Chivalry: Medieval Warfare (Xbox 360) achievements

Chivalry: Medieval Warfare (Xbox 360)

2.9 from 139 votes

There are 40 Chivalry: Medieval Warfare (Xbox 360) achievements worth 1,804 (1,000)

1,620 tracked gamers have this game, 242 have completed it (14.94%)

Achievement Details

All Bastard Weapons Unlocked in Chivalry: Medieval Warfare (Xbox 360)

All Bastard Weapons Unlocked33 (20)

Gather enough experience to unlock all bastard weapons in multiplayer

  • Unlocked by 585 tracked gamers (36% - TA Ratio = 1.66) 1,620  

Achievement Guide for All Bastard Weapons Unlocked

397,683 (200,885)
Achievement won on 06 Aug 15
TA Score for this game: 1,804
Posted on 06 August 15 at 02:17
This solution has 1 positive vote and 0 negative votes. Please log in to vote.
This achievement requires you to play as the knight (fourth player from the left) and to get 100 kills with the two-handed sword/bastard (third row when you edit the class, cn_X) . The number in the lower right of the weapon is the number of kills needed to unlock the next tier weapon. You can use this as your counter since once you unlock the 3 weapon the achievement will pop.

You should be 75 kills away once you unlock:
Chivalry: Medieval Warfare (Xbox 360)Bastard Weapon UnlockedThe Bastard Weapon Unlocked achievement in Chivalry: Medieval Warfare (Xbox 360) worth 28 pointsGather enough experience to unlock a bastard weapon in multiplayer

There is a small community that still plays almost all the game modes at the time of writing this so realistically you wouldn't need to boost. Just keep joining games and slashing away. The best game mode is definitely free-for-all since you have the greatest chance for kills and its very fast paced.
If you are going to boost this achievement then you can set up a private match, team deathmatch on Dark Forest, and invite your partner. The person losing should be on the Masons. Only one other person is needed to start the game. You'll pretty much have 15 mins to spawn camp your opponent to rack up roughly 50 kills, depending on speed and spawns. Unfortunately at the end of the match the game auto cycles to a new map so you'll have to quit out and host another match.
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