Terraria achievements
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Terraria

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There are a maximum of 30 Terraria achievements worth 2,552 (1,000)

18,254 tracked gamers have this game, 407 have completed it (2.23%)

Achievement Details

All in the Family in Terraria

All in the Family64 (25)

This is a rare achievementGet every NPC to move into housing.

  • Unlocked by 2,795 tracked gamers (15% - TA Ratio = 2.55) 18,254  

Achievement Guide for All in the Family

AuthorSolution
StubbornBrit
147,321 (92,200)
StubbornBrit
Achievement won on 27 Nov 14
TA Score for this game: 1,955
Posted on 29 November 14 at 15:15
This solution has 65 positive votes and 8 negative votes. Please log in to vote.
For this you need to make sure there is sufficient housing (i always make mine 7 blocks high and 11 wide and dont forget the background walls!) with a table and chair, torch and door for the NPCs to move into.

Pre-hard NPCs are:

Guide - He is there upon starting a new world.

Merchant - When you have more than 50 silver coins in your inventory.

Nurse - When you have more than 100 health (each heart represents 20) and the merchant is already present.

Painter - When 3 other NPCs are already present.

Dye Trader - When you have found an item used to make a dye or an actual dye.

Demolitionist - When you have an explosive in your inventory.

Dryad - When you have beaten a boss (not including King Slime or Wall of Flesh)

Arms Dealer - When you have bullets or a gun that shoots bullets in your inventory.

Party Girl - Once 8 other NPCs are present she has a 2% chance every day of turning up.

Goblin Tinkerer - Found underground after defeating a goblin army. He will be tied up and you'll have to speak to him for him to move in.

Witch Doctor - When you have defeated Queen Bee.

Clothier (The Old Man) - When you have defeated Skeletron.

Mechanic - Will be tied up somewhere within the dungeon, again, speak to them and they'll move in.

Hard Mode NPCs are:

Pirate - When the pirate invasion has been defeated.

Truffle - Needs a house built in an above ground mushroom biome. Once he has arrived he will not despawn if you get rid of the biome but may not return if he dies.

Wizard - Found underground once you've beaten the Wall of Flesh. He's tied up so speak to him and he'll move in.

Steampunker - When you have defeated one of the mechanical bosses (Destroyer/Twins/Skeletron Prime)

Cyborg - When you have defeated Plantera.


If any of them die- as long as their requirements are still met, they will come back.
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