Halo: The Master Chief Collection achievements
20,750
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Halo: The Master Chief Collection

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There are a maximum of 600 Halo: The Master Chief Collection achievements (400 without DLC) worth 20,750 (6,000)

155,410 tracked gamers have this game, 627 have completed it (0.40%)

Achievement Details

Frequent Flyer Miles in Halo: The Master Chief Collection

Frequent Flyer Miles35 (10)

This is a rare achievementHalo 2: Beat the par score on The Great Journey.

  • Unlocked by 12,918 tracked gamers (8% - TA Ratio = 3.46) 155,410  

Achievement Guide for Frequent Flyer Miles

AuthorSolution
Vestride
232,835 (124,635)
Vestride
Achievement won on 26 Nov 14
TA Score for this game: 20,429
Posted on 26 November 14 at 08:34, Edited on 07 February 15 at 05:45
This solution has 13 positive votes and 4 negative votes. Please log in to vote.
Update: The par score for The Great Journey is now a measly 8,000 points. So play on Normal with a handful of skulls or Heroic with a couple skulls and you shouldn't have much of an issue.

I did this on Heroic with 7 active scoring skulls: Anger, Catch, Famine, Fog, Jacked, That's Just... Wrong, and Thunderstorm. I completed it in 15:55, which is 55 seconds over par time and I finished with a score of 45,355. The run before this I did not have the thunderstorm skull on and finished the level with 24,168 points :( You can probably do this with one less skull, but it would have to be a near flawless run.

I uploaded my Twitch broadcast to YouTube here. Apologies for overlaying my face on the scoring UI... You can skip to 20:01 to see my final score.


From the start, you'll need to hijack a ghost because the jacked skull is active. This can be a real pain. Try to use your camo to get close to the brutes in the ghost, but since the That's Just... Wrong skull is active, they will know you're there anyways. In my video, I cut out about 6 minutes of me failing to hijack a ghost.

Near the beginning of the level, you can de-spawn the two wraiths guarding the doorway by backtracking far enough.

After you meet Johnson in the scarab, you can de-spawn the three wraiths you would have to kill by going back into the room you came from and hitting a loading zone.

At the end, I shot the wings off my banshee so that I could fly it inside the room. You'll need to exit the banshee in order for the door to open, but then you hop right back in.

You can find commentary and more explanations of these tricks in Naked Eli's speed run.
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