posted by Vestride on 23 Dec 14 at 03:35
    LostMantella9ran it a second time, didn't skip the intro cutscene or end cutscene, with a score of 32109 and no achievement. might wait for a patch, great guide, just broken game haha
    Posted by LostMantella9 on 23 Dec 14 at 06:21
    SweptbackFlameYeah these are buggy. I've got a score 24,000 atleast and have done it twice and no achievement, the progress bar doesn't even move.
    Posted by SweptbackFlame on 11 Feb 15 at 12:50

    I thought I was playing the Metropolis mission. I was on Outskirts the whole time... FML...
    Posted by SweptbackFlame on 11 Feb 15 at 20:02
    PlanesWalker 97Glad Im not the only one, Ive done this mission 3 times now with par score, I'm sick of it now
    Posted by PlanesWalker 97 on 14 Feb 15 at 16:02
    Vitality GaugeGot this playing the campaign on heroic with no skulls turned on and I died a couple of times, rather easy.
    Posted by Vitality Gauge on 26 Mar 15 at 17:50
    snake42069i dont know if this matters, but i did it on normal with boom, famine, feather, fog, grunt bday, iron, iwhbyd, pinata, prohpet bday and sputnik. I did it under par, and i never died. the 2 physics skulls make the game hilarious.

    the not dying may have had something to do with it, because i tried it 4 times and did the quit/resume (because iron would have restarted the level) in order to keep progress with iron skull on. Not dying at all (not having to quit/resume) may have been why it finally clicked. or it may have been luck.
    Posted by snake42069 on 08 May 17 at 21:36
    Varba2I don't know why this guide says to use skulls on normal after the reduction to 9,000 points. I did it on normal and fished with around 19,000 score
    Posted by Varba2 on 04 Oct 21 at 19:29
    SlavikkAs above poster stated. Normal with no skulls will get you plenty of points. Got 17,000 points without even trying.
    Posted by Slavikk on 16 Jul 22 at 23:08
    The Reverend JCDid this Normal difficulty with no skulls, at the end of the mission I had just over 6k but this was near tripled by the time multiplier to just about 18k. Really easy.
    Posted by The Reverend JC on 20 Mar at 20:16
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